15897 cards found
Brutal Murder

Brutal Murder {4}{B}{B}

Sorcery
Destroy target creature. Its controller discards a card.
Only the bravest join the Night Watch, and even they are completely terrified of it.
  • K15 Core Set
Into the Wiedfree

Into the Wiedfree {3}{W}

Sorcery
Put a +1/+1 counter on each creature you control. Until end of turn, creatures you control gain vigilance and “When this creature dies, create a 1/1 white Human creature token.”
They march for honor and pride, but not safety or hope.
  • End of Wollensie
Lose Your Mind

Lose Your Mind {U}{R}

Instant
Draw two cards, then discard a card unless you have seven or more cards in your graveyard.
Memory {1}{U}{R} (You may cast this card from your graveyard by paying its memory cost and discarding a card. Then exile it.)
“I think I should listen to myself more.”
  • MSEM Masters Cube 2025
Angel of Justice

Angel of Justice {3}{W}

Creature - Angel
Flying, vigilance
Justice is blind to the laws that bind it and to the cruel intent that wields it.
3/3
  • Feanav: The Apothecary's Progress
Watchful Skyguardian

Watchful Skyguardian {1}{W}{W}

Creature - Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
Vigilance (Attacking doesn't cause this creature to tap.)
2/2
  • Tides of War
Humble Hamlet
Naxila, the Blessed City

Humble Hamlet

Land
{T}: Add {C}.
Ascend—Tap ten untapped permanents you control. (Tap ten untapped permanents you control: Exile this land, then return it to the battlefield transformed. Ascend only as a sorcery.)
Card has other part: Naxila, the Blessed City
  • Over the Horizon
Skali, the Last Sunfeather

Skali, the Last Sunfeather {3}{R/G}{W}

Legendary Creature - Griffin
Flying, trample
Whenever Skali, the Last Sunfeather attacks, abound. If a creature spell is cast this way, you may have that creature enter tapped and attacking. (To abound, you may cast a spell that costs less than this from your hand without paying its mana cost.)
3/4
  • Seasons of War
As a Matter of Course

As a Matter of Course {1}{W}{B}

Instant
Augmented — When you cast this spell, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, copy it twice.
Choose a nonland permanent type. Each player sacrifices a permanent of the chosen type.
  • Animus Vox
Lightbringer's Touch

Lightbringer's Touch {W}

Instant
Put a +1/+1 counter on target creature. That creature gains first strike until end of turn.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you gain life equal to the greatest power among creatures you control.
  • Spark of Revolution
Lumen Cell

Lumen Cell {1}{W}

Enchantment
When Lumen Cell enters, create a 1/1 white Human creature token, then put a +1/+1 counter on a creature you control.
{1}{W}: Search your library for a card named Lumen Cell, reveal it, put it into your hand, then shuffle.
{6}{W}{W}{W}: You win the game. Activate only if you control four or more permanents named Lumen Cell.
  • End of Wollensie
Inspiring Melodies

Inspiring Melodies {2}{R}{R}

Sorcery
Scry 3, then reveal the top card of your library. Discard your hand, then draw cards equal to that card's mana value.
  • Pyramids of Atuum
Eminent Extraction Engine

Eminent Extraction Engine {7}

Artifact
Sacrifice a land: You may cast a spell from your hand without paying its mana cost. Activate this ability only once each turn.
Exile five land cards from your graveyard: Draw five cards. Exile the top ten cards of your library.
“We've drilled way too fast for way too long.”
—Huan Li, AOSE Field Researcher
  • Animus Vox
Blossoming Defense

Blossoming Defense {G}

Instant
Target creature gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
“Ghrin-Danu gives the earth's gift to all. Our task is choosing to receive it.”
Land Grab

Land Grab {2}{R}{R}

Sorcery
Gain control of target land.
“Every bit of land's got something that'll scare of its investors. The trick is to find it first, and failing that, invent something even worse.”
—Lexie Boggs, aether baron
  • High Noon
Ulek Wayfinder

Ulek Wayfinder {2}{G}

Creature - Elf Scout
Vision (Whenever this or another creature you control enters, reveal the top card of your library. Then you may put that card into your graveyard.)
As Ulek Wayfinder envisions a land card, you may put that card onto the battlefield tapped.
2/1
  • High Noon
Haunted Hermit

Haunted Hermit {1}{W}

Creature - Human Monk
When Haunted Hermit enters, choose one —
• Put a +1/+1 counter on Haunted Hermit.
• Create a 1/1 white Spirit creature token with flying.
1/1
  • Glacia: Hail to the Queen
Runic Soulthief

Runic Soulthief {1}{W}{B}

Creature - Zombie Wizard
Lifelink
When Runic Soulthief enters, target player loses X life and you gain X life, where X is the number of enchantments you control.
3/2
  • Tides of War
Big Damn Heroes

Big Damn Heroes {4}{W}{W}

Instant
Look at the top ten cards of your library. Put any number of legendary permanents with total mana value 6 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
For each planeswalker you control, you may activate one of their loyalty abilities. (You still pay its costs.)
  • MSEM Masters Cube 2025
Vidal, Rune Thief

Vidal, Rune Thief {1}{R}{R}

Legendary Creature - Human Wizard
Haste
When Vidal enters, reveal cards from the top of your library until you reveal an enchantment card with mana value 3 or less. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Sacrifice that enchantment at the beginning of the next end step.
4/2
  • The Unraveling
  • MSEM Champions 28 28
Primal Dominion

Primal Dominion

Land - Swamp Mountain Forest
({T}: Add {B}, {R}, or {G}.)
Primal Dominion enters tapped.
The Chikyu wilderness offered a beautiful landscape to explore, tempered by the fearsome monsters that were the only living things for miles.
Kalak Culler

Kalak Culler {2}{B}

Creature - Troll Warrior
When Kalak Culler enters, each opponent loses life equal to the number of creatures you've sacrificed this turn.
Revive—{3}{B}, Sacrifice a creature. ({3}{B}, Sacrifice a creature, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
2/2
  • Ophorio
Uncomfortable Chill

Uncomfortable Chill {2}{U}

Instant
Creatures your opponents control get -2/-0 until end of turn.
Draw a card.
In his last moments, he yearned for the glory and warmth of enemy fire.
  • Feanav: The Apothecary's Progress
Lysandra, Leyline Trickster

Lysandra, Leyline Trickster {2}{G}{U}

Legendary Creature - Faerie Wizard
Flying
Whenever another creature you control enters, you may search your library for an instant or sorcery card with the same mana value as that creature, reveal it, put it into your hand, then shuffle.
2/3
  • MSEM Masters Cube
Outside the Airlock

Outside the Airlock {3}{B}

Enchantment
When Outside the Airlock enters, create a tapped 3/2 green Horror creature token.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
It's brutal out here.
  • Animus Vox
Lijing, God Amongst Foxes

Lijing, God Amongst Foxes {1}{W}{W}

Legendary Creature - Fox Spirit God
Lijing has indestructible as long as you control two or more other Foxes.
At the beginning of your upkeep, invigorate 1 another Fox. (Choose another Fox with the least power among other Foxes you control and put a +1/+1 counter on it.)
Once each turn, when another Fox you control enters, you may pay {1}. If you do, draw a card.
3/3