14928 cards found
Tharanos' Stratagem

Tharanos' Stratagem {1}{G}

Instant
Bulwark — If you control a creature with toughness 4 or greater, each creature you control assigns combat damage equal to its toughness rather than its power this turn.
Creatures you control get +0/+2 until end of turn.
  • Aftermath
Tharyen's Vanguard

Tharyen's Vanguard {5}{B}

Creature - Vampire
Flying
Other Vampire creatures you control get +1/+0 and have menace.
Tharyen is the ruler of Subturgia, and he commands the greatest legion known to Khaliz-Dorahn since the forces of the Evil One.
3/3
  • Aftermath
Thassa's Shoreguards

Thassa's Shoreguards {2}{U}

Creature - Merfolk Soldier
Heroic — Whenever you cast a spell that targets Thassa's Shoreguards, tap target creature an opponent controls. It doesn't untap during its controller's next untap step.
Whenever Thassa's Shoreguards deals combat damage to a player, draw a card.
There are lines drawn in sand that even waves cannot erase.
3/1
  • Theros Triumphant
That Fateful Tuesday

That Fateful Tuesday {1}{B}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
Audition for black. (Create a 1/1 Construct Actor creature token, a Cleric Role giving 2/2 and lifelink, or a Warlock Role giving 2/1 and flying. Roles replace older ones.)
Until end of turn, if a creature you don't control would die, instead exile it and that creature's controller loses 2 life.
  • The Stage Presents: The Neverending Act
The Banishment of Seh'a

The Banishment of Seh'a {1}{W/B}{W/B}

Enchantment - Saga
I — Exile target creature an opponent controls until The Banishment of Seh'a leaves the battlefield.
II — Exile up to three cards from target opponent's graveyard.
III — You gain life equal to the number of cards in exile.
  • Kahembo: Olde Dawn
The Charmer's Curse

The Charmer's Curse {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature has base power and toughness 1/1, and its activated abilities can't be activated.
  • Goliaths of Nangjiao
The Ever-Pestilent

The Ever-Pestilent {B}{B}

Creature - Zombie
Whenever The Ever-Pestilent deals combat damage to a player, that player discards a card at random.
“They've caught the plague? Let them be. Sickness is but another weapon to those who can't succumb to it.”
—Saffrisa, Heir Apparent
2/1
  • Glacia: Hail to the Queen
The Future Is Now

The Future Is Now {R}{G}

Enchantment
Attacking creatures you control have trample.
Whenever a creature you control attacks, you may remove any number of +1/+1 counters from that creature. If you do, it gets +2/+2 until end of turn for each counter removed this way.
  • Love Song
The Gloomhollow Draught

The Gloomhollow Draught {B}{G}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever the second card is put into your graveyard from anywhere each turn, add a quest counter.
You may sacrifice a creature. When you do, you may return target creature card from your graveyard to your hand.
Destroy target nonland permanent an opponent controls.
  • Adventurers of Onora
The Grand Conchport Heist

The Grand Conchport Heist {1}{U}{B}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
At the beginning of your end step, if you have more cards in hand than an opponent, add a quest counter.
Target opponent exiles the top card of their library. You may play that card for as long as it remains exiled. (You still pay its costs.)
Create three Treasure tokens.
  • Adventurers of Onora
The Harnessing of Fire

The Harnessing of Fire {3}{R}

Enchantment - Saga
If a red source you control would deal damage, it deals that much damage plus 1 instead.
I, II — Exile the top card of your library. If it's red or a Mountain, you may play that card this turn.
III — Return target red instant or sorcery card from your graveyard to your hand.
  • Kahembo: Olde Dawn
The Heart of Paw Valley

The Heart of Paw Valley {3}{G}{U}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever you draw your second card each turn, add a quest counter.
Scry 3.
Create a blue and green enchantment token named The Heart with “Whenever you tap a land for mana, add one mana of any color.”
  • Adventurers of Onora
The Investigation of Dr. Vaughn

The Investigation of Dr. Vaughn {1}{G}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
Audition for green. (Create a 1/1 Construct Actor creature token, a Scout Role giving 2/3 and vigilance, or a Warrior Role giving 3/2 and trample. Roles replace older ones.)
Creatures you control get +1/+0 and gain trample until end of turn.
  • The Stage Presents: The Neverending Act
The Malevolence Chronicles

The Malevolence Chronicles {2}{U}{B}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Return target creature card from your graveyard to your hand.
II — Return target instant or sorcery card from your graveyard to your hand.
III — At the beginning of the next end step, create an X/X black Horror creature token, where X is the number of spells you cast this turn.
  • The Stage Presents: The Neverending Act
The Paragon of Haberdashery

The Paragon of Haberdashery {3}

Legendary Planeswalker - Okus
Each planeswalker you control is an Okus in addition to its other types.
[–1]: Search your library for a planeswalker card or an Aura card with enchant planeswalker, reveal it, and put it into your hand, then shuffle.
The Paragon of Haberdashery can be your commander. If it is, it's all colors.
Loyalty:
3
  • MSEM Masters: Legends
The People's Anthem

The People's Anthem {W}

Instant
Creatures you control get +1/+1 until end of turn.
Showcase {2}{W}{W} (Then if you cast this for its showcase cost, create a 1/1 red Bard creature token that can't block and exile this. Whenever it attacks, you may cast a free copy of this.)
  • Nangjiao In Bloom
The Playwright's Gambit

The Playwright's Gambit {U}{R}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
Put a prowess counter on target creature you control. That creature deals 2 damage to each opponent.
Scry 3.
Until end of turn, if you casting an instant or sorcery spell causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
  • The Stage Presents: The Neverending Act
The Pursuit of Science

The Pursuit of Science {G}{U}

Artifact
Whenever The Pursuit of Science enters or a nontoken creature you control dies, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
Clues you control have “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”
  • End of Wollensie
The Rejection of the Fair Prince

The Rejection of the Fair Prince {R}{W}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create two 1/1 colorless Construct Actor creature tokens.
II — Creatures you control gain first strike until end of turn.
III — Creatures you control get +1/+0 until end of turn.
  • The Stage Presents: The Neverending Act
The Royal Vignettes

The Royal Vignettes {1}{U}{R}

Enchantment - Gallery
(Choose only one work as a sorcery to add its ability.)
When The Royal Vignettes enters, exile target instant or sorcery card from your graveyard. Until your next turn, you may cast that card.
{1}{U}: Ju, the Artisan
Whenever you cast an instant spell, draw a card, then discard a card.
{1}{R}: Lan, the Poet
Whenever you cast a sorcery spell, create a 1/1 red Bard creature token with “This creature can't block.”
  • Nangjiao In Bloom
The Struggle for Death

The Struggle for Death {3}{G}

Enchantment
When The Struggle for Death enters, choose target creature you don't control. Any number of creatures you control fight that creature.
Whenever a creature dies, look at the top card of your library. You may put it into your graveyard.
  • The Empty Throne of Feanav
The Symphony of Leafdown

The Symphony of Leafdown {2}{U}{R}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
At the beginning of your end step, if you cast two or more spells this turn, add a quest counter.
The Symphony of Leafdown deals 2 damage to any target. Draw a card.
Until the end of your next turn, instant and sorcery spells you cast cost {1} less to cast.
  • Adventurers of Onora
The Tragedy of Fruits and Fanfare

The Tragedy of Fruits and Fanfare {1}{G}{U}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
Distribute a trample counter, a vigilance counter and a +1/+1 counter among one, two, or three creatures you control.
Choose another permanent you control. For each counter on it, you may move that counter onto a permanent you control.
  • The Stage Presents: The Neverending Act
The World Follows After

The World Follows After {2}{G}{U}

Sorcery
Search your library for two basic land cards that don't share a land type and put them onto the battlefield tapped.
{W}{U}{B}{R}{G}, Exile The World Follows After from your graveyard: Create a 4/4 Elemental creature token that's all colors. It can't block this turn.
  • Animus Vox
Theater Mask

Theater Mask {2}

Artifact - Equipment
Equipped creature gets +1/+0 and can't be blocked.
Equip Actor creature {1}
Equip {3}
  • Villains: The Musical