5956 cards found
Chromatic Lantern

Chromatic Lantern {3}

Artifact
Lands you control have “{T}: Add one mana of any color.”
{T}: Add one mana of any color.
“There are not more than five elements, yet in combination they evoke more life than can ever be contained.”
—Master Tzu, Martial Artisan
Chromatic Pendant

Chromatic Pendant {4}

Artifact
At the beginning of each player's draw step, that player draws an additional card.
Spells cost {1} less to cast.
Players may spend mana as though it were mana of any color.
Chromeleon

Chromeleon {R}

Creature - Lizard
Sacrifice Chromeleon: Add one mana of any color. Scry 1.
A true friend will stay by your side even as a hundred years fly by together.
1/1
Chronomancer's Bauble

Chronomancer's Bauble {1}

Artifact
{2}, {T}, Sacrifice Chronomancer's Bauble: For each permanent with a time counter on it, you may put a time counter on that permanent or remove a time counter from it.
“We don't fully understand time, but that doesn't mean we can't manipulate it.”
—Savrios, Lafterii Chronomancer
  • Aftermath
Chronovore Clock

Chronovore Clock {3}

Artifact
Whenever a player casts a spell, put a time counter on Chronovore Clock. Then if there are ten or more time counters on it, remove all time counters from it and end the turn.
When it stops, the world stops with it.
  • Villains: The Musical
Chronowing Phoenix

Chronowing Phoenix {1}{R}{R}

Creature - Phoenix
Flying
Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
If Chronowing Phoenix would die while it had no time counters on it, instead exile it, then return it to the battlefield.
3/3
  • Aftermath
Churning Rough-Roller

Churning Rough-Roller {2}

Artifact Creature - Golem
{2/R}{2/R}: Churning Rough-Roller gets +1/+1 and gains double strike until end of turn.
“Always turning, forever moving. I fear the day its gears grind still.”
—Ravyesh of the Ahaban Temple
1/2
  • Al Tabaq
Churning Spellroot

Churning Spellroot {5}{G}{G}

Creature - Plant Mutant
When Churning Spellroot enters, create three 1/1 black Worm creature tokens.
5/4
  • Oirohpo
Ciel's Cavalry

Ciel's Cavalry {3}{R}

Creature - Human Soldier
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Under the Raider King's rule, his allies felt no fear. His enemies, however, live in terror.
4/2
  • Riddles of Revio
Cinder Arrows

Cinder Arrows {1}{R}

Instant
Cinder Arrows deals 3 damage to target creature.
“Why spend all that pitch and preparation time when you can just cut out the middle man?”
—Tuli-Nen, Culi-Sae flamebender
  • Glacia: Hail to the Queen
Cinderblade

Cinderblade {0}

Artifact - Equipment
Equipped creature has haste.
Sacrifice Cinderblade: Equipped creature gains +2/+2 until end of turn.
Equip {1}
Cinderfeather Phoenix

Cinderfeather Phoenix {1}{R}{R}

Creature - Phoenix
Flying, haste
Arise {4}{R}. This ability costs {1} less to activate for each instant and sorcery card in your graveyard. ({4}{R}, Exile this from your graveyard as a sorcery: Create a black token copy of it that's also a Zombie and can't block.)
Flames to ashes, feathers to dust.
3/2
  • The Petals Wilt
Cinderhoof Minotaur

Cinderhoof Minotaur {R}{R}

Creature - Minotaur Shaman
Trample
Whenever a player casts a spell, Cinderhoof Minotaur deals 1 damage to that player.
Whenever Cinderhoof Minotaur attacks, add {R}. Until end of turn, you don't lose this mana as steps and phases end.
2/2
Cinders of an Old Era

Cinders of an Old Era {4}{R}{R}

Sorcery
Each player discards their hand and sacrifices five lands. Cinders of an Old Era deals 5 damage to each creature and planeswalker.
At the beginning of each player's next first main phase, that player draws seven cards and adds five mana in any combination of colors.
  • End of Wollensie
Circling Predators

Circling Predators {2}{R}{R}

Instant
Circling Predators deals X damage to each creature, where X is 2 plus the number of cards with a cycling ability in your graveyard.
Cycling {2} ({2}, Discard this card: Draw a card.)
  • Elmare: Into the Abyss
Circus Firebreather

Circus Firebreather {R}

Creature - Human Wizard
{1}{R}: Circus Firebreather gets +1/+0 until end of turn.
Creation of fire is far more simple than it seems.
1/1
  • Spark of Revolution
Citadel Portal

Citadel Portal {4}

Artifact
{X}, {T}: Reveal the top card of your library. If its mana value is X or less, you may play it without paying its mana cost. Otherwise, put it into your hand. X can't be 0.
Citadel of Denial

Citadel of Denial

Legendary Land
{T}: Add {C}.
{1}{C}{C}, {T}: Return target legendary creature to its owner's hand.
City Gate

City Gate

Land
{T}: Add {C}.
{3}, {T}, Sacrifice City Gate: Put two +1/+1 counters on target creature you control that attacked this turn.
Everything that could went to the war effort, until the soldiers could no longer spot their home from the battlefield.
Civil Discourse

Civil Discourse {R}

Instant
Target creature attacks or blocks this turn if able.
Forebode. (Create a tapped colorless Omen artifact token with “{T}, Discard a card, Sacrifice this artifact: Draw a card.”)
  • Dark Seas of Shiryen
Civilization's Cost

Civilization's Cost {2}{R}

Instant
Civilization's Cost deals damage to each player equal to the number of nonbasic lands that player controls.
Flashback {R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Claimed by the Veil

Claimed by the Veil {4}{R}

Sorcery
This spell costs {3} less to cast if it targets a permanent with mana value 3 or less.
Gain control of target nonland permanent until end of turn. Untap it. It gains haste until end of turn.
“You will never quite leave your sins behind.”
—Sesilius of Wicked Ways
Clanleader of Beragnos

Clanleader of Beragnos {R}{R}

Creature - Goblin
Armed — Other Goblin creatures you control get +1/+1 and have haste as long as Clanleader of Beragnos is equipped.
Leadership in clans of Beragnian goblins is usually determined by who has the bigger stick.
2/2
  • Aftermath
Clash Reactor

Clash Reactor {4}

Artifact
Whenever you cast an instant or sorcery spell, you may exile that card instead of putting it anywhere else as it resolves.
At the beginning of your upkeep, Clash Reactor deals X damage to each opponent, where X is the number of colors of cards exiled with Clash Reactor.
  • Love Song
Clash at Geier Reach

Clash at Geier Reach {3}{R}{R}

Sorcery
Clash at Geier Reach deals 2 damage to each opponent and to each creature and planeswalker they control.
Cycling {2} ({2}, Discard this card: Draw a card.)
The borders of howlpack territories are defined by where an alpha beat another.
  • Innistrad In Memoriam