14928 cards found
Disallow

Disallow {1}{U}{U}

Instant
Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
Disarray

Disarray {1}{U}{U}

Instant
Counter target spell. Mill three cards.
“Magic is the complex interplay of sympathetic materials with ritual. I need only disturb one part to triumph.”
—Professor Michael Haldean
  • Feanav: The Apothecary's Progress
Disassemble

Disassemble {U}

Instant
Return target artifact or creature to its owner's hand.
Disassociate

Disassociate {1}{W}

Enchantment
When Disassociate enters, exile target creature until Disassociate leaves the battlefield.
In a moment of distraction, Vashi's thoughts fled from him entirely. And in the silence that followed found meaning.
Disastrous Sirocco

Disastrous Sirocco {2}{R}{G}

Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Disastrous Sirocco deals damage to target creature equal to the number of lands you control.
  • Alkabah
Discordant Bell

Discordant Bell {2}

Artifact
{1}: Draw a card, then put a card from your hand on top of your library.
Discorporate

Discorporate {2}{B}

Instant
Destroy target creature.
  • Imperial Legacies
Discover Survivors

Discover Survivors {2}{R}

Sorcery
Exile the top two cards of your library. You may play them until the end of your next turn. When you cast a creature spell this way, it gains haste.
Like a machine, Tahti followed their instructions, focusing only on freeing them from the car—and choking down all thoughts of whatever the world around her had become.
  • Lovi Awoken
Discoveries Worth Forgetting

Discoveries Worth Forgetting {3}{U}{U}

Instant
Search your library for up to thirteen cards, exile them, then shuffle.
Draw three cards.
“I tore out the pages but I can still see them, in my mind.”
  • Toll Midnight
Discoveries of Akieva

Discoveries of Akieva {1}{R}{R}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III — Create a tapped colorless Powercell artifact token with “{T}: Add {C}.”
IV — Sacrifice three artifacts.
  • Over the Horizon
Discredit

Discredit {3}{B}{B}

Sorcery
Foretell {3}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Each opponent discards three cards.
“I wouldn't trust that Lord Yaran as far as I could throw him, my Queen.”
—Hugo, Yroncaster courtier
  • Quest for the Roseblade
Disentomb

Disentomb {B}

Sorcery
Return target creature card from your graveyard to your hand.
“When their minds are empty and their bodies rotten, then they're ready to come back and serve me.”
—The Evil One
  • Khaliz-Dorahn
Disgrace of Kin

Disgrace of Kin {W}{W}

Instant
Put target tapped creature and all other creatures with the same name as that creature on the bottom of their owners' libraries.
“Two worlds divided as they mend, two eyes divided as their end.”
—The Lost Verse I
Disharmony of the Spheres

Disharmony of the Spheres {4}{B}{B}

Enchantment
When Disharmony of the Spheres enters, return up to four creature cards from your graveyard to your hand.
At the beginning of your upkeep, you may sacrifice an Angel, a Demon, a Faerie, and a Spirit with different names. If you do, you win the game.
  • The Empty Throne of Feanav
Disinter

Disinter {1}{B}

Sorcery
Cast this spell only if each graveyard has a creature card in it.
Each player puts a creature card in their graveyard of an opponent's choice onto the battlefield.
  • Goliaths of Nangjiao
Dismal Backwater

Dismal Backwater

Land
Dismal Backwater enters tapped.
When Dismal Backwater enters, you gain 1 life.
{T}: Add {U} or {B}.
Dismantle the Established

Dismantle the Established {2}{G}

Enchantment
Other enchantments have “At the beginning of your upkeep, pay {1} or sacrifice this enchantment.”
“The world is far too grand and beautiful to be confined by law.”
—Jhek, Ifram's trickster
  • Mious
Dispel

Dispel {U}

Instant
Counter target instant spell.
Laws are only as strong as their enforcers.
  • High Noon
Dispel Delusions

Dispel Delusions {1}{U}

Instant
Counter target spell unless its controller has you get three glory counters. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
  • Ophorio
Disperse

Disperse {1}{U}

Instant
Return target nonland permanent to its owner's hand.
“Cloudheath's eternal storm has not quieted for centuries, and its message is clear—stay away.”
—Tiln, stormcaller hermit
  • Alara
Dispersive Volley

Dispersive Volley {W}

Instant
Choose one —
• Dispersive Volley deals 1 damage to each of up to three target attacking or blocking creatures.
• Target player sacrifices an enchantment.
Dispute

Dispute {2}{G}

Instant
Target creature you control deals damage equal to its power to target creature you don't control. Create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
“Save your words. We speak with swords.”
—Siaveed
  • Alkabah
Disqualify

Disqualify {3}{B}{B}

Instant
Destroy target creature or planeswalker. Draw a card.
People are willing to go to any length to win the Multiplanar Festival of Arts.
  • Discoveries of Akieva
Disrupting Storms

Disrupting Storms {3}{R}

Sorcery
Disrupting Storms deals 3 damage to target player. That player sacrifices a land.
Some say that for every storm during hurricane season, three lotuses will bloom by Plume de Val.
  • Eralou
Disruptive Echoes

Disruptive Echoes {1}{W}

Enchantment
Permanents enter tapped.
A common quality students are tested on is their ability to perform under pressure. To weave their magic smoothly even under the roughest of conditions.
  • Carpe Arcanum