2557 cards found
Ghim's Demise

Ghim's Demise {1}{B}{B}

Instant
Destroy target creature or planeswalker. If a planeswalker is destroyed this way, search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
Ghim was satisfied, knowing his king's bidding was done and the end was nigh.
  • End of Wollensie
Ghostly Hounds

Ghostly Hounds {2}{U}{U}

Enchantment Creature - Dog Spirit
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Whenever Ghostly Hounds mentors a creature, that creature can't be blocked this turn.
3/3
  • Riddles of Revio
Gilded Champion

Gilded Champion {2}{W}{W}

Creature - Human Noble Soldier
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
When Gilded Champion becomes renowned, you may search your library for an Equipment or Aura card, reveal it, put it into your hand, then shuffle.
3/3
  • A Tourney at Whiterun
Giradrus, Ashen Master

Giradrus, Ashen Master {5}{R}{R}{R}

Legendary Creature - Dragon
Flying
Whenever Giradrus enters or attacks, look at the top eight cards of your library. You may put a Dragon card from among them onto the battlefield. If Giradrus is attacking, that Dragon enters tapped and attacking. Put the rest on the bottom of your library in any order.
8/8
  • Dark Seas of Shiryen
Glaistig of Wild Hunts

Glaistig of Wild Hunts {5}{G}{G}

Creature - Faerie Noble
Reach, trample
Deploy 6 (As this enters, you may tap any number of other creatures you control with total power 6 or more.)
When Glaistig of Wild Hunts enters, if it was cast and deployed, untap all lands you control.
7/7
  • The Empty Throne of Feanav
Glamorous Festivities

Glamorous Festivities {3}{W}{W}

Enchantment
When Glamorous Festivities enters or at the beginning of your upkeep, you may put two +1/+1 counters on each creature you control. If you do, each opponent may put a +1/+1 counter on each creature they control.
  • Eralou
Gleamhorn Elk

Gleamhorn Elk {1}{W}{W}

Creature - Elk
{2}{W}, Sacrifice Gleamhorn Elk: Destroy target artifact or enchantment.
Little impresses the gleamhorn.
3/2
  • Ophorio
Gleaming Dream

Gleaming Dream {1}{U}{U}

Creature - Reflection
Flying
Reflections, being made of light, never truly die, but rather fade away into little more than memories.
2/2
  • Oirohpo
Glimpse of Beyond

Glimpse of Beyond {1}{U}{U}

Instant
Draw three cards. Discard your hand at the beginning of the next end step.
The piece of your mind is a small price to pay compared to your peace of mind.
  • Novea
Glintfeather Mystic

Glintfeather Mystic {2}{U}{U}

Creature - Bird Wizard
Flying (This creature can't be blocked except by creatures with flying or reach.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
3/2
Glittering Narwhal

Glittering Narwhal {1}{W}{W}

Enchantment Creature - Whale
Vigilance
Whenever Glittering Narwhal is dealt damage, create a Treasure token. (It's an artifact with “{T}, Sacrifice this permanent: Add one mana of any color.”)
3/4
  • Elmare: Into the Abyss
Glittering Seeker

Glittering Seeker {2}{G}{G}

Creature - Bird Reflection
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
As you reveal a creature card, you may exile it. If you do, you may play that card as long as it is exiled and that spell can't be countered by spells or abilities.
2/3
  • Ophorio
Gloamrazer Hydra

Gloamrazer Hydra {3}{G}{G}

Creature - Hydra
Trample
Gloamrazer Hydra enters with four +1/+1 counters on it.
Whenever a nontoken creature you control dies, if it was embattled, create an X/X green Hydra creature token, where X is that creature's power. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
0/0
  • Seasons of War
Gloomtide Whelk

Gloomtide Whelk {5}{B}{B}

Creature - Shrimp Horror
Pressure {2}{B}{B} (You may cast this spell for its pressure cost if seven or more cards are in your graveyard.)
When Gloomtide Whelk enters, all other creatures get -4/-4 until end of turn.
4/4
  • Elmare: Into the Abyss
Glorious Herald

Glorious Herald {5}{R}{R}

Creature - Dragon
Flying
{3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only any time you could cast a sorcery.
5/5
  • Feanav: The Apothecary's Progress
Glowfrill Eel

Glowfrill Eel {5}{B}{B}

Enchantment Creature - Fish
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Cycling {B} ({B}, Discard this card: Draw a card.)
Their appearance near Coralight territory is an uncomfortable reminder that not all of Elmare's fauna is docile.
5/5
Gluttonous Empath

Gluttonous Empath {5}{U}{U}

Creature - Elemental Horror
When Gluttonous Empath enters, gain control of target nonland permanent for as long as you control Gluttonous Empath.
It wants everything: envy, malice, and everlasting attention.
3/3
  • Animus Vox
Glymna Blackrune

Glymna Blackrune {1}{B}{B}

Legendary Creature - Human Wizard
When Glymna Blackrune enters, exile target player's graveyard.
During each of your turns, you may cast a creature card exiled with Glymna Blackrune.
“I love the smell of grave dirt and ichor in the morning.”
2/2
  • Storytime
Gobble Up

Gobble Up {3}{B}{B}

Instant
Pressure {1}{B} (You may cast this spell for its pressure cost if seven or more cards are in your graveyard.)
Destroy target creature.
The food chain is only as strong as its strongest link.
  • Elmare: Into the Abyss
Godwatcher

Godwatcher {2}{U}{U}

Creature - Human Shaman
When Godwatcher enters, search any player's library for a creature card, exile it, then they shuffle their library.
When Godwatcher dies, put the exiled card onto the battlefield under your control.
1/4
Gold Retriever

Gold Retriever {4}{R}{R}

Creature - Dragon Hound
This spell costs {1} less to cast for each permanent you control that's a Dragon or a Hound.
Flying, haste
Whenever Gold Retriever attacks, abound. (You may cast a nonland card that costs less than this from your hand without paying its mana cost.)
“Dragons and dogs aren't so different. They both need love, exercise, and regular scratches behind the ears.”
—Flynn Skara
4/4
Golden Age

Golden Age {2}{U}{U}

Enchantment
At the beginning of your upkeep, create a Treasure token. Then if you control fifteen or more artifacts, creatures, and/or enchantments, you win the game. (Treasure tokens are artifacts with “{T}, Sacrifice this artifact: Add one mana of any color.”)
  • Scriptures of Urshad
Goldhill Guardian

Goldhill Guardian {2}{W}{W}

Creature - Human Soldier
When Goldhill Guardian enters, choose a creature type.
Goldhill Guardian has protection from creatures of the chosen type. (It can't be blocked, targeted or dealt damage by creatures of the chosen type.)
3/4
  • Zero
Gorbes Index

Gorbes Index {2}{U}{U}

Enchantment
At the beginning of your end step, you may exile an instant or sorcery card from your graveyard. If you do, search your library for an instant or sorcery card with mana value equal to 1 plus the exiled card's mana value, reveal it, put it into your hand, then shuffle.
“Indexing the infinite is a daunting task indeed.”
—Azamir, “Gorbes, The Infinite Library”
  • Storytime
Gorganith, Ruin Maw

Gorganith, Ruin Maw {4}{G}{G}

Legendary Creature - Hydra
Reach, trample
Improve {1}{B/G} ({1}{B/G}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
Whenever one or more +1/+1 counters are put on Gorganith, Ruin Maw, you may search your library and/or graveyard for a creature card with mana value equal to or less than the number of +1/+1 counters on Gorganith and put it onto the battlefield. If you search your library this way, shuffle.
6/6