14413 cards found
Purphoros, the Fervid Flame

Purphoros, the Fervid Flame {2}{R}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to red is less than five, Purphoros isn't a creature.
Whenever you attack, Purphoros deals 1 damage to any target.
{3}{R}: Discard up to two cards, then draw that many cards.
6/4
  • Theros Triumphant
Purpose Elemental

Purpose Elemental {1}{R}

Creature - Elemental Warrior
First strike
Purpose Elemental gets +1/+0 for each Aura attached to it.
“The flames of zeal bound into the armor of order. A testament to Sha'Iv's might.”
—Jinnia, archlegislator
1/1
  • Mious
Purposes

Purposes {2}{G}

Sorcery
Creatures you control get +1/+1 and gain trample until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Intents
  • Ophorio
Pursue Perfect Realities

Pursue Perfect Realities {2}{U}

Enchantment
At the beginning of your end step, you get a perfection counter. Create a token that's a copy of up to one other target creature you control, then exile that token unless you have six or more perfection counters.
  • The Stage Presents: The Neverending Act
Pursued Paranoia

Pursued Paranoia {R}

Enchantment - Aura
Enchant creature
When Pursued Paranoia enters, scry 1.
Enchanted creature can't block.
  • A Tourney at Whiterun
Push to the Background

Push to the Background {2}{U}

Instant
Counter target creature spell. Audition for blue. (Create a 1/1 Construct Actor creature token, a Wizard Role giving 2/2 and prowess, or a Warlock Role giving 2/1 and flying. Roles replace older ones.)
“My turn now.”
—Bellard the Boastful
  • The Stage Presents: The Neverending Act
Put to Rest

Put to Rest {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
When enchanted creature leaves the battlefield, you gain 4 life.
The fox offers his adversary a rhetorical choice—a long, painful battle, or a deep, peaceful slumber.
  • Goliaths of Nangjiao
Putrid Lurker

Putrid Lurker {2}{B}

Creature - Horror
Deathtouch
Putrid Lurker can't block.
Whenever you discard Putrid Lurker or another card, you may pay {B}. If you do, return Putrid Lurker from your graveyard to the battlefield.
3/1
Puzzlemaster's Priest

Puzzlemaster's Priest {W}

Creature - Human Cleric
Whenever you cast a cryptic spell, tap up to one target nonland permanent. (Artifacts, enchantments, and modal spells are cryptic.)
“Every question is a test of knowledge and a test of faith.”
1/2
  • Riddles of Revio
Puzzling Stratagem

Puzzling Stratagem {2}{U}

Sorcery
Look at the top six cards of your library. Put one of them into your hand and the rest into your graveyard.
“You should thank me, Revela. You know what it's like to be a leader; now I've given you a chance to be a hero.”
—Xenocrata
  • Arkadai
Pyp, the Indexer

Pyp, the Indexer {W}{U}{B}{R}{G}

Legendary Enchantment Creature - God
If you would draw a card, you may instead reveal cards from the top of your library until you reveal an enchantment card. Put that card into your hand. Put the rest on the bottom of your library in a random order.
{3}, {T}: You may cast an enchantment spell from your hand without paying its mana cost or activate a submodule of a permanent you control without paying its activation cost.
2/4
  • Beyond the Blackwall
Pyramid Lord

Pyramid Lord {3}{R}

Creature - Wizard Illusion
Flash
When Pyramid Lord enters, copy target instant or sorcery spell. You may choose new targets for the copy.
Mirage {1}{R}{R} (You may cast this spell for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
3/1
Pyre Apostle

Pyre Apostle {4}{R}{R}

Creature - Dragon
Flying
When Pyre Apostle enters, discard your hand, then draw three cards.
Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
3/3
  • Dark Seas of Shiryen
Pyre Charm

Pyre Charm {R}{G}

Instant
Choose one —
• You may sacrifice a creature. When you do, it deals damage equal to its power to any target.
• Target creature gets +4/+4 and gains trample until end of turn.
• Destroy target artifact.
  • MSEM Masters: Legends
Pyre Trap

Pyre Trap {2}{R}

Sorcery - Trap
Pyre Trap deals 2 damage to any target.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Pyre Trap deals 4 damage instead, and you may cast it as though it had flash.
  • Spark of Revolution
Pyreheart Angel

Pyreheart Angel {2}{R}{W}

Creature - Angel Warrior
Flying
When Pyreheart Angel enters, exile target creature an opponent controls with mana value 3 or less until Pyreheart Angel leaves the battlefield.
When Pyreheart Angel leaves the battlefield, it deals 3 damage to each opponent.
2/1
  • Alkabah
Pyremage's Knack

Pyremage's Knack {1}{R}

Enchantment
When Pyremage's Knack enters or leaves the battlefield, it deals 2 damage to any target.
Whether in victory or in defeat, a pyremage unleashing their inner destruction is always a spectacle.
  • The Unraveling
Pyremage's Last Rite

Pyremage's Last Rite {3}{R}

Sorcery
Create two 1/1 red Elemental creature tokens. They get +1/+0 and gain haste until end of turn.
Flashback—{1}{R}, Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
A quiet grief. A noble fury. A fiery vengeance.
  • The Unraveling
Pyres-Guild Rallier

Pyres-Guild Rallier {1}{R}

Creature - Goblin Warrior
Whenever another Goblin you control attacks, you may pay {1}. If you do, it gets +1/+0 until end of turn.
Members of the Pyres Guild of Rysela work together for similar goals, often lighting fires and putting themselves in danger.
1/1
  • Spark of Revolution
Pyresong Aspirant

Pyresong Aspirant {R}{G}

Creature - Elf Warrior
Each creature you control with a +1/+1 counter on it has trample.
{1}{R}{G}: Pyresong Aspirant deals 1 damage to target creature. You may have that creature gain hexproof until end of turn.
“Today we make our name!”
3/2
  • Descent from the Highlands
Pyresong Ranger

Pyresong Ranger {2}{G}

Creature - Elf Scout Ranger
Defiance (Whenever this creature takes damage, if it survives and wasn't defiant, put a +1/+1 counter on it and it becomes defiant.)
As long as Pyresong Ranger has a +1/+1 counter on it, it has vigilance and “{T}: Add {G}{G}.”
2/3
  • Descent from the Highlands
Pyrespike Familiar

Pyrespike Familiar {1}{R}

Creature - Elemental Lizard
{T}: Pyrespike Familiar deals 1 damage to target player or planeswalker.
Menagerie — As long as there are five or more creature types among creatures you control, if a red source you control would deal damage, it deals that much damage plus 1 instead.
1/3
  • Adventurers of Onora
Pyretic Cyclone

Pyretic Cyclone {3}{R}{R}

Instant
You may pay {1}{R}{R} and exile a red card from your hand rather than pay this spell's mana cost.
Pyretic Cyclone deals 3 damage to each creature.
  • MSEM Masters 2019
Pyroclastic Maw

Pyroclastic Maw {4}{R}{R}

Creature - Elemental Wurm
When Pyroclastic Maw enters, destroy target land. If that land was nonbasic, Pyroclastic Maw gains haste until end of turn.
“If you ask me, that thing was just trying to clean up its home a little.”
—Rogg, Chaos Treader
4/4
  • Worlds Away
Pyrodancer

Pyrodancer {1}{R}

Creature - Human Shaman
Harmony — Pyrodancer deals 1 damage to each opponent.
When Pyrodancer enters, harmonize. (Trigger up to one harmony of one permanent you control.)
2/1
  • Eralou