15897 cards found
Shemesh, Nomad Chieftain

Shemesh, Nomad Chieftain {1}{R}{G}

Legendary Creature - Human Nomad
Assault {2}{R}{G} (Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
When Shemesh assaults, other creatures you control get +2/+2 and gain trample until end of turn.
Shemesh and his giant hila Musha lead the nomads under the Divine Lovers.
4/4
  • Scriptures of Urshad
Shepherd's Companion

Shepherd's Companion {2}{W}

Creature - Dog
Whenever a land you control enters, you may tap target creature.
“I hope he enjoys the work, but really I suspect he's just in it for the bones.”
—Gemeti, Azutahn farmer
3/2
  • Scriptures of Urshad
Shining Revival

Shining Revival {4}{B}

Sorcery
Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it for each of its colors.
“All my rituals become dazzling performances with the Maelstrom's power. The results aren't any less grisly, however.”
—Ethrona, fleshformer
  • Alara
Shock

Shock {R}

Instant
Shock deals 2 damage to any target.
“Look at the power these small pieces of ankulith bestow upon me, and you'll understand why this is the path we must walk to save ourselves.”
— Dehmi, Origin Seeker
  • Scriptures of Urshad
Sighted-Caste Knight

Sighted-Caste Knight {1}{W}{U}

Creature - Human Knight
First strike
Whenever Sighted-Caste Knight deals combat damage to a player, draw a card.
“When the mind is as sharp as the sword, triumph is at hand.”
—Captain Valek of Jhess
2/2
  • Alara
Sigil of Fortitude

Sigil of Fortitude {1}{G}

Instant
Untap target creature. It gets +2/+2 until end of turn.
Cycling {W} ({W}, Discard this card: Draw a card.)
“Finding strength in oneself is the first step to finding strength to help others.”
—Aarsil the Blessed
  • Alara
Sigil of the Skyward Eye

Sigil of the Skyward Eye {2}

Artifact - Equipment
Equipped creature has “{T}: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.”
Equip {2}
“Of course it's genuine.”
—Gwafa Hazid, profiteer
  • Alara
Skittering Solifuge

Skittering Solifuge {3}{G}

Creature - Insect Spider
Reach
“Despite all we've had to contend with, we won't ever break. With Sunnula at my side and the support of our people, a reckoning will come for Anku in time.”
—Emerabi
2/5
  • Scriptures of Urshad
Skygrid Surveyor

Skygrid Surveyor {4}{W}

Artifact Creature - Thopter
Flying
Cycling {U} ({U}, Discard this card: Draw a card.)
It patrolled Esper's seas before the Conflux. Still it presses on, now circling the merged wastelands of Topa and the Glass Dunes.
3/3
  • Alara
Slaughtered Steps Taskmaster

Slaughtered Steps Taskmaster {1}{R}

Creature - Orc Soldier
Menace (This creature can't be blocked except by two or more creatures.)
Whenever Slaughtered Steps Taskmaster attacks, you may sacrifice another creature. If you do, Slaughtered Steps Taskmaster gets +2/+0 until end of turn.
1/3
  • Scriptures of Urshad
Sling of the Meek

Sling of the Meek {1}

Artifact - Equipment
Equipped creature has “{1}, {T}: This creature deals 1 damage to any target.”
Whenever equipped creature deals damage to a creature with power 5 or greater, sacrifice Sling of the Meek. If you do, destroy that creature.
Equip {3}
  • Scriptures of Urshad
Soaring Roc

Soaring Roc {1}{W}

Creature - Bird
Flying
“Sometimes I wish that I could spread my wings, and just fly away from all this expectation the gods have placed on me.”
—Shala Na, to Nikanuur
1/3
  • Scriptures of Urshad
Solemn Judgment

Solemn Judgment {2}{B}{B}

Sorcery
Target opponent separates all creatures into two piles. You choose one of those piles. For each creature in the chosen pile, its controller sacrifices it.
“With blood spilt, Inishtu will reveal to us who is false and who is righteous.”
  • Scriptures of Urshad
Sorrowful Memories

Sorrowful Memories {2}{B}

Sorcery
Target player discards two cards.
“I know you always loved the way the Urshadi sunset looked, Mariane. Now, you can watch it every single night.”
—Eli Windsors
  • Scriptures of Urshad
Spawn of the Guardian

Spawn of the Guardian {2}{G}

Creature - Beast
As the empires spread, they drove out the savage creatures of the wild. However, some still lurk in the ancient places, biding their time until presented with an opportunity for revenge.
3/3
  • Scriptures of Urshad
Sphinx Paramount

Sphinx Paramount {3}{U}{U}

Artifact Creature - Sphinx
Flying
If a nonland permanent an opponent controls would be returned to its owner's hand, instead gain control of it for as long as you control Sphinx Paramount.
There is no fleeing the authority of the sphinxes.
4/4
  • Alara
Sphinx's Scrutiny

Sphinx's Scrutiny {1}{U}{B}

Instant
Counter target spell. Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
In the competitive magocracy of Esper, there is always a harsher critic.
  • Alara
Spinebreak

Spinebreak {B}{R}

Sorcery
Gain control of target creature until end of turn. Untap it. Until end of turn, it gets -1/-1 and gains haste.
Growing some backbone on Grixis is seldom an easy task.
  • Alara
Spire of Bant

Spire of Bant {3}

Artifact
{T}: Add {G}, {W}, or {U}.
Cycling {2} ({2}, Discard this card: Draw a card.)
A monument to peace, shielded by structure and tradition.
  • Alara
Spire of Esper

Spire of Esper {3}

Artifact
{T}: Add {W}, {U} or {B}.
Cycling {2} ({2}, Discard this card: Draw a card.)
A monument to elegance, obscured by pretension and mystique.
  • Alara
Spire of Grixis

Spire of Grixis {3}

Artifact
{T}: Add {U}, {B}, or {R}.
Cycling {2} ({2}, Discard this card: Draw a card.)
A monument to corruption, twisted by malice and desire.
  • Alara
Spire of Jund

Spire of Jund {3}

Artifact
{T}: Add {B}, {R}, or {G}.
Cycling {2} ({2}, Discard this card: Draw a card.)
A monument to violence, ignited by ferocity and hunger.
  • Alara
Spire of Naya

Spire of Naya {3}

Artifact
{T}: Add {R}, {G}, or {W}.
Cycling {2} ({2}, Discard this card: Draw a card.)
A monument to majesty, magnified by grandeur and might.
  • Alara
Spirit of the Harvest

Spirit of the Harvest {2}{W}{W}

Creature - Spirit
Whenever a land you control enters, target creature gains your choice of flying or lifelink until end of turn.
Before Jobiah ascended, the Azutahns worshiped the sky-ox Darutu and his great herd of harvest spirits.
4/4
  • Scriptures of Urshad
Splinter of Anku

Splinter of Anku {2}{U}

Creature - Elemental
Ankulim are born from the very heart of Urshad itself. Those that emerge from the deserts and mountains are stony in form, but those formed from the oceans harness the power of water.
3/2
  • Scriptures of Urshad