Dead Man's Hand enters tapped. {T}, Sacrifice Dead Man's Hand, two permanents with mana value 1, and two permanents with mana value 8: Target player loses the game.
At the beginning of your upkeep, you may choose a color, then exile two cards of that color from your graveyard. If you do, return a creature, instant, or sorcery card of that color from your graveyard to your hand.
Destroy all creatures. Kindle X—{X}, Exile a card with mana value X from your graveyard. ({X}, Exile a card with mana value X and this card from your graveyard: Create X 1/1 colorless Elemental creature tokens. Kindle only as a sorcery.)
Target player sacrifices a creature or planeswalker. Leitmotif (If you cast this spell from your hand, exile it as it resolves. When you next cast a spell that shares a color with this card, you may cast this from exile without paying its mana cost.)
{U}, Discard a card: Exile target instant or sorcery card from your graveyard. If you do, copy it. You may cast the copy. {B}, Discard a card: Exile target creature card from your graveyard and pay its mana cost. If you do, create a token that's a copy of it. Activate only as a sorcery.
Deadwood Grove enters tapped. {T}: Add {B} or {G}. {1}{B}{G}: Until end of turn, Deadwood Grove becomes a 2/3 black and green Horror creature with with deathtouch and “Whenever this creature attacks or blocks, torment yourself.” It's still a land. (To torment yourself, lose 3 life unless you discard a card or sacrifice a nonland permanent.)
Whenever a creature you control deals combat damage to a player, it cackles. (Put a menace counter on it. If it already has menace, it deals 1 damage to each opponent instead.) {3}{B}: Each creature you control with menace gains lifelink until end of turn.
Choose a nonlegendary, nonland card name. Target opponent reveals their hand and discards a card with that name. Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
Choose target creature card in your graveyard that was put there from the battlefield this turn. Return that card to the battlefield tapped. Fabled {3}{B}{B}(Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that creature.)
You don't lose the game for having 0 or less life. Whenever you're dealt damage, mill that many cards. {B}, Pay 2 life: Put target card in your graveyard on the bottom of your library.
Whenever a creature you control perseveres, you draw a card and you lose 1 life. (A creature perseveres when it's dealt damage and doesn't die.) {1}{B}: Deathmask Initiation deals 1 damage to target creature you control.