Enchant creature with flying Enchanted creature can't attack or block, and it loses all abilities other than flying.
“The death of Lt. Chen is the tenth accident this month, yet Milicore insists their ACE program is as safe as ever.” —Kij Anderssen, Host of the NerPod
Flying Nonland permanents your opponents control enter tapped. Activated abilities of permanents your opponents control that entered this turn can't be activated unless they're mana abilities.
Menace When Minotaur Skullsmasher enters, choose a nonland card type. Then target opponent reveals their hand. You choose a card of the chosen type from it. That player discards that card.
Flying When Lustrous Devout enters, choose one — • Put a +1/+1 counter on Lustrous Devout. • Create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
When this creature enters, each opponent loses 2 life and you gain 2 life. Arise {2}{B}{B}({2}{B}{B}, Exile this from your graveyard as a sorcery: Create a black token copy of it that's also a Zombie and can't block.)
“I'd rather the dead desecrate all our cranns than see them allied with the humans.”
Menace (This creature can't be blocked except by two or more creatures.) Sacrifice another creature: Stingbrood Warlord gains deathtouch until end of turn.
Sabotage — Whenever an opponent or permanent an opponent controls becomes the target of a spell you control, target creature you control can't be blocked this turn. {B}{B}{B}: Secret Thief gets +3/+0 until end of turn.
Destroy target noncreature permanent. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
[+1]: Create a 1/1 black Faerie creature token with flying and a 2/2 white Spirit Noble creature token with lifelink. [–X]: Target creature gets -X/-X until end of turn. Its controller loses X life. [–7]: You get an emblem with “Whenever a permanent you control enters, you may have it gain flying and vigilance and become a 4/4 Angel creature in addition to its other types.” (This effect lasts indefinitely.)
(As an Encounter enters, choose an opponent to protect it. You and others can attack it. When defense counters are removed, create a 0/0 Army token if you don't control one, then put that many +1/+1 counters on a Army you control.) When Settling of Avaz enters, create two 1/1 white Soldier creature tokens.
Create two 1/1 blue Elemental creature tokens with flying. Reconstruct {7}{U}(You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
“I couldn't help but just stand and stare.” —Mia Reyes, Xenobiologist
Return target creature card from your graveyard to the battlefield. Then if you control a creature with toughness 4 or greater, create a 1/1 black Bat creature token with flying and “This creature can't block.”
The Belmords recruit their servants by soliciting greedy souls from among the downtrodden.