14928 cards found
Stalker of Myth

Stalker of Myth {U}{R}

Enchantment Creature - Chimera
Menace
Stalker of Myth gets +1/+0 for each creature you control with chronicle.
{2}, Remove a counter from a permanent you control: Draw a card, then discard a card.
1/3
  • Theros Triumphant
Stalwart Guardian

Stalwart Guardian {1}{W}

Creature - Elemental
Stalwart Guardian has first strike as long as it's attacking.
Augmented — When Stalwart Guardian enters, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, create two 1/1 blue Elemental creature tokens with flying.
“The abominations say that everything must go. Well I don't think so.”
2/1
  • Love Song
Stalwart Seraph

Stalwart Seraph {4}{W}{W}

Creature - Angel
Flying, first strike, lifelink
When Stalwart Seraph enters, untap all creatures you control.
4/4
  • Seasons of War
Stampede Shepherd

Stampede Shepherd {2}{R}{G}

Creature - Giant Shaman
Trample
Other creatures you control with trample get +2/+2.
{4}{R}{G}: Put a trample counter on target creature.
4/4
  • Arkadai
Stand Against Tyranny

Stand Against Tyranny {2}{G}

Instant
This spell costs {1} less to cast if it targets an embattled creature. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
Put two +1/+1 counters on target creature you control and untap it. It gains hexproof and trample until end of turn.
  • Quest for the Roseblade
Stand Tall

Stand Tall {2}{W}

Instant
Target creature you control gets +0/+6 until end of turn and can block an additional creature this turn. Untap it.
“You think you can intimidate me by bringing a friend? I told you once, and I'll tell you again — you cannot pass.”
  • Surging Tide
Stand Your Ground

Stand Your Ground {W}

Instant
Target creature you control gains indestructible until end of turn. If that creature is a Scout, you gain 1 life for each land you control.
This land is my land.
  • High Noon
Stand in Opposition

Stand in Opposition {2}{U}

Instant
Until end of turn, creatures and artifacts you control gain “{T}: Tap target permanent.”
“Child, set down your sword. We can honor our forefathers without following in their footsteps.”
  • Nangjiao In Bloom
Starcrossed Widow
Starlight Guardian

Starcrossed Widow {1}{G/W}{G/W}

Creature - Human Cleric
If a card would be put into an opponent's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library.
Unveil {3}{G}{W} ({3}{G}{W}: Transform this. Unveil only as a sorcery.)
2/2
Card has other part: Starlight Guardian
  • Feanav: The Apothecary's Progress
Starfall Dancer

Starfall Dancer {1}{W}

Creature - Reflection
Other creatures you control named Starfall Dancer get +2/+2.
Every voice a new chorus.
1/1
  • Ophorio
Starglare

Starglare {2}{W}

Instant
You gain 4 life. Then if {R} was spent to cast Starglare, it deals 4 damage to up to one target creature.
“Ours is not a forgiving star. I see now why the seekers have betrayed us.”
  • Novea
Starlight Emissary

Starlight Emissary {2}{U}{U}

Creature - Beast
Whenever Starlight Emissary harnesses a spell, draw a card.
“Stories claim some monsters are from far-off worlds. But now I've seen those worlds, and seen we're all here together. We should all act more like it.”
—Sanaito
3/2
  • Monsters of Chikyu
Starlight Guardian
Starcrossed Widow

Starlight Guardian

Creature - Angel Cleric
(Color indicator: Starlight Guardian is white and green)
When you unveil Starlight Guardian, you may put target card from your graveyard on top of your library.
If a card would be put into an opponent's graveyard from anywhere, exile that card instead.
4/3
Card has other part: Starcrossed Widow
  • Feanav: The Apothecary's Progress
Starlight Veil

Starlight Veil {1}{W}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +1/+1 for each enchantment you control.
“Do the gods not envy us? They know our idle minds shape the stars of Nyx.”
—Polyxene the Doubter
  • Theros Triumphant
Starry Abomination

Starry Abomination {3}{B}

Creature - Elemental Horror
At the beginning of your end step, you may sacrifice a permanent. When you do, return target creature card from your graveyard to your hand.
“All beings, humans, Guardians, Abominations, are equal in the night.”
—Sesilius of Wicked Ways
4/1
  • Animus Vox
Start Fresh

Start Fresh {1}{W}

Instant
Exile target nonland permanent. As long as it remains exiled, its owner may return it to the battlefield any time they could cast an instant. If you control that permanent, you may activate its loyalty abilities any time you could cast an instant during that turn.
  • Karina's Explorations
Start Over

Start Over {1}{W}{W}

Sorcery
Augmented — If you've spent {W}{U}{B}{R}{G} to cast spells this turn, you may play Start Over without paying its mana cost.
Put target creature or planeswalker on the bottom of its owner's library.
  • Animus Vox
Stasis Snare

Stasis Snare {1}{W}{W}

Enchantment
Flash (You may cast this spell any time you could cast an instant.)
When Stasis Snare enters, exile target creature an opponent controls until Stasis Snare leaves the battlefield.
  • Al Tabaq
Steadfast Smite

Steadfast Smite {4}{W}

Sorcery
You may pay {2}{W} and tap an untapped Cleric you control rather than pay this spell's mana cost.
Exile target artifact, creature, or enchantment. You gain life equal to its mana value.
  • Adventurers of Onora
Steamcharged Armor

Steamcharged Armor {2}

Artifact - Equipment
Equipped creature has menace.
Sacrifice an artifact or enchantment: Equipped creature gets +2/+2 until end of turn.
Equip {1}
“Oh, it's fine, this one's completely safe. I've learned a lot in the last five years.”
—Riga van Tarren
  • Rail War
Steamwalker

Steamwalker {U}{R}

Creature - Dwarf Artificer
Prowess
Whenever Steamwalker attacks, you may discard a card. If you do, draw a card, then catalyze. (The next spell you cast this turn costs {1} less to cast.)
1/3
  • Oirohpo
Steed of the Loch
Brine Kelpie

Steed of the Loch

Enchantment - Aura Steed
(Color indicator: Steed of the Loch is blue)
(Transform this if it's not attached to a creature. Pay {2}{U} as a sorcery to unattach it.)
Enchant creature you control
Steed of the Loch's rider gets +2/+1.
Whenever Steed of the Loch's rider attacks, you may tap target creature an opponent controls.
Card has other part: Brine Kelpie
  • Quest for the Roseblade
Steel Swarmer

Steel Swarmer {5}

Artifact Creature - Insect
Flying
“Pff, it's just a bunch of tiny insects. What could possibly go wrong?”
—Telam, last words
4/2
  • Zero
Steelscribed Katana

Steelscribed Katana {2}

Artifact - Equipment Inscription
When Steelscribed Katana enters, you may attach it to target creature you control.
Equipped or inscribed creature gets +2/+1.
Equip {3}
Inscribe {7} ({7}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
  • Over the Horizon
Step into the Beyond

Step into the Beyond {3}{B}{W/U}

Instant
Exile two target creatures, planeswalkers and/or enchantments, then return one of those cards to the battlefield under its owner's control.
“Not knowing whether or not you'll return is half of the fun.”
—Eka, puzzlemage
  • Over the Horizon