14928 cards found
Dreamscape

Dreamscape

Enchantment Land
Dreamscape enters tapped with two charge counters on it.
{T}: Add {C}.
{T}, Remove a charge counter from Dreamscape: Add one mana of any color.
We'll meet again...
Dreamsight Well

Dreamsight Well {1}{G/U}{G/U}

Enchantment
When Dreamsight Well enters, shuffle any number of cards you own from outside the game into your library.
Whenever you cast a creature spell, if you have more cards in your library than each opponent, draw a card.
It's the place that you've been dreaming of.
Dreary Township

Dreary Township

Land - Plains Swamp
({T}: Add {W} or {B}.)
Dreary Township enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
Dredge the Graves

Dredge the Graves {3}{G}

Sorcery
Choose one —
• Create two 1/1 black Worm creature tokens.
• Put up to two target cards from your graveyard on top or bottom of your library.
  • Oirohpo
Dregs of Order

Dregs of Order {2}{W}{W}

Enchantment
Vanishing 3 (This permanent enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Whenever Dregs of Order enters or a time counter is removed from it, exile target creature until Dregs of Order leaves the battlefield.
  • Plagues of Fretport
Dregscape Chant

Dregscape Chant {3}{B}

Sorcery
Return up to one target creature card from your graveyard to the battlefield tapped. You gain 2 life.
Tether (Then if you cast this from your hand, you may exile it tethered to a creature you control. When it dies, you may cast this from exile without paying its mana cost.)
Drenched in Triumph

Drenched in Triumph {R}

Enchantment - Aura
Enchant creature
Whenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on enchanted creature.
When enchanted creature dies, draw a card.
In the moments after, nothing moved. Until Hadik slowly raised one blood soaked arm.
  • Beyond Our Ken
Driftwood Throne's Rule

Driftwood Throne's Rule {1}{W}

Instant
Creatures you control get +1/+1 until end of turn. Merfolk you control get an additional +1/+1 until end of turn.
“This is my world. The rest of you just live here.”
—Lord Rickard Dawson
  • Elmare: Into the Abyss
Driven Mad

Driven Mad {3}{R}

Sorcery
Gain control of target creature until end of turn. Untap it. It gets +2/+0 and gains haste until end of turn.
“There are legends of monsters that reject their once-trusted trainers to disastrous results. At least, we hope they are just legends.”
—Professor Maple
  • Monsters of Chikyu
Driven to Distraction

Driven to Distraction {W}

Enchantment - Aura
Enchant creature
Whenever enchanted creature becomes tapped, return it and Driven to Distraction to their owner's hands.
“Oh, what's that there?”
  • Harvest Festival
Drop of Envy

Drop of Envy {2}

Artifact
As Drop of Envy enters, choose a nonland permanent card name.
All cards not on the battlefield, spells, and permanents with the chosen name are legendary.
  • Villains: The Musical
Dropped Dreams

Dropped Dreams {4}{B}{B}

Sorcery
This spell costs {X} less to cast, where X is the number of card types among cards in your graveyard.
Surveil 3, then you draw three cards. You lose 3 life.
  • Beyond the Blackwall
Drops of Yesterday

Drops of Yesterday {4}{U}{U}{U}

Sorcery
Target player draws a card for each card in their graveyard.
“If they won't remember me, I'll find a way to make them remember.”
  • Sparks of a Multiverse
Drought-Plagued Slum

Drought-Plagued Slum

Land
{T}: Add {C}.
{T}, Reappropriate: Add {R} or {W}. (Exile exactly two cards from your hand and/or graveyard.)
“Endure this new challenge, as we have all the rest. Lovi must break its bones to heal them; soon, the sun will set once more.”
—Vakavanha, Who Sees Anew
  • Lovi Awoken
Drown

Drown {R}

Instant
Drown deals 2 damage to target creature. That creature can't block this turn.
The sight of a naiad tends to overwhelm survival instincts.
  • Novea
Drown in Apathy

Drown in Apathy {2}{W}

Enchantment
When Drown in Apathy enters, exile target creature until Drown in Apathy leaves the battlefield. If a permanent would be returned to the battlefield this way, put it in its owner's hand instead.
“I've lost control, and I don't want it back.”
  • Animus Vox
Drown in Nightmares

Drown in Nightmares {B}{B}

Sorcery
Target player reveals their hand. You choose a nonland card from it. That player discards that card, then mills four cards.
Some thoughts must be buried deep.
  • Plagues of Fretport
Drown in Sorrow

Drown in Sorrow {1}{B}{B}

Sorcery
All creatures get -2/-2 until end of turn. Scry 1.
“The oracle Trophania of Glossion saw the end of all things, and she was not seen thereafter. Such is the price of truth.”
—Elpidios, On Divination, preface
  • Theros Triumphant
Druid's Deliverance

Druid's Deliverance {1}{G}

Instant
Prevent all combat damage that would be dealt to you this turn. Populate. (Create a token that's a copy of a creature token you control.)
Drunkard Knight
Drunken Night

Drunkard Knight

Enchantment - Aura
(Color indicator: Drunkard Knight is blue)
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
An ill advised night at the tavern followed by a shameful display at the morning jousts.
Card has other part: Drunken Night
  • A Tourney at Whiterun
Drunken Night
Drunkard Knight

Drunken Night {U}

Sorcery
Tap target creature.
Fabled {3}{U} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that creature.)
A fine day at the jousts followed by a joyous celebration at the tavern.
Card has other part: Drunkard Knight
  • A Tourney at Whiterun
Dthan's Confluence

Dthan's Confluence {2}{R}{R}

Sorcery
Choose three. You may choose the same mode more than once.
• Target player creates two 1/1 white Soldier creature tokens. They gain haste until end of turn. Exile them at the beginning of the next end step.
• Dthan's Confluence deals 2 damage to target creature or planeswalker.
• Target creature gains double strike until end of turn.
  • Riddles of Revio
Dthan's Daggers

Dthan's Daggers {2}{R}

Artifact - Equipment
When Dthan's Daggers enters, you may attach it to target creature you control.
Whenever equipped creature attacks, it gets +3/+0 and gains first strike until end of turn.
Equip {3}{R}
Gifted by his father, the Raider King, Dthan's daggers cut with the heat of the blazing sands.
  • Riddles of Revio
Dual Wield

Dual Wield {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature has +2/+0 and has haste.
Quickdraw {R} (When a creature you control blocks or becomes blocked, you may cast this spell for {R}.)
  • High Noon
Duan's Aeriform Ribbons

Duan's Aeriform Ribbons {2}

Legendary Artifact - Equipment
Equipped creature is a Dragon and has base power and toughness 4/4, flying, and “{2}: This creature gets +1/+0 until end of turn.”
Equip {3}
“I once believed my gift was simply a tactical asset. Now I see it was meant to be shared.”
—Duan Li
  • Nangjiao In Bloom