14930 cards found
Studies in Scientific Theory

Studies in Scientific Theory {U}

Enchantment - Discovery
I, II — Scry 1. You get a research counter.
III, Discovery — Eureka! (At the beginning of each end step, you get a research counter if you cast a spell this turn. Then if you have eight or more research counters, remove them all and create a Masterpiece token of your choice.)
  • Over the Horizon
Study Oneself

Study Oneself {4}{U}{U}

Sorcery
Investigate ten times. (Create ten colorless Clue artifact tokens with “{2}, Sacrifice this artifact: Draw a card.”)
“Walk an old path
Tread a new path
Then you may lay claim to these halls”
—Academy Inscription
Related card: Doubt Oneself
  • End of Wollensie
Study the Maps

Study the Maps {2}{U}

Instant
Reveal the top four cards of your library. You may put one into your hand and the rest into your graveyard.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
  • The Stage Presents: The Neverending Act
Stunning Jolt

Stunning Jolt {2}{U}

Instant
Return target nonland permanent to its owner's hand. If you control an artifact, draw a card.
“They've already started implementing measures to impede us from reclaiming what they've already conquered. The war is close...”
—Jeska, Neolition Leader
  • Tides of War
Subduing Serum

Subduing Serum {2}{U}

Instant
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
“Dissent is a sign for correction.”
—Sharuum
  • Alara
Submergence

Submergence {1}{U}

Instant
Target player draws a card. Put target spell or nonland permanent that player controls on top of its owner's library.
For a brief moment she saw into another world, and knew success was nearly within reach.
  • Carpe Arcanum
Substack Tap

Substack Tap {2}{U}

Sorcery
This spell costs {1} less to cast and has flash as long as there are four or more card types among cards in your graveyard.
Draw two cards.
“CySec is isolating all Blackwall racks. If I didn't know better, I'd say they're running scared. Either way, keep awake, Atlas.”
  • Beyond the Blackwall
Succumb to Dreams

Succumb to Dreams {1}{U}

Enchantment
At the beginning of each opponent's end step, if no spells controlled by that player resolved this turn, create a 1/1 blue Illusion creature token with “This gets +1/+1 for each other Illusion you control.”
Stay awake. Remember who you are.
  • Beyond Our Ken
Sudden Contortions

Sudden Contortions {3}{U}

Instant
Kicker—Sacrifice an artifact. (You may sacrifice an artifact in addition to any other costs as you cast this spell.)
Target creature's owner puts it on the top or bottom of their library. If this spell was kicked, draw a card.
  • End of Wollensie
Sudden Fatigue

Sudden Fatigue {1}{U}

Instant
Return target creature to its owner's hand. If it's tapped, you may put it into its owner's library second from the top instead.
Despite the grand plans Tahti had for the day, rest was a priority she could not ignore any longer.
  • Lovi Awoken
Sudden Solitude

Sudden Solitude {3}{U}{U}

Sorcery
Choose up to one creature. Return the rest to their owners' hands.
Briefly, Leticia understood the injustice of the life she had endured. That spark tore her from death's clutches, and cast her into the multiverse as Wormwood.
  • Feanav: The Apothecary's Progress
Sudden Storm

Sudden Storm {3}{U}

Instant
Tap up to two target creatures. Those creatures don't untap during their controllers' next untap steps. Scry 1.
Roark grinned. Warm sun and clear skies. A perfect day for sailing!
  • Dark Seas of Shiryen
Sudden Suspension

Sudden Suspension {1}{U}

Instant
Choose a permanent type. Permanents you control of that type gain hexproof until end of turn.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, permanents you control gain hexproof until end of turn instead.
  • Spark of Revolution
Summoner's Bane

Summoner's Bane {2}{U}{U}

Instant
Counter target creature spell. Create a 2/2 blue Illusion creature token.
“You should learn never to try and outsmart me.”
—Merkurio Zellurys, Lafterii Renegade
  • K15 Core Set
Sunder Reality's Peace

Sunder Reality's Peace {U}

Sorcery
Return target nonland permanent to its owner's hand.
Reconstruct {5}{U} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
  • Animus Vox
Sunken Ambitions

Sunken Ambitions {U}

Instant
Return target creature to its owner's hand. Its controller loses 1 life.
Supernal Icon

Supernal Icon {3}{U}

Enchantment
Whenever you cast a spell, harmonize. (Trigger up to one harmony of a permanent you control.)
Harmony — Target permanent you control becomes a 2/2 creature with flying in addition to its other types until end of turn.
  • Arcanum Academia
Supply Run

Supply Run {3}{U}

Instant
Supply Run costs {2} less to cast if a creature you controlled attacked this turn and wasn't blocked.
Draw two cards.
Foreknowledge can mean the difference between survival and starvation.
  • Lovi Awoken
Surmise Reality's Limits

Surmise Reality's Limits {X}{U}{U}

Sorcery
Target player draws X cards.
“Hah, it's like you think that technology follows the laws of nature, rather than the other way around.”
— Amira, Grand Inventor
  • Discoveries of Akieva
Sway of the Rivers

Sway of the Rivers {4}{U}{U}

Sorcery
Choose up to one nonland permanent. Return the rest to their owners' hands.
“Only the strong of will can hope to step up against the currents of fate.”
—Callaphe the mariner
  • Theros Triumphant
Swelling Sea

Swelling Sea {4}{U}{U}

Enchantment
At the beginning of your end step, put a flood counter on Swelling Sea, then return each nonland permanent with mana value less than or equal to the number of flood counters on Swelling Sea to its owner's hand.
  • Surging Tide
Swindle the Rapacious

Swindle the Rapacious {2}{U}{U}

Instant
Counter target spell. Create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
Only a lucky few manage to delve into Maaru's dungeons and escape unscathed.
  • Alkabah
Sylph Spawning

Sylph Spawning {2}{U}

Enchantment
At the beginning of your upkeep, you may sacrifice Sylph Spawning. If you do, create three 1/1 blue Nymph creature tokens with flying.
Symbolic Ontologies

Symbolic Ontologies {3}{U}{U}

Enchantment - Discovery Study
(As this Discovery enters and after your draw step, add a progress counter. Stop after you've discovered.)
Archive 6 (As this enters, shuffle the top six cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Draw a card from each of your libraries.
discover — When you draw the last card from the archived library, create a 4/4 blue Sphinx Wizard creature token with flying.
  • MSEM Masters: Legends
Synapstorm

Synapstorm {U}

Enchantment
Whenever you cast a blue spell, each opponent mills a card.
With speed of wit.
  • Novea