Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever you attack, Purphoros deals 1 damage to any target. {3}{R}: Discard up to two cards, then draw that many cards.
At the beginning of your end step, you get a perfection counter. Create a token that's a copy of up to one other target creature you control, then exile that token unless you have six or more perfection counters.
Counter target creature spell. Audition for blue. (Create a 1/1 Construct Actor creature token, a Wizard Role giving 2/2 and prowess, or a Warlock Role giving 2/1 and flying. Roles replace older ones.)
Deathtouch Putrid Lurker can't block. Whenever you discard Putrid Lurker or another card, you may pay {B}. If you do, return Putrid Lurker from your graveyard to the battlefield.
If you would draw a card, you may instead reveal cards from the top of your library until you reveal an enchantment card. Put that card into your hand. Put the rest on the bottom of your library in a random order. {3}, {T}: You may cast an enchantment spell from your hand without paying its mana cost or activate a submodule of a permanent you control without paying its activation cost.
Flash When Pyramid Lord enters, copy target instant or sorcery spell. You may choose new targets for the copy. Mirage {1}{R}{R}(You may cast this spell for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
Flying When Pyre Apostle enters, discard your hand, then draw three cards. Madness {3}{R}(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Choose one — • You may sacrifice a creature. When you do, it deals damage equal to its power to any target. • Target creature gets +4/+4 and gains trample until end of turn. • Destroy target artifact.
Pyre Trap deals 2 damage to any target. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Pyre Trap deals 4 damage instead, and you may cast it as though it had flash.
Flying When Pyreheart Angel enters, exile target creature an opponent controls with mana value 3 or less until Pyreheart Angel leaves the battlefield. When Pyreheart Angel leaves the battlefield, it deals 3 damage to each opponent.
Create two 1/1 red Elemental creature tokens. They get +1/+0 and gain haste until end of turn. Flashback—{1}{R}, Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Each creature you control with a +1/+1 counter on it has trample. {1}{R}{G}: Pyresong Aspirant deals 1 damage to target creature. You may have that creature gain hexproof until end of turn.
Defiance (Whenever this creature takes damage, if it survives and wasn't defiant, put a +1/+1 counter on it and it becomes defiant.) As long as Pyresong Ranger has a +1/+1 counter on it, it has vigilance and “{T}: Add {G}{G}.”
{T}: Pyrespike Familiar deals 1 damage to target player or planeswalker. Menagerie — As long as there are five or more creature types among creatures you control, if a red source you control would deal damage, it deals that much damage plus 1 instead.