15282 cards found
Sanguine Oracle

Sanguine Oracle {B}

Creature - Demon Wizard
Sanguine Oracle enters tapped.
{4}{B}, {T}, Sacrifice Sanguine Oracle: Target player discards two cards. Activate only as a sorcery.
2/1
  • Goliaths of Nangjiao
Santriza Gang-Boss

Santriza Gang-Boss {4}{R}

Creature - Human Pirate
Menace
When Santriza Gang-Boss enters, it deals X damage to any target, where X is the number of Pirates and/or Rogues you control.
“Get outta here, scum! Scram!”
4/3
  • Quest for the Roseblade
Saproling Genesis

Saproling Genesis {X}{G}{G}

Sorcery
Create X 1/1 green Saproling creature tokens, then populate. (Create a token that's a copy of a creature token you control.)
The touch of the Sprareos sprouts new life wherever they go.
  • K15 Core Set
Sarrutu Worldbinder

Sarrutu Worldbinder {3}{U}{R}

Creature - Human Wizard
When Sarrutu Worldbinder enters, create two 1/1 red Elemental creature tokens.
{1}{U}, {T}: Elementals you control gain flying until end of turn.
{2}{R}, {T}: Elementals you control get +2/+0 until end of turn.
1/3
  • Scriptures of Urshad
Sartha's Studies

Sartha's Studies {2}{W}

Enchantment
At the beginning of your upkeep, you gain 1 life for each color among permanents you control.
{W}{U}{B}{R}{G}, Sacrifice Sartha's Studies: Double your life total.
As her mentor grew jealous of her skills, Sartha sought others who would teach her.
  • Villains: The Musical
Saturated Dunes

Saturated Dunes

Land - Island Desert
({T}: Add {U}.)
As Saturated Dunes enters, you may pay 1 life. If you don't, Saturated Dunes enters tapped.
Satyr Instigator

Satyr Instigator {3}{R}

Enchantment Creature - Satyr Shaman
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.)
[Lore I-II] Create a 1/1 red Satyr creature token with “This creature can't block.”
[Lore III] Creatures you control get +1/+0 until end of turn.
3/4
  • Theros Triumphant
Savage Battlemage

Savage Battlemage {1}{R}

Creature - Human Shaman
{3}{B}: You mill two cards. Each opponent loses 2 life.
{1}{G}: You may put a land card from your hand or graveyard onto the battlefield tapped.
“I am the flames that will devour the weak.”
2/1
  • Alara
Savage Lands

Savage Lands

Land
Savage Lands enters tapped.
{T}: Add {B}, {R}, or {G}.
Jund, realm of unbridled cataclysm, scorched by vicious hellkites.
  • Alara
Savage Savant

Savage Savant {2}{G}{G}

Creature - Human
When Savage Savant enters, create a 4/4 green Beast creature token.
“The borders of these realms are too constraining. Magnificent beasts like this were meant to roam free.”
1/1
  • Surging Tide
Savagery Evergrowing

Savagery Evergrowing {5}{G}

Enchantment
When Savagery Evergrowing enters, create two 3/2 green Horror creature tokens.
Whenever a Horror you control dies, put a +1/+1 counter on each Horror you control.
“We'll take this world by storm.”
—Sesilius of Wicked Ways
  • Animus Vox
Savannah Huntsman

Savannah Huntsman {3}{R}{G}

Creature - Cat Warrior
When Savannah Huntsman enters, it deals X damage to target creature or planeswalker, where X is the number of counters among permanents you control.
5/3
  • Kahembo: Olde Dawn
Savant of Cables

Savant of Cables {3}{R}

Creature - Human Artificer
Whenever you cast a spell, if mana from an artifact was spent to cast it, exile the top card of your library. You may play that card until you exile another card with Savant of Cables.
“We can pretend to hate them, but our lives are still reliant on machines. All we do is bleed.”
3/3
  • Animus Vox
Savrios' Cohort

Savrios' Cohort {1}{R}

Creature - Human Wizard
Prowess
Whenever you cast a noncreature spell, you may choose target permanent with one or more time counters on it, then put a time counter on it or remove a time counter from it.
2/1
  • Aftermath
Scabrous Automaton

Scabrous Automaton {3}

Artifact Creature - Construct
When Scabrous Automaton dies, draw a card, then add {C}{C}. Until end of turn, you don't lose this mana as steps and phases end.
“What is it? Who knows. But I do know I'll miss it when it's gone.”
—Menna Al-Mejjat
2/2
  • Al Tabaq
Scalawag Swagger

Scalawag Swagger {3}{W}{B}

Enchantment
As long as you control exactly two creatures, those creatures get +2/+1 and have lifelink.
“The Wards see us as impulsive and chaotic. They don't understand that piracy is an art, requiring years of practice to perfect.”
—Atworth Wingate
  • Dark Seas of Shiryen
Scale Factor

Scale Factor {G}

Instant
Glitch {2} (Remove one [restriction] for each time you pay the glitch cost.)
Target creature gets +3/+3 until end of turn [if it has trample]. Then put a trample counter on that creature.
  • Arkadai
Scaled Devestator

Scaled Devestator {3}{R}{R}

Creature - Lizard Warrior
{3}{G}: Scaled Devestator gets +1/+1 and gains trample until end of turn.
“They always look bigger up close. Smell worse too.”
5/2
  • Ophorio
Scaleshredder

Scaleshredder {5}{R}

Creature - Lizard Shaman
When Scaleshredder enters, you may have it consume. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. (To consume, sacrifice another creature or exile a creature card from your graveyard.)
5/4
  • Alara
Scarcrawler

Scarcrawler {1}{B}

Artifact Creature - Mutant
Advance {1}{B} (Cast this for {1}{B} to advance it as it enters. {1}{B}: Advance this as a sorcery.)
Whenever Scarcrawler advances, you lose life equal to its power, then put a +1/+1 counter on it.
2/2
  • Karina's Explorations
Scarhide, Arsenal Crafter

Scarhide, Arsenal Crafter {W/B}{R}

Legendary Creature - Orc Warrior
Whenever Scarhide, Arsenal Crafter attacks, create a token that's a copy of an Equipment attached to Scarhide and attach the token to Scarhide. When you can't, arm it. (Create a colorless Equipment artifact token with “Equipped creature gets +1/+0” and equip {2}, then attach it to that creature.)
“I am the plated fangs of the Ironpact.”
2/3
  • Seasons of War
Scarlands Singularity

Scarlands Singularity {W}

Enchantment Creature - Demigod
Prowess
When Scarlands Singularity enters, each player conjures a card named Data-Point into their hand. (It's a sorcery that costs {2} with “Draw a card.”)
Through the Clearance CySec ousted Nox and their pantheon. What remains of divinity was delegated to the ruins beyond Dusk City.
1/1
Related card: Data-Point
  • Beyond the Blackwall
Scatter What Remains

Scatter What Remains {3}{U}{B}

Sorcery
Put target creature on top of its owner's library. All other creatures that player controls get -2/-2 until end of turn.
“Impressive enough for you?”
—Eliza of the Keep, to Indra, nullmage of Vectis
  • Alara
Scavengermobile

Scavengermobile {1}

Artifact - Vehicle
Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Vehicle becomes an artifact creature until end of turn.)
Whenever Scavengermobile deals combat damage to a player, choose land or nonland, then rediscover a card of that kind. (Look at the top card of your library. You may reveal it and put it into your hand if it's a card of the chosen type. Otherwise, put it back or into your graveyard.)
2/2
  • Lovi Awoken
Scene of Nativity

Scene of Nativity {3}{U}{U}

Sorcery
Draw three cards, then manifest a card from your hand. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)