14928 cards found
Shroud of Hinasa

Shroud of Hinasa {1}{U}

Instant - Inscription
Return target nonland permanent to its owner's hand.
Inscribed creature gets +1/+1 and has flying.
Inscribe {3}{U} ({3}{U}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
Shrouded Cackler

Shrouded Cackler {B}

Creature - Human Rogue
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Shrouded Cackler can't block.
1/2
  • A Tourney at Whiterun
Shu Qin, Imperial Storyteller

Shu Qin, Imperial Storyteller {U/B}{W}

Legendary Creature - Bird Wizard
Shu Qin enters with your choice of a flying or +1/+1 counter on him.
At the beginning of your upkeep, choose a creature in Shu Qin's pack. He gains that creature's abilities until end of turn. (Two or more creatures you control with equal power are in a pack.)
1/2
  • Panxiou
Sibling of All Elements
Daughter of Tempests

Sibling of All Elements

Creature - Merfolk Chimera
(Color indicator: Sibling of All Elements is blue)
Vigilance
Whenever Sibling of All Elements attacks, it gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, indestructible, lifelink, menace, and trample.
4/4
Card has other part: Daughter of Tempests
  • The Empty Throne of Feanav
Sift Through False Leads

Sift Through False Leads {U}

Enchantment
When Sift Through False Leads enters, exile the top five cards of your library, then investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
{2}, Sacrifice a Clue: Put a card exiled with Sift Through False Leads into your hand.
  • The Unraveling
Sigil Slinger

Sigil Slinger {3}{U}

Creature - Dwarf Wizard
Prowess
{T}: Catalyze, then catalyze again. Activate only if Sigil Slinger's power is 5 or greater. (The next spell you cast this turn costs {2} less to cast.)
2/3
  • Oirohpo
Sigil of the Many

Sigil of the Many {W}

Enchantment
Creature tokens you control get +1/+0.
“Every baker's child, every gardener, every stoic priest. The weight of their names presses on me more than my sigils, and it is for them that I fight on.”
—Rafiq of the Many
  • Alara
Sigil of the Skyward Eye

Sigil of the Skyward Eye {2}

Artifact - Equipment
Equipped creature has “{T}: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.”
Equip {2}
“Of course it's genuine.”
—Gwafa Hazid, profiteer
  • Alara
Sigiled Starfish

Sigiled Starfish {1}{U}

Creature - Starfish
{T}: Scry 1.
“Is this as far down as it goes?”
“No, this is a starfish.”
“...I wasn't talking to you, Dave.”
0/3
  • Elmare: Into the Abyss
Silence Dissent

Silence Dissent {B}

Enchantment
When Silence Dissent enters, each player exiles a card from their hand at random until Silence Dissent leaves the battlefield.
{1}{W}: Exile Silence Dissent. Return it to the battlefield under your control at the beginning of your next end step.
  • Plagues of Fretport
Silencing Curse

Silencing Curse {1}{U}

Instant
Mill three cards, then counter target spell unless its controller pays {X}, where X is the greatest mana value among cards milled this way.
  • Khaliz-Dorahn
Silent Credits

Silent Credits {1}{W}

Instant
You gain hexproof until end of turn.
Prevent all damage that would be dealt to you this turn.
Some acts speak for themselves.
  • The Stage Presents: The Neverending Act
Silent Doom

Silent Doom {2}{B}

Creature - Horror
Silent Doom enters tapped.
You may cast Silent Doom from your graveyard as long as you sacrificed a permanent this turn.
Cycling {B} ({B}, Discard this card: Draw a card.)
3/2
  • Elmare: Into the Abyss
Silent Griffin

Silent Griffin {1}{W}{U}

Creature - Griffin
Flying
When Silent Griffin enters, draw three cards, then put two cards from your hand on top of your library.
2/3
  • Descent from the Highlands
Silent Hunt

Silent Hunt {2}{B}

Sorcery
Silent Hunt deals 3 damage to target creature and you gain 3 life.
Forebode. (Create a tapped colorless Omen artifact token with “{T}, Discard a card, Sacrifice this artifact: Draw a card.”)
  • Dark Seas of Shiryen
Silent Murmurs

Silent Murmurs {3}{U}

Sorcery
Target opponent exiles cards from the top of their library until X land cards are exiled, where X is the number of land cards in your graveyard.
Oshiruko agents are adept at pulling secrets out of thin air.
  • Tales of Old Jidai
Silent Musing

Silent Musing {U}

Instant
Return target creature to its owner's hand. If you controlled that creature, draw a card.
The mountain springs offer a unique magic—the ability to forget the body and dissolve into your memories.
  • Descent from the Highlands
Silent Reaver
Bereaved Aristocrat

Silent Reaver

Creature - Spirit
(Color indicator: Silent Reaver is white and blue)
Prevent all combat damage that would be dealt to Silent Reaver.
Prevent all combat damage Silent Reaver would deal to creatures.
...yet she still felt the pain. She wept, until her tears were no more.
3/2
Card has other part: Bereaved Aristocrat
  • Feanav: The Apothecary's Progress
Silent Ridge

Silent Ridge

Land - Desert
Silent Ridge enters tapped.
{T}: Add {B}.
Desertcycling {1}{B} ({1}{B}, Discard this card: Search your library for a Desert card, reveal it, and put it into your hand, then shuffle.)
  • Over the Horizon
Silent Suppression

Silent Suppression {2}{W}

Enchantment
Non-Avatar creatures can't attack you or planeswalkers you control unless their controller pays {2} for each of those creatures.
“The Kingdom of Valimir has persisted ten thousand years by suppressing innovation of any kind. And you call me the tyrant?”
—Zarad, the Final Adversary
  • Arkadai
Silent Wanderer

Silent Wanderer {0}

Creature - Spirit Samurai
1/1
Silent Wayfarer

Silent Wayfarer {2}{U}

Creature - Human Wizard
Flash
You may cast cryptic spells as though they had flash. (Artifacts, enchantments, and modal spells are cryptic.)
They had traveled to Conto Sika in search of answers. They came away from it with the knowledge of generations.
3/2
  • Riddles of Revio
Silkweaver Matron

Silkweaver Matron {1}{W}

Creature - Human Aurashaper
When Silkweaver Matron enters, create a white Aura enchantment token named Spinning Silk attached to target creature. The token has enchant creature and “Whenever enchanted creature attacks, tap target creature defending player controls.”
{1}{W}: Untap target enchanted creature.
1/3
Silt Lurker

Silt Lurker {1}{G}

Creature - Merfolk Horror Scout
Whenever Silt Lurker deals combat damage to a player, mill three cards, then draw a card if seven or more cards are in your graveyard.
Cycling {G} ({G}, Discard this card: Draw a card.)
3/2
  • Elmare: Into the Abyss
Siltbottom Conductor

Siltbottom Conductor {1}{U}

Creature - Whale Wizard
{T}: Untap another target nonland permanent. Activate only as a sorcery.
2/1
Card has other part: Encore!
  • Adventurers of Onora