14930 cards found
Paomar Greatheart

Paomar Greatheart {2}{G}

Creature - Bear Warrior
Whenever Paomar Greatheart attacks, put a trample counter on target attacking creature in its pack. (Two or more creatures you control with equal power are in a pack.)
4/2
  • Panxiou
Rampaging Ambusher

Rampaging Ambusher {3}{G}

Creature - Beast
Flash
Voracious 2 (As this enters, you may sacrifice up to two artifacts and/or creatures. This creature enters with that many +1/+1 counters on it.)
Prey are skilled, but predators are lucky.
4/2
  • End of Wollensie
Remarkable Hunter

Remarkable Hunter {3}{G}

Creature - Crocodile
Remarkable Hunter must be blocked if able.
“It seems to use its horns to distract its prey, to catch it before it runs.”
—Cypress
4/2
  • Eralou
Sage of Circular Motion

Sage of Circular Motion {2}{G}

Creature - Ox Monk
Whenever a creature in Sage of Circular Motion's pack becomes the target of a spell, draw a card. (Two or more creatures you control with equal power are in a pack.)
“Sometimes a step forward, sometimes two steps back. But never idle.”
4/2
  • Panxiou
Vinecreeper

Vinecreeper {2}{G}

Creature - Elemental
They are born from torn roots and pods, and are living proof that Medranos always finds a way for life to keep spreading.
4/2
  • K15 Core Set
Weaver of Ifram

Weaver of Ifram {4}{G}

Creature - Spider
Reach
Erratic (When this creature dies, reveal the top four cards of your library. Put a creature card that costs less than this revealed this way onto the battlefield and the rest on the bottom of your library in any order.)
“It's supposed to look like a mess, planeswalker.”
—Kilik, acolyte of Ifram
4/2
  • Mious
Harvester of Secrets

Harvester of Secrets {4}{U}{B}

Creature - Zombie Horror
Whenever Harvester of Secrets or another creature enters from your graveyard, you may draw a card.
Unearth {2}{U}{B} ({2}{U}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.)
4/2
  • Khaliz-Dorahn
Fang of Andazir

Fang of Andazir {2}{B}{R}

Creature - Azra Advisor
When Fang of Andazir enters, each player sacrifices a permanent.
Whenever you sacrifice a creature for the first time each turn, create a 1/1 red Dog creature token.
4/2
  • Alkabah
Heretical Soulshifter

Heretical Soulshifter {1}{B}{R}

Creature - Human Shaman
{B}{R}, {T}, Sacrifice Heretical Soulshifter: Return target creature card from your graveyard to the battlefield. It gains haste until end of turn. Activate only as a sorcery.
“The weakness of my body is temporary, as my soul is strong.”
4/2
  • End of Wollensie
Edgar, Divine Regent
Immortal Herald

Edgar, Divine Regent {1}{G/W}{G/W}

Legendary Creature - Human Noble
If a spell or ability an opponent controls causes you to discard Edgar, put it onto the battlefield instead of putting it into your graveyard.
Unveil {4}{G}{W} ({4}{G}{W}: Transform this. Unveil only as a sorcery.)
4/2
Card has other part: Immortal Herald
  • Feanav: The Apothecary's Progress
Loxodon Battlepriest

Loxodon Battlepriest {3}{G}{W}

Creature - Elephant Cleric
Motivate 2 (When this creature enters, you may motivate target creature with less power than this by putting two +1/+1 counters on it.)
Whenever a creature you control becomes motivated, you gain 2 life.
4/2
  • Tides of War
Inexorable Explorer

Inexorable Explorer {2}{W}{B}

Creature - Spirit
{W}{B}, Shuffle Inexorable Explorer into your library: Return target creature card from your graveyard to the battlefield.
{W}{B}, Sacrifice a creature: Return Inexorable Explorer from your graveyard to the battlefield tapped.
“I can't slow down, I can't hold back, until I close my eyes for good.”
4/2
  • Animus Vox
Long Lost Cause

Long Lost Cause {3}{W}{B}

Creature - Zombie Pilot
When Long Lost Cause enters, each opponent exiles a card from their hand or a creature they control.
The broken, the beaten, and the damned have given up on waiting for their savior.
4/2
  • Animus Vox
Twinning Psionic

Twinning Psionic {2}{U}{R}

Creature - Beast
Hexproof
Whenever Twinning Psionic harnesses an instant or sorcery spell, you may copy that spell. If you do, you may choose new targets for the copy.
The humans of Chikyu like to think themselves the smartest of the plane. It likes them to think that too.
4/2
  • Monsters of Chikyu
Heedless Lovers

Heedless Lovers {2}{B/G}{B/G}

Creature - Human Citizen
When Heedless Lovers enters, you may return target Citizen card from your graveyard to your hand.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
4/2
  • Plagues of Fretport
Quillback of Gloomhollow

Quillback of Gloomhollow {3}{B}{G}

Legendary Creature - Boar Shaman
When Quillback dies, you may shuffle him into his owner's library. If you do, return up to one target Shaman creature card and up to one target non-Shaman creature card from your graveyard to your hand.
4/2
  • Adventurers of Onora
Outland Alchemist

Outland Alchemist {2}{G/U}

Creature - Human Rogue
Flash
When Outland Alchemist enters, return another permanent you control to its owner's hand.
“Surely you haven't traveled this far for mere healing potions. Perhaps a vial of amnesia? Or a stone-eating elixir?”
4/2
  • The Unraveling
Manic River-Fishers

Manic River-Fishers {2}{U/B}{R}

Creature - Hyena Warrior Scout
Menace, haste
Whenever Manic River-Fishers attacks, you may search defending player's library for an instant or sorcery card that shares a name with a card in their graveyard and cast it without paying its mana cost. That player shuffles.
4/2
  • Kahembo: Olde Dawn
Lysander Jal, Ex-Explorer

Lysander Jal, Ex-Explorer {1}{W}{B}{G}

Legendary Creature - Zombie Cleric
When Lysander Jal enters, create a token that's a copy of another target noncreature permanent you control.
Whenever you cast a spell from your graveyard, return target permanent card from your graveyard to your hand.
He died knowing no one would save him. He rose knowing he'd be alright.
4/2
  • Animus Vox
Steel Swarmer

Steel Swarmer {5}

Artifact Creature - Insect
Flying
“Pff, it's just a bunch of tiny insects. What could possibly go wrong?”
—Telam, last words
4/2
  • Zero
Witch's Abode

Witch's Abode {3}

Artifact - Vehicle
Menace
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
4/2
  • Harvest Festival
Antigravity Agent

Antigravity Agent {4}{W}

Creature - Human Warrior
Flying, vigilance
Augmented — When Antigravity Agent enters, if you've spent {W}{U}{R}{B}{G} to cast spells this turn, distribute a flying counter and a vigilance counter among one or two creatures you control.
Mankind, like starships, was meant to fly.
4/3
  • Animus Vox
Celestial Principality

Celestial Principality {3}{W}

Creature - Angel
Reach
As Celestial Principality enters, choose a number.
Noncreature spells with mana value equal to the chosen number can't be cast.
4/3
  • Feanav: The Apothecary's Progress
Daybreak Justicar

Daybreak Justicar {4}{W}{W}

Creature - Angel
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a creature you don't control blocks, it gets -1/-0 until end of turn.
4/3
  • Zero
Garrison Steward

Garrison Steward {2}{W}{W}

Creature - Human Knight
Vigilance
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Whenever an opponent attacks you, create a tapped 1/1 white Soldier creature token with melee. Exile that token at the beginning of your next end step.
4/3
  • Seasons of War