14930 cards found
Wang Xi, Wishes on the Wind

Wang Xi, Wishes on the Wind {2}{W}{U}

Legendary Creature - Drake
Flying, ward {3}
Inspired — Whenever Wang Xi becomes untapped, choose a nonbasic card name, then reveal the top five cards of your library. Put all cards with the chosen name from among them into your hand and the rest on the bottom of your library in any order.
4/3
  • Nangjiao In Bloom
Wei Ji, Life's Rhythm

Wei Ji, Life's Rhythm {2}{B}{G}

Legendary Planeswalker - Ji
[0]: Create a 2/2 green Panda Bear Monk creature token with “When this creature dies, put a loyalty counter on a Ji planeswalker you control.”
[–2]: Each player sacrifices a nonland permanent. You may return a nonland permanent card from your graveyard to your hand.
[–6]: You get an emblem with “Whenever a permanent you control dies, you may search your library for a card that shares a card type with that permanent and put it onto the battlefield, then shuffle.”
Loyalty:
4
  • Nangjiao In Bloom
Wilderkin Zealot

Wilderkin Zealot {R}{G}

Creature - Human Druid
At the beginning of combat on your turn, if you control a creature with power 4 or greater, put a +1/+1 counter on Wilderkin Zealot.
{R}{G}: Target creature gains trample until end of turn.
2/2
  • Nangjiao In Bloom
Wun Su, War's Muse

Wun Su, War's Muse {1}{R}{W}{B}

Legendary Creature - Monkey Warrior
Vigilance, trample
Pay 3 life: You choose if and how target creature attacks or blocks this turn. You choose before its controller declares other attackers or blockers. Activate only once each turn.
“I am truly sorry, Seto. I wish I could live humbly in your world of peace, but war is all I will ever know.”
4/4
  • Nangjiao In Bloom
Xihuo, the Onyx Flame

Xihuo, the Onyx Flame {3}{B}{R}

Legendary Creature - Dragon
Flying
Whenever a player spends one or more mana to activate an ability that isn't a mana ability, Xihuo deals 2 damage to each opponent.
{B}{R}, Pay 2 life: Xihuo gains double strike until end of turn. Activate only once each turn.
2/4
  • Nangjiao In Bloom
Ya'Ling, the Rune-Drake

Ya'Ling, the Rune-Drake {1}{G}{W}{U}

Legendary Creature - Drake
Flying
Whenever another creature you control enters, create an Idol token.
Whenever you put a +1/+1 counter on Ya'Ling, put a +1/+1 on each other creature you control. This ability triggers only once each turn.
2/2
  • Nangjiao In Bloom
Yenzu Blood Pact

Yenzu Blood Pact {2}{W}{B}

Enchantment
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
{1}, Sacrifice a creature: Draw a card. Each opponent loses 1 life and you gain 1 life.
Whenever you sacrifice a creature, if you're in a renaissance, each opponent sacrifices a creature. This ability triggers only once each turn.
  • Nangjiao In Bloom
Yenzu Nightblade

Yenzu Nightblade {1}{U}{B}

Creature - Human Rogue
Deathtouch
Inspired — Whenever Yenzu Nightblade becomes untapped, target creature you control gets +1/+1 and gains deathtouch until end of turn.
2/3
  • Nangjiao In Bloom
Zihao, Song of the Glade

Zihao, Song of the Glade {R}{G}{W}

Legendary Creature - Human Druid Bard
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
{2}{R}{G}{W}: You may put a creature card from your hand onto the battlefield. It gains haste and vigilance until end of turn. At the beginning of the next end step, return it to your hand unless you're in a renaissance.
3/3
  • Nangjiao In Bloom
Zou Meili, Cruel Justice

Zou Meili, Cruel Justice {2}{W}{B}

Legendary Planeswalker - Zou
[+1]: Each opponent discards a card. If a land card is discarded this way, create a 1/1 colorless Spirit creature token with flying.
[–2]: Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.
[–6]: Each opponent chooses up to one permanent they control of each permanent type, then sacrifices the rest.
Loyalty:
3
  • Nangjiao In Bloom
Dignitary's Rickshaw

Dignitary's Rickshaw {1}

Artifact - Vehicle
Tap an untapped Human you control: Dignitary's Rickshaw becomes an artifact creature until end of turn.
Inspired — Whenever Dignitary's Rickshaw becomes untapped, create a 2/1 red and white Fox creature token. It gains haste. Sacrifice the token at the beginning of the next end step.
2/3
  • Nangjiao In Bloom
Duan's Aeriform Ribbons

Duan's Aeriform Ribbons {2}

Legendary Artifact - Equipment
Equipped creature is a Dragon and has base power and toughness 4/4, flying, and “{2}: This creature gets +1/+0 until end of turn.”
Equip {3}
“I once believed my gift was simply a tactical asset. Now I see it was meant to be shared.”
—Duan Li
  • Nangjiao In Bloom
Effigy of Ivory Fire

Effigy of Ivory Fire {3}

Artifact
{T}: Add one mana of any color. Put a creation counter on Effigy of Ivory Fire.
{2}: Effigy of Ivory Fire becomes a 4/4 red Dragon artifact creature with flying until end of turn. Activate only if Effigy of Ivory Fire has three or more creation counters on it.
  • Nangjiao In Bloom
Ornamental Longbow

Ornamental Longbow {2}

Artifact - Equipment
Equipped creature gets +1/+1.
Whenever equipped creature deals combat damage to a player, Ornamental Longbow deals 1 damage to any target.
Equip {2}
  • Nangjiao In Bloom
Processional Junk

Processional Junk {4}

Artifact - Vehicle
Vigilance
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
After the war, Ing'Wei once again allowed passage through the Flood Realm, but only in
her boats, and only on her terms.
4/4
  • Nangjiao In Bloom
Prophetic Prismite

Prophetic Prismite {4}

Artifact Creature - Construct
When Prophetic Prismite enters, draw a card.
{2}: Add one mana of any color.
“Look at that, through the darkness.
A perfect rainbow.”
—Ushi Yun
2/2
  • Nangjiao In Bloom
Xueyang San

Xueyang San {1}

Legendary Artifact - Equipment
Equipped creature gets +1/-1 and has “When this creature dies, put a fate counter on Xueyang San.”
{1}, Remove a fate counter from Xueyang San: Choose one —
• Draw a card.
• Xueyang San deals 2 damage to any target and you gain 2 life.
Equip {1}
  • Nangjiao In Bloom
Yenzu Ritual Vessel

Yenzu Ritual Vessel {1}

Artifact
{4}, {T}, Sacrifice Yenzu Ritual Vessel: Yenzu Ritual Vessel deals 4 damage to target creature or planeswalker.
“Go ahead, have a sip. It won't hurt you any worse than I will if you disobey.”
—Tzelin Yange
  • Nangjiao In Bloom
Festival Centrum

Festival Centrum

Land
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
{T}: Add {C}. If you're in a renaissance, add one mana of any color instead.
{3}, {T}: Scry 1.
  • Nangjiao In Bloom
The Orange Orchard

The Orange Orchard

Legendary Land
{T}: Add {C}.
{2}, {T}: Choose a color, then choose one —
• Add one mana of that color for each token you control.
• Add one mana of that color for each permanent you control with one or more counters on it.
  • Nangjiao In Bloom
Shrine of Elder Lords

Shrine of Elder Lords

Land
Whenever you create an Idol token, put a +1/+1 counter on Shrine of Elder Lords.
{T}: Add {C}.
{3}: Put a +1/+1 counter on Shrine of Elder Lords, then you may have it become a 0/0 Elemental creature with vigilance until end of turn. It's still a land.
  • Nangjiao In Bloom
Demonbane Grenadier

Demonbane Grenadier {W}{W}

Creature - Human Cleric Soldier
Whenever a player searches their library, that player can't untap more than two permanents during their next untap step.
“No tricks. No secrets. I don't want to buy what you're selling. I don't want to make a pact with you. You will get nothing from me but a bayonet in the chest.”
2/2
  • New Horizons
Hexplate Companion

Hexplate Companion {1}{W}

Artifact Creature - Golem
As Hexplate Companion enters, choose a card name.
You and Hexplate Companion each have protection from the chosen card name.
2/1
  • New Horizons
Protective Memory

Protective Memory {W}{W}

Creature - Reflection Cleric
Each other creature you control that's a Cleric or a Reflection gets +1/+1.
Protective Memory gets +3/+3 as long as you've gained life this turn.
Etched in glass, her legacy was sure to last for lifetimes.
1/1
  • New Horizons
Soul's Attendant

Soul's Attendant {W}

Creature - Human Cleric
Whenever another creature enters, you may gain 1 life.
Clerics take pride in overseeing all ages of life. From protecting newborns from possession, to warding family homes, to purging the dead of flesh.
1/1
  • New Horizons