14930 cards found
Ophorio Scavenger

Ophorio Scavenger {1}{G}

Creature - Elf Rogue
When Ophorio Scavenger enters, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
Ophorio Scavenger gets +1/+1 as long as you control three or more artifacts.
1/2
  • Over the Horizon
Ophorion Refugee

Ophorion Refugee {G}

Creature - Elf Druid
{T}: Add {G}. If you control an attacking creature, add one mana of any color instead.
0/1
Opportunistic Beast

Opportunistic Beast {2}{B}

Creature - Beast
Voracious 2 (As this enters, you may sacrifice up to two artifacts and/or creatures. This creature enters with that many +1/+1 counters on it.)
When Opportunistic Beast enters, destroy up to one target creature that was dealt damage this turn.
3/3
  • End of Wollensie
Opportunistic Raiders

Opportunistic Raiders {2}{B/R}{B/R}

Creature - Human Rogue
Bleed {1}{B/R} (You may cast this spell for its bleed cost if an opponent has lost life this turn.)
Haste
When Opportunistic Raiders enters, if it's your main phase, after this phase, there is an additional combat phase followed by an additional main phase.
3/3
  • A Tourney at Whiterun
Oppress the Weak

Oppress the Weak {U}{B}

Instant
Target creature gets -4/-4 until end of turn.
Civilized — Draw a card if you control an artifact, a creature, and an enchantment.
Oppressive Rays

Oppressive Rays {W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block unless its controller pays {3}.
Activated abilities of enchanted creature cost {3} more to activate.
Staring down the Lotus and merely being blinded would be a mercy.
  • Novea
Oppressive Tithes

Oppressive Tithes {3}{W}{W}

Enchantment
Creatures can't attack you unless their controller pays {3} for each of those creatures.
While many temples practice kindness and charity, some house more golden coins than golden hearts.
  • Mious
Opt

Opt {U}

Instant
Scry 1.
Draw a card.
In every moment, there is time for reflection.
Opulent Ankulim

Opulent Ankulim {2}{U}

Creature - Elemental
Whenever you cast your first instant or sorcery spell each turn, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
Ankulim spawning grounds make bad sites for treasure vaults.
2/3
  • Scriptures of Urshad
Opulent Proprietor

Opulent Proprietor {2}{W}

Creature - Human Citizen
When Opulent Proprietor enters, you may search your library and/or graveyard for an Aura, Aurashaper, Equipment, or Vehicle card, reveal it, and put it into your hand. If you search your library this way, shuffle.
1/1
  • Worlds Away
Opulent Reprise

Opulent Reprise {U}{R}

Sorcery
Draw three cards, then discard two cards.
While critically panned, director Halem's rendition of The Girl Who Still Wouldn't Die earned him wealth galore — and a cult following.
  • The Stage Presents: The Neverending Act
Oracle Crab

Oracle Crab {U}

Creature - Crab
When Oracle Crab enters, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Their shells contain the secrets of fate itself.
0/3
  • Zero
Oracle of Edicts

Oracle of Edicts {1}{U}

Creature - Human Wizard
When Oracle of Edicts enters, adjudicate. (Create a white Aura enchantment token with enchant creature and “Sacrifice this token: Untap enchanted creature” attached to target creature.)
Whenever an Aura you control enters, scry 1.
1/3
Oracle of Flames

Oracle of Flames {1}{R}

Creature - Human Wizard
Whenever Oracle of Flames becomes tapped, up to one target creature you control gets +2/-2 until end of turn.
“Ask yourself my lord, will you strive for greatness, or be snuffed out?”
1/3
  • Villains: The Musical
Oracle of Tides

Oracle of Tides {G}{U}

Creature - Merfolk Wizard
Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Oracle of Tides.
“We hide in plain sight, slowly gathering our strength until we release it in one mighty blow.”
—Allagras, Sovereign of the Tides
1/1
  • Tides of War
Oracle's Disciple

Oracle's Disciple {U/R}{U/R}

Creature - Human Wizard Knight
Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.
“A most cryptic puzzle, to be sure. I can't crack the cipher for you, but I think I know someone who can.”
2/2
Oracle's Omission

Oracle's Omission {U}

Instant
Search your library for up to six cards and exile them face down. Shuffle, then draw a card.
“Did the sphinxes betray us, or were they blinded by a greater force?”
  • The Unraveling
Oracle's Ploy

Oracle's Ploy {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -3/-3.
When enchanted creature dies, its controller may scry 1.
A master fortune teller knows when you should tell someone's fortune, and when you should create someone's fortune.
  • Eralou
Oracle's Vision

Oracle's Vision {U/B}

Sorcery
Each player mills three cards.
Draw a card.
“I see a many-faced darkness on the horizon. A weeping tree, encroached by flames. Three stars, and one is lying.”
Orb of Undoing

Orb of Undoing {3}

Artifact
Whenever another nonland permanent you control enters, return that permanent to its owner's hand at the beginning of the next end step.
  • The Unraveling
Orchard Botanist

Orchard Botanist {1}{G}

Creature - Dryad
Whenever you sacrifice an Idol, put a +1/+1 counter on Orchard Botanist.
“All crafted by men are desecrations of nature. It brings me the greatest joy to see the unnatural smashed to bits.”
2/2
  • Goliaths of Nangjiao
Orchid Suit

Orchid Suit {B}

Artifact Creature - Droid Rebel
Ward—Pay 2 life.
When Orchid Suit enters, target opponent reveals their hand, then exiles a nonland card of their choice from it until Orchid Suit leaves the battlefield.
“Take heart, young petal, for you too are welcome to the Flower Father.”
1/1
  • Beyond the Blackwall
Ordeal of Kaneh

Ordeal of Kaneh {4}{B}

Sorcery
Target creature gets -5/-5 until end of turn.
Judge up to one target creature you control. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
“Order. Chaos. Both are tools to control. Both are meaningless to victory.”
—Omid, the Undefeated
  • Alkabah
Order Module

Order Module {2}{W}{W}

Enchantment - Module
(Activate each submodule once as a sorcery. When this enters, activate one submodule for free.)
{W}{W}{W}: Purpose
Create three 1/1 white Spirit creature tokens with flying.
{W}{W}{W}: Justice
Exile target nonland permanent you don't control until Order Module leaves the battlefield.
{W}{W}{W}: Unity
Order Module gains “Creatures you control get +1/+1.”
  • Beyond the Blackwall
Order's Anointer

Order's Anointer {2}{W}

Creature - Human Cleric
Identity — When Order's Anointer enters, if you control at least two other creatures that share a creature type with it, creatures you control get +1/+1 until end of turn.
“Take this blessing with you, and remember you're fighting for the right cause.”
2/3
  • Khaliz-Dorahn