15897 cards found
Dissipate

Dissipate {1}{U}{U}

Instant
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
The second covenant was formed, and unless the Coalition could end it quickly, their brethren overseas would be crushed.
Dissolve

Dissolve {1}{U}{U}

Instant
Counter target spell. Scry 1.
There was nothing left of Carlyle to see but a few tiny bubbles in the ocean surf.
Distort Reality

Distort Reality {2}{U}{U}

Instant
Counter target spell. If that spell is countered this way, draw a card, then discard a card.
As the group advanced through Beragnos, the small irregularities began intensifying, until they realized reality itself was at stake.
  • Aftermath
Distract

Distract {2}{U}

Instant
Choose one —
• Counter target creature or planeswalker spell.
• Return target creature or planeswalker to its owner's hand.
“Am I boring you?”
— Professor Shayle, to Ardy and Dayang
  • Arcanum Academia
Distracted at Sea

Distracted at Sea {U}

Enchantment
Whenever you cast your second spell each turn, you may tap target creature and put a stun counter on it.
Absentminded and easily excitable, Captain Minnow often steered himself in towards places unfathomable, but never towards the bottom of the sea.
  • The Stage Presents: The Neverending Act
Distracting Flourish

Distracting Flourish {2}{U}

Instant
This spell costs {1} less for each Pirate and/or Rogue you control.
Counter target spell unless its controller pays {3}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
  • Quest for the Roseblade
Disturb the Riddle Gate

Disturb the Riddle Gate {2}{U}

Sorcery
Mill five cards. Return any number of cards with cycling abilities milled this way to your hand.
Cycling {2} ({2}, Discard this card: Draw a card.)
Answers poured forth like a tidal wave, drowning the mind in truth.
  • Alara
Dive Deep

Dive Deep {X}{U}

Instant - Adventure
Scry X. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Siltbottom Friendfinder
  • Adventurers of Onora
Divination

Divination {2}{U}

Sorcery
Draw two cards.
“There's so many false seers in New Alores trying to swindle you that you'd need a seer to find a real one. Make no mistake though, there are real seers.”
—Antonin Lazaire
Divine Denial

Divine Denial {2}{U}{U}

Instant
Counter target spell.
At the beginning of your upkeep, if you control three or more creatures with flying, you may return Divine Denial from your graveyard to your hand.
  • Pyramids of Atuum
Divine Dispersion

Divine Dispersion {2}{U}

Sorcery
Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Metamorph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up and cast it at any time for its metamorph cost.)
  • Surging Tide
Divine Expulsion

Divine Expulsion {3}{U}{U}

Sorcery
Wu Xing (Add effects based on the number of colors of mana spent to cast this spell.)
1 | Return up to two target creatures an opponent controls to their owner's hand.
3 | That player puts one card from their hand on top of their library, and another on the bottom.
  • Panxiou
Divine Lockdown

Divine Lockdown {2}{U}{U}

Enchantment - Aura
Enchant creature
When Divine Lockdown enters, tap target creature.
Enchanted creature doesn't untap during its controller's untap step.
  • Mious
Djinn's Trick

Djinn's Trick {1}{U}

Sorcery
Choose a card name, then reveal the top five cards of your library. You may put a card with the chosen name into your hand. Put the rest on the bottom of your library in any order.
Draw a card.
“Name your wish, and I'll try to grant it. Emphasis on ‘try.'”
  • Sparks of a Multiverse
Djinncrafting

Djinncrafting {U}

Enchantment - Aura
Enchant creature
Enchanted creature has “Whenever this creature deals damage to an opponent, you may draw a card.”
“Djinn came from nowhere, their origins unknown. Some say they were born to fight the div. Others say they are the div.”
—The Tale of Kings
  • Alkabah
Don the Gilded Mask

Don the Gilded Mask {2}{U}

Sorcery
Foretell {2}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
If this spell is foretold, you may cast it as though it had flash.
Create a token that's a copy of target creature you control.
  • Quest for the Roseblade
Doubt Oneself

Doubt Oneself {2}{U}

Instant
Return target nonland permanent you control and target nonland permanent you don't control to their owners' hands.
{2}{U}, Exile Doubt Oneself from your graveyard: Search your library for a card named Study Oneself, reveal it, put it into your hand, then shuffle.
Related card: Study Oneself
  • End of Wollensie
Draconic Admiration

Draconic Admiration {2}{U}{U}

Sorcery
You may cast this spell as though it had flash if you control a Dragon or spend an additional {2} to cast it.
Draw three cards.
“Woah, that one's fire is blue! I wonder why the scales only glow right behind the head, maybe it's...Karina? Where'd you run off to?”
—Flynn Skara
  • Karina's Explorations
Drag Beneath

Drag Beneath {U}

Instant
Pressure {3}{U} (You may cast this spell for its pressure cost if seven or more cards are in your graveyard.)
Return target creature to its owner's hand. If this spell was cast for its pressure cost, put that creature into its owner's library second from the top instead.
In Cuxuri, there's nowhere to go but down.
  • Elmare: Into the Abyss
Dragon Queen's Hoard

Dragon Queen's Hoard {3}{U}

Sorcery
Draw two cards.
Dominance — Draw three cards instead if you control the creature with the greatest power or tied for the greatest power.
“You've amused me, little thief. Take what you will, but remember—some jokes are best told only once.”
  • Glacia: Hail to the Queen
Dragonscales

Dragonscales {1}{U}

Instant - Adventure
Target creature gets +1/+3 and gains hexproof until end of turn. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Scrappy Hatchling
  • Karina's Explorations
Dream Monologue

Dream Monologue {6}{U}{U}

Sorcery
Take an extra turn after this one.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
Dreamcast Relic

Dreamcast Relic

Conspiracy
(Color indicator: Dreamcast Relic is blue)
Puzzlebox (Begin the game with this and another card you own from outside the game in the command zone, locked. That card is face down until you unlock this.)
{0}: If a player has fifteen or fewer cards in their library, unlock Dreamcast Relic. If the revealed card is blue, put it into your hand. Otherwise, put it on top of your library.
  • The Unraveling
Dreams in Flight

Dreams in Flight {1}{U}

Enchantment
Face-down creatures you control get +1/+1 and have flying.
“Rejoice when your spawn takes flight, for it is Gusma's sign of support.”
—Synnya, cardinal of Gusma
  • Mious
Dreams of Tomorrow

Dreams of Tomorrow {2}{U}

Instant
Exile any number of target creatures you control, then return those creatures to the battlefield under their owner's control.
In the end, it was about far more than wealth or power; it was about hope.
  • Tales of Old Jidai