15897 cards found
Clockwork Spellwork

Clockwork Spellwork {1}{U}

Enchantment - Aura
Enchant artifact
Enchanted artifact is a creature with base power and toughness 3/3 in addition to its other types.
Enchanted artifact has prowess and “Once each turn, when you cast a noncreature spell, you may untap this artifact.”
  • Carpe Arcanum
Cloister

Cloister {1}{W}

Enchantment
When Cloister enters, exile another target nonland permanent you control and target nonland permanent you don't control until Cloister leaves the battlefield.
{2}{W}, Sacrifice Cloister: You gain 5 life.
  • Karina's Explorations
Close Escape

Close Escape {2}{U}

Sorcery
Target creature gets +2/+0 until end of turn and can't be blocked this turn.
The group ran as far away from the Deadlands as they could, knowing their lives depended on it.
  • Aftermath
Cloud Rock

Cloud Rock

Land
{T}: Add {C}.
{T}, Pay 1 life: Add {W} or {B}.
  • Harvest Festival
Cloudbank

Cloudbank

Land - Island
({T}: Add {U}.)
Cloudbank enters tapped.
When Cloudbank enters, target creature gains flying until end of turn.
Cloudcover Heights

Cloudcover Heights

Land
Cloudcover Heights enters tapped unless you control a Forest.
{T}: Add {R} or {W}.
Sunsingers greet the dawn on the highest peaks of the valley, drawing the attention of griffins and gargantuans alike.
  • Alara
Clouded Mind

Clouded Mind {1}{U}

Instant
Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. That player mills three cards.
“Sorry, what was I saying again?”
  • Harvest Festival
Cloudpeak Spires

Cloudpeak Spires

Land - Mountain
({T}: Add {R}.)
As Cloudpeak Spires enters, you may pay 1 life. If you don't, Cloudpeak Spires enters tapped.
Basic lands you control have “{T}: Add {R}.”
Cloudsnatch

Cloudsnatch {1}{U}

Instant
Return target creature to its owner's hand.
Kindle 1—{U} ({U}, Exile this card from your graveyard: Create a 1/1 colorless Elemental creature token. Kindle only as a sorcery.)
  • Kaleidoscope
Cloudsteel Summit

Cloudsteel Summit

Land - Mountain Plains
({T}: Add {R} or {W}.)
Cloudsteel Summit enters tapped.
{1}, {T}: Add {R}{R} or {W}{W}.
  • Worlds Away
Cloven Forms

Cloven Forms {1}{G}

Enchantment
When Cloven Forms enters, reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.
{5}{G}{G}{G}, Exile Cloven Forms: Put a creature card from or hand or command zone onto the battlefield. Create a token that's a copy of it, except the token isn't legendary.
“We'd like to know a little bit about you for our files, and to help you learn to help yourself.”
Clutch Shot

Clutch Shot {R}

Instant
Clutch Shot deals 2 damage to target creature or planeswalker. If you control six or more lands, Clutch Shot deals 4 damage instead.
Better lucky and good.
  • Rail War
Clutch of the Coil

Clutch of the Coil

Land
{T}: Add {C}.
{1}: Clutch of the Coil becomes a 1/1 Snake creature with poisonous 2 until end of turn. It's still a land. (Whenever this creature deals combat damage to a player, that player gets two poison counters.)
The Soulbreaker Gang offers a portion of each robbery's spoils to the dead god Aghavaan.
Cluttered Study

Cluttered Study {2}

Artifact
{1}, {T}: Draw a card, then exile a card from your hand face down until Cluttered Study leaves the battlefield. (It returns to your hand.)
{3}, {T}: Shuffle Cluttered Study into its owner's library.
“I didn't lose it. Give me five, maybe twenty minutes.”
  • Arcanum Academia
Coagulating Strength

Coagulating Strength {1}{G}{U}

Sorcery
Amass Soldiers X, where X is the number of counters on permanents you control. (Put X +1/+1 counters on an Army you control. It's also a Soldier. If you don't control one, create an 0/0 black Soldier Army creature token first.)
  • Alkabah: The Rise of Soli
Coalition Relic

Coalition Relic {3}

Artifact
{T}: Add one mana of any color.
{T}: Put a charge counter on Coalition Relic.
At the beginning of your first main phase, remove all charge counters from Coalition Relic. Add one mana of any color for each charge counter removed this way.
Coastal Cairn

Coastal Cairn

Land
Coastal Cairn enters tapped. When it enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
{T}: Add {U} or {R}.
At day, an inert monument. At night, an awakened altar.
  • Innistrad In Memoriam
Coastal Dominion

Coastal Dominion

Land - Plains Island Swamp
({T}: Add {W}, {U}, or {B}.)
Coastal Dominion enters tapped.
Coastal Metropolis

Coastal Metropolis

Land
Coastal Metropolis enters tapped unless you have 15 or less life.
{T}: Add {W} or {U}.
Cetani Major, cradle of humanity and heart of the Kingdom of Valimir.
  • Arkadai
Coat in Petals

Coat in Petals {1}{G}

Instant
Target creature gets +4/+4 until end of turn. Create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
Coax Under

Coax Under {2}{U}

Instant
Submerge each creature you control. At the beginning of the next end step, you may turn any number of face down creatures you control face up. (To submerge a card, exile it, then put it on the battlefield face down under its owner's control as a 2/2 creature.)
  • Goliaths of Nangjiao
Cobbled Currency

Cobbled Currency {1}

Artifact
When Cobbled Currency enters, discard a card, then draw a card.
{3}, Sacrifice Cobbled Currency: Discard two cards, then draw two cards.
  • Lovi Awoken
Cobbled Wings

Cobbled Wings {2}

Artifact - Equipment
Equipped creature has flying.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
“Griffins? Don't need ‘em. I'll be the first Skysworn ever to fly by myself with the angels!”
—Aldith, child of Stilthorpe
  • Quest for the Roseblade
Code of Honor

Code of Honor {W}

Instant
Target creature you control gains hexproof and indestructible until end of turn. If it's a Knight or Soldier, put a +1/+1 counter on it.
Knights of Yroncaster follow a strict code of honor, though the onset of war has lead some to cast it aside.
  • Quest for the Roseblade
Coerced Tutelage

Coerced Tutelage {2}{G}{U}{R}

Sorcery
For each permanent type, choose up to one target permanent of that type. Exile each of those permanents, then return them to the battlefield under your control. They gain haste until end of turn. At the beginning of your next end step, those permanents' owners gain control of them.
  • Arcanum Academia