14413 cards found
Plasma Addict

Plasma Addict {U}{R}

Creature - Human Rogue
Menace, haste
Whenever another player casts a spell that targets Plasma Addict, that player gains control of Plasma Addict.
“Cheers, love! The cavalry's here!”
3/3
Plasma Arc

Plasma Arc {1}{U}

Instant
Return target creature to its owner's hand.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, draw a card.
Plasma Blader

Plasma Blader {R}{R}

Enchantment Creature - Trilobite Knight
First strike, haste
Whenever you cast an enchantment, instant, or sorcery spell, put a +1/+1 counter on Plasma Blader.
{2}{R}{R}, Sacrifice Plasma Blader: It deals damage equal to its power to any target.
1/1
  • Elmare: Into the Abyss
Plasma Enforcer

Plasma Enforcer {3}

Artifact Creature - Construct
Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.)
Sacrifice another artifact: Put a +1/+1 counter on Plasma Enforcer.
When Plasma Enforcer dies, create a 1/1 colorless Servo artifact creature token for each +1/+1 counter on Plasma Enforcer.
0/0
Plated Crusher

Plated Crusher {4}{G}{G}{G}

Creature - Beast
Trample, hexproof
It roams until it dies, impervious to all but the inexorable hunter called time.
7/6
  • Al Tabaq
Plated Valiant

Plated Valiant {1}{W/B}{W/B}

Creature - Human Knight
Adorned — Plated Valiant gets +2/+2 as long as it's equipped and/or enchanted.
What the songs never mentioned was how a quality suit of armor was worth more than sword and skill combined.
3/3
  • A Tourney at Whiterun
Platinum Anvil

Platinum Anvil {R}{W}

Artifact
{X}, {T}, Sacrifice an artifact: Exile target artifact card in your graveyard with mana value X. Create a token that's a copy of it. Activate only as a sorcery.
Highest in the hierarchy of metals, platinum tools were long considered too sacred for mortal hands to touch. But if any gods are left, none have raised their objections.
  • MSEM Masters: Legends
Platinum Colossus

Platinum Colossus {13}

Artifact Creature - Golem
Trample
Each creature you control can't have power less than 11 and can't have toughness less than 11. (If it would have less, it has 11 instead.)
11/11
Plaxolotl

Plaxolotl {2}{U/R}

Creature - Salamander
This spell costs {1} less to cast if you cast a spell with a mana payment of exactly {U} this turn. The same is true for {R}.
Once each turn, when you cast a blue or red instant or sorcery spell with mana value 1, you may pay its mana cost. If you do, copy it. You may choose new targets for the copy.
2/3
  • Kahembo: Olde Dawn
Play the Coward

Play the Coward {R}

Instant
Return target blocking creature to its owner's hand. Creatures blocked by that creature get +1/+1 and gain trample until end of turn.
He told himself he was just living to fight another day—but by the trembling of his hands, he knew he would never return.
  • Glacia: Hail to the Queen
Playful Child

Playful Child {W}

Creature - Human Citizen
{T}, Tap an untapped creature you control: You gain 2 life.
Those who say there's no warmth to be had come winter have never witnessed the simple joy of a child.
0/1
  • Harvest Festival
Playful Scalchopper

Playful Scalchopper {G}{U}

Creature - Otter
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, arm that creature. (Create a colorless Equipment artifact token with “Equipped creature gets +1/+0” and equip {2}, then attach it to that creature.)
2/2
  • Over the Horizon
Playful Surveyor

Playful Surveyor {W}

Creature - Human Scout
Whenever Playful Surveyor attacks, reveal the top card of your library. If that card shares a color with a permanent you control, you gain 2 life.
1/1
  • Spark of Revolution
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