14928 cards found
Deathwind Detonator

Deathwind Detonator {5}

Artifact
{4}, {T}, Exile Deathwind Detonator: Destroy all nonland permanents. Each player gets an emblem with “At the beginning of your upkeep, you lose 1 life.”
  • Spark of Revolution
Deathwind Expanse

Deathwind Expanse

Land
{T}: Add {C}.
{T}, Exile two cards from your graveyard: Add {W} or {B}.
Deathwind's Grasp

Deathwind's Grasp {1}{B}

Instant
Target creature gets -2/-2 until end of turn.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, return up to one target enchantment card from your graveyard to your hand.
  • Spark of Revolution
Decanter of Endless Rivers

Decanter of Endless Rivers {4}

Artifact
{T}: Put a flood counter on Decanter of Endless Rivers. Add {U} for each flood counter on it.
Many who cannot create their own legacy from their words or deeds hoard treasures in the hope they will make it for them.
  • Alkabah
Decayed Bedchamber

Decayed Bedchamber

Land
Decayed Bedchamber enters tapped.
When Decayed Bedchamber enters, look at the top card of your library. You may put it into your graveyard.
{T}: Add {B} or {G}.
  • The Empty Throne of Feanav
Deceitful Tutor

Deceitful Tutor {2}{B}{B}

Sorcery
Primal {B}{B} (During your turn, you may cast this spell for {B}{B} instead of playing a land.)
Search your library for a card and put that card into your hand, then shuffle. Exile Deceitful Tutor.
Decide Boundaries

Decide Boundaries {1}{W}

Instant
If an opponent controls more lands than you, search your library for a Plains card. If an opponent controls more creatures than you, search your library for a creature card with mana value 2 or less. Reveal those cards, put them into your hand, then shuffle.
  • MSEM Masters 2021
Deciduous Defense

Deciduous Defense {G/W}

Instant
Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it.
“Nature's fine example is to discard that which no longer serves us, dear.”
—Haldean to Lettie Wormwood
  • Feanav: The Apothecary's Progress
Decipher the Dark Tome

Decipher the Dark Tome {1}{B}

Sorcery
Target opponent discards a card. If a creature card was discarded this way, that player loses 3 life. If a land card was discarded this way, add {B}{B}. If a noncreature, nonland card was discarded this way, draw a card.
  • Surging Tide
Decisive Onslaught

Decisive Onslaught {4}{G}{G}

Sorcery
Creatures you control get +2/+2 and gain vigilance and trample until end of turn.
“The songs written about this day shall be so grand, future generations will assume them to be legend!”
—Vaeldan, the Mythkeeper
  • Seasons of War
Decree of Bias

Decree of Bias {U}{U}

Instant
Counter target creature spell, planeswalker spell, or activated ability.
“Too many hold their own beliefs in shame. Embrace your vision, and your judgement will pave the way.”
—Veeni, High Truthseeker
Decrepit Crags

Decrepit Crags

Land
{T}, Sacrifice Decrepit Crags: Search your library for a Swamp or Mountain card and put it onto the battlefield tapped, then shuffle.
  • Plagues of Fretport
Dedicated Retribution

Dedicated Retribution {R}

Instant
Target creature gets +1/+0 and gains first strike until end of turn.
Target creature blocks this turn if able.
The loss of life creates a life of its own.
  • End of Wollensie
Dedicated Waypoint

Dedicated Waypoint {3}

Artifact
When Dedicated Waypoint enters, create a 1/1 white Scout creature token.
{T}: Add {R}, {W}, or {B}.
“Dedicated to the metal stranger, slayer of the scarmother Zamei. All of Skalor gives thanks to the glistening knight.”
—Monument inscription
  • Karina's Explorations
Deduce

Deduce {1}{U}

Instant
Draw a card. Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
“We've already laid the groundwork; we just need to put the pieces together.”
  • Riddles of Revio
Deem Incomplete

Deem Incomplete {U}

Instant
Counter target spell with mana value 3 or less. If a spell is countered this way, return it to its owner's hand instead of putting it anywhere else.
“I see you've reached the center of the labyrinth,” said the serpent, “and with no hint of what I ask from you. Try again, and consider the sequence of the challenges before rushing to the end this time.”
  • The Unraveling
Deep Temptation

Deep Temptation {1}{U}{U}

Enchantment - Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player mills a card.
Deep in Thought

Deep in Thought {2}{U}

Sorcery
Exile target creature. Return that card to its owner's hand at the beginning of its owner's next end step.
The most brilliant minds are deeper than even the sea itself.
  • Goliaths of Nangjiao
Deepdrinker's Domain
Cephalovorous Flukes

Deepdrinker's Domain

Land
(Color indicator: Deepdrinker's Domain is blue)
Deepdrinker's Domain enters tapped.
{T}: Add {U}.
“The waters glow with such alluring colors. Compared to this wasteland it is an oasis, and therefore I must avoid it at all costs.”
Card has other part: Cephalovorous Flukes
  • Toll Midnight
Deepdrinker's Effigy

Deepdrinker's Effigy {1}

Artifact
At the beginning of your upkeep, choose an opponent. That player creates a 3/2 colorless Horror creature token.
{2}: Target opponent gains control of Deepdrinker's Effigy.
A terrifying reminder of the horrors to come.
  • Toll Midnight
Deeplife Cavern

Deeplife Cavern

Land
Deeplife Cavern enters tapped unless you control a Forest.
{T}: Add {U} or {B}.
  • The Land Bundle
Defeat of the Greatest Evil

Defeat of the Greatest Evil {2}{B}{B}

Instant
Destroy target creature or planeswalker.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
  • The Stage Presents: The Neverending Act
Defect 37

Defect 37 {R}{G}{W}{U}

Legendary Planeswalker - XC037
As long as it's your turn, Defect 37 is a 7/7 Vehicle artifact with crew 2.
[+1]: Creatures and Vehicles you control get +1/+1 until end of turn.
[–1]: Put target permanent into its owner's library, third from the top. If Defect 37 is on the battlefield, return her to her owner's hand.
[–6]: Until end of turn, each noncreature, nonland permanent you control becomes a creature in addition to its other types with base power and toughness each equal to their mana value or base power, whichever is greater.
Loyalty:
3
  • Sparks of a Multiverse
Defect's Precinct

Defect's Precinct

Land
{T}: Add {C}.
{3}{R}: Until end of turn, Defect's Precinct becomes a 3/3 creature. It's still a land. It has trample if {G} was spent to activate this ability, has vigilance if {W} was spent, and has hexproof if {U} was spent.
A two-story robot won't solve all your problems, but it certainly solves a lot.
  • Sparks of a Multiverse
Defect's Study

Defect's Study {4}{G}

Enchantment - Study
Archive 5 (As this enters, shuffle the top five cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Whenever you draw a permanent card from the archived library, you may have Defect's Study become a copy of it until end of turn.
  • Sparks of a Multiverse