11976 cards found
Sigil of Growth

Sigil of Growth {3}

Artifact
{T}: Add {B} or {G}.
{T}, Sacrifice Sigil of Growth: Add {B}{G}.
“Your ‘advances' are little more than overworking the world around you. Today you may be ahead. But where will you be when it finally breaks under your heel?”
—Chief Striking Dawn
Sigil of Ingenuity

Sigil of Ingenuity {3}

Artifact
{T}: Add {U} or {R}.
{T}, Sacrifice Sigil of Ingenuity: Add {U}{R}.
“You can't have art without effort, and you can't have success without failure.”
—Jessica Turin
Sigil of Malice

Sigil of Malice {3}

Artifact
{T}: Add {U} or {B}.
{T}, Sacrifice Sigil of Malice: Add {U}{B}.
“The world is your oyster. Tear out its pearls and use them as you see fit.”
—Vedlinn Ross
Sigil of Martyrdom

Sigil of Martyrdom {3}

Artifact
{T}: Add {W} or {B}.
{T}, Sacrifice Sigil of Martyrdom: Add {W}{B}.
“Die for truth, for justice, for freedom. Just make sure you die for something.”
—Rhysta of the Roses
Sigil of Radiance

Sigil of Radiance {1}{W}

Enchantment
Cards can't leave graveyards.
“The Rune of Death is unbound and the Lands Between are shrouded by Death's dark fate.”
—Finger Reader Enia
Sigil of Savagery

Sigil of Savagery {3}

Artifact
{T}: Add {R} or {G}.
{T}, Sacrifice Sigil of Savagery: Add {R}{G}.
“Perfection is an open grave. Flaws are what make us alive.”
—Hadik, Might of Mortals
Sigil of Unity

Sigil of Unity {3}

Artifact
{T}: Add {G} or {W}.
{T}, Sacrifice Sigil of Unity: Add {G}{W}.
“It doesn't matter who people are or where they're from. They're supported by each other just the same.”
—Kimar, Lightforger
Sigil of the Many

Sigil of the Many {W}

Enchantment
Creature tokens you control get +1/+0.
“Bant's golden glory is not won through the spangled maces of knights or scepters of kings. It is forged by blacksmiths, borne on peasants' shoulders, given light by the grace of those we call graceless.”
—attributed to Archasura Asha
  • MSEM Masters Cube 2025
  • Alara
Sigil of the Skyward Eye

Sigil of the Skyward Eye {2}

Artifact - Equipment
Equipped creature has “{T}: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.”
Equip {2}
“Of course it's genuine.”
—Gwafa Hazid, profiteer
  • Alara
Sigiled Bulwark

Sigiled Bulwark {1}{G}{U}

Creature - Human Knight
When Sigiled Bulwark enters, search your library for a creature card and a noncreature card and reveal them. An opponent chooses one of those cards. Shuffle the chosen card into your library, then put the rest into your hand.
2/2
  • MSEM Masters 2021
Sigiled Scrollcase

Sigiled Scrollcase {1}

Artifact - Equipment
As long as Sigiled Scrollcase is attached to a creature you control, you have no maximum hand size.
Whenever equipped creature dies, draw a card.
Equip {1}
  • Path of Shadows
Sigiled Starfish

Sigiled Starfish {1}{U}

Creature - Starfish
{T}: Scry 1.
“Is this as far down as it goes?”
“No, this is a starfish.”
“...I wasn't talking to you, Dave.”
0/3
  • Elmare: Into the Abyss
Sigilwing Familiar

Sigilwing Familiar {1}{U}

Creature - Otter Bird
Flash
Flying
Menagerie — Whenever Sigilwing Familiar deals combat damage to a player, if there are five or more creature types among creatures you control, draw a card.
1/2
  • Adventurers of Onora
Signal Boost

Signal Boost {R}{G}

Enchantment
If a source you control would produce two or more mana, you may have it produce an additional {C}.
{4}: Exile the top card of your library. You may play it until the end of your next turn.
  • Beyond the Blackwall
Signal Corruption

Signal Corruption {4}{B}

Enchantment - Aura Curse
Enchant opponent
At the beginning of your end step, if you've gained 3 or more life this turn, choose one. If you've gained 7 or more life this turn choose any number instead.
• Enchanted player sacrifices a creature.
• Enchanted player discards two cards.
• Enchanted player loses 4 life.
  • Beyond the Blackwall
Signet Ring

Signet Ring {1}

Artifact
When Signet Ring enters, scry 1.
{2}, {T}, Sacrifice Signet Ring: Add two mana of different colors.
“Endless possibilities carried as a trinket.”
—Nakia, Infinite Seer
  • Alkabah
Sihari's Groundblazer

Sihari's Groundblazer {5}{R}

Creature - Human Shaman Aurashaper
When Sihari's Groundblazer enters, create a red Aura enchantment token named Searing Crags attached to target land. The token has enchant land, “Enchanted land's name is Charred Causeway” and “Enchanted land has {T}: This land deals 1 damage to each opponent.”
7/4
  • Over the Horizon
Sihari, Fury of the Dunes

Sihari, Fury of the Dunes {1}{R}{G}

Legendary Planeswalker - Sihari
You may look at the top card of your library any time, and you may play Deserts from the top of your library.
[+1]: You gain 1 life. You may discard a card. If you do, draw a card.
[–2]: Sihari deals 2 damage to any target. You may play an additional land this turn.
[–4]: Create an X/X red and green Sand Elemental creature token with trample and haste, where X is the number of lands you control.
Loyalty:
3
  • Over the Horizon
Silence Dissent

Silence Dissent {B}

Enchantment
When Silence Dissent enters, each player exiles a card from their hand at random until Silence Dissent leaves the battlefield.
{1}{W}: Exile Silence Dissent. Return it to the battlefield under your control at the beginning of your next end step.
  • Plagues of Fretport
Silence of the Drifter

Silence of the Drifter {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has hexproof.
Everyone on Daisite has a story. Most of them aren't worth dying over.
  • High Noon
Silencing Guardian

Silencing Guardian {2}{B}

Creature - Elemental
When Silencing Guardian enters, you may have target creature get -1/-1 until end of turn.
“As the Guardian wrapped its arms around me, I was finally at peace. But it felt wrong. I couldn't sleep, not yet.”
—Captain's log, entry 41
3/2
  • Love Song
Silent Call

Silent Call {U/R}

Enchantment - Aura
Enchant creature
When Silent Call enters, draw a card.
Enchanted creature attacks each combat if able.
The romantic's heart is their master.
  • Feanav: The Apothecary's Progress
Silent Doom

Silent Doom {2}{B}

Creature - Horror
Silent Doom enters tapped.
You may cast Silent Doom from your graveyard as long as you sacrificed a permanent this turn.
Cycling {B} ({B}, Discard this card: Draw a card.)
3/2
  • Elmare: Into the Abyss
Silent Griffin

Silent Griffin {1}{W}{U}

Creature - Griffin
Flying
When Silent Griffin enters, draw three cards, then put two cards from your hand on top of your library.
2/3
  • Descent from the Highlands
Silent Hypnotist

Silent Hypnotist {W}{U}

Creature - Tapir Wizard
As Silent Hypnotist enters, choose a noncreature card name.
Spells with the chosen name can't be cast.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
When it locks eyes with an enemy, it will use a mix of psi moves such as Hypnosis and Confusion.
2/2