15897 cards found
Seizure

Seizure {3}{R}{R}

Sorcery
Another target player reveals their hand. You may choose an instant or sorcery card from it and cast it without paying its mana cost.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Search
  • Ophorio
Neutral Citystate

Neutral Citystate

Land - Satrapy
{T}: Add {C}.
Satrapies you control have “{1}, {T}: Add one mana of any color.”
While many of the smaller cities pledge themselves to one of the great Satrapies, there are some that attempt to foster good relations with all, and to make as much coin as possible from each.
  • Alkabah
Malignant Rise

Malignant Rise {2}{B}

Sorcery
Put any number of target creature cards from your graveyard on top of your library.
You draw two cards, and you lose 2 life.
The plague ends when humanity does.
  • Dark Seas of Shiryen
Village Courier

Village Courier {1}{G}

Creature - Human Scout
When Village Courier enters, look at the top four cards of your library. You may reveal an artifact, enchantment, or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
1/1
  • Arkadai
Grim Bastion

Grim Bastion

Land
As Grim Bastion enters, you may pay 2 life. If you don't, Grim Bastion enters tapped.
{T}, Sacrifice Grim Bastion: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Something in the Shadows

Something in the Shadows {4}{U}{U}

Sorcery
Look at the top five cards of your library. You may reveal a nonland card from among them. If you do, put that card into your hand and cast a copy of it without paying its mana cost. Put the rest into your graveyard.
  • Video Horror System
Rite of the Dark Harvest

Rite of the Dark Harvest {3}{B}{B}

Sorcery
Bloodprice {B} (You may cast this card by sacrificing a creature and paying its bloodprice.)
Destroy target creature.
“There are myriad methods by which I could wring those precious drops of blood from you. Let me count the ways...”
  • Descent from the Highlands
Eldritch Egg

Eldritch Egg {2}{B}

Legendary Artifact
{0}: Until end of turn, Eldritch Egg becomes a copy of target permanent card in a graveyard with mana value 6 or less except it's an artifact. Activate only once each turn. (It has no other card types.)
“I hear they've got an egg of a creature that shouldn't exist locked up in there. I'll crack a few heads for that omelet.”
—Lucien
  • Villains: The Musical 81 297
Parish Custodian

Parish Custodian {2}{B}

Creature - Human Cleric
{W}: Parish Custodian gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)
3/2
  • Eralou
Corpse Exploiter

Corpse Exploiter {3}{B}

Creature - Zombie Warrior
Whenever another Zombie you control enters, you may pay {1}{B}. If you do, exile target creature card from a graveyard. You gain life equal to its toughness.
The group soon realized they had better chances at surviving by running away instead of fighting.
3/3
  • Aftermath
Tempest Dodger

Tempest Dodger {G}

Creature - Spirit
Trample
Death knell — Put a +1/+1 counter on Tempest Dodger. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
The Endless Tempest calls the guiltless, but they need not heed the call.
1/1
  • Karina's Explorations
Arrogant Orator

Arrogant Orator {2}{B}

Creature - Demon
When Arrogant Orator enters, create a 0/1 black Cultist creature token with “{1}{B}{B}, Sacrifice three Cultists: Create a 5/5 black Demon creature token.”
“Is this not simpler?”
2/2
  • Nangjiao In Bloom
Swelling Sea

Swelling Sea {4}{U}{U}

Enchantment
At the beginning of your end step, put a flood counter on Swelling Sea, then return each nonland permanent with mana value less than or equal to the number of flood counters on Swelling Sea to its owner's hand.
  • Surging Tide
Gyrewood Invoker

Gyrewood Invoker {2}{G}

Creature - Elf Druid
{7}{G}: Distribute three +1/+1 counters among up to three target creatures you control. This ability costs {2} less to activate if you control a legendary creature.
“Wild and roaring, the rhythms of Gyrewood ring through our ears loud and clear.”
2/3
  • Seasons of War
Loyal Watchdog

Loyal Watchdog {1}{G}

Creature - Hound
Defender, trample
Whenever you lose life, Loyal Watchdog may attack as though it didn't have defender until the beginning of your next end step.
3/3
  • Harvest Festival
Goblin Roughrider

Goblin Roughrider {2}{R}

Creature - Goblin Knight
“So what if our methods are reckless? Only by relentlessly assaulting the Omenspeakers shall we finally bring them down.”
—Kragnoss, Rebellion Commander
3/2
  • K15 Core Set
Akkrixian Assailants

Akkrixian Assailants {2}{G}

Creature - Insect Warrior
Trample
Wanderlust — Whenever Akkrixian Assailants attacks, if you control four or more differently named lands, put a +1/+1 counter on it.
3/2
Kalemn Weller

Kalemn Weller {1}{B}{B}

Legendary Planeswalker - Kalemn
[+1]: Discard a card. If you do, each opponent discards a card and loses 1 life.
[–3]: Destroy target creature or planeswalker.
[–7]: Draw a card for each creature card and planeswalker card in all graveyards. Target opponent loses that much life.
Loyalty:
3
Astral Capricine

Astral Capricine {W}{W}{W}

Enchantment Creature - Goat
First strike
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.)
[Lore I-II] Put a +1/+1 counter on each of up to two other target creatures you control.
[Lore III] Remove all lore counters from Astral Capricine. Create two 0/1 white Goat creature tokens.
3/3
Gambler's Tournament

Gambler's Tournament {2}{R}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 5.)
Whenever you cast a spell, add a quest counter.
1 — Discard a card. If you do, draw a card.
2, 3, 4 — Target opponent discards a card, then draws a card. If they discarded a card with greater mana value than each spell you control, remove a quest counter from Gambler's Tournament.
5 — Discard your hand, then draw seven cards.
  • Arkadai
Treacherous Conditions

Treacherous Conditions {U}

Instant
Choose one —
• Return target creature to its owner's hand unless that player pays {1}.
• Counter target noncreature spell unless its controller pays {1}.
  • Glacia: Hail to the Queen
Obelisk of Absolute Rule
Ghulish Unearthing

Obelisk of Absolute Rule

Artifact - Monument
(Color indicator: Obelisk of Absolute Rule is black and red)
At the beginning of your end step, judge target creature you control. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
“Slaughter of the Shah! Pale Piruz with blood claimed the demon's mantle while mortals found feathers in wise Jahan's law.”
—The Tale of Kings
Card has other part: Ghulish Unearthing
  • Alkabah
Lure Across the Veil

Lure Across the Veil {3}{B}{B}

Instant
This spell costs {2} less to cast if you control an Angel, Demon, Faerie, or Spirit.
Exile target creature or planeswalker.
The divinities all offer pacts with promises of power, safety, and happiness—and all of these promises are equally sincere.
  • The Empty Throne of Feanav
Inquisitor's Chamber

Inquisitor's Chamber

Land
Inquisitor's Chamber enters tapped.
{T}: Add {B}.
{B}{B}, {T}, Sacrifice another permanent: Draw a card.
“You'll open up... one way or another.”
—Inquisitor Visilaca
  • Sparks of a Multiverse
Ironpact Marauder

Ironpact Marauder {1}{B}

Creature - Orc Rogue
Whenever a creature you control leaves the battlefield, if it had counters on it, you may put one of those counters on Ironpact Marauder.
{1}{B}, Remove two counters from Ironpact Marauder: You draw a card and you lose 1 life.
2/2
  • Seasons of War