15897 cards found
Sedraxis Trepanator

Sedraxis Trepanator {B}

Creature - Zombie Mutant Warrior
{T}, Sacrifice a creature: Target player discards a card and loses 1 life. Activate only as a sorcery.
In the skullpits of Sedraxis, “see what you think” takes on a more literal approach.
1/2
Otherworldly Swamp

Otherworldly Swamp

Land - Swamp
({T}: Add {B}.)
Wanderlust — Otherworldly Swamp enters tapped unless you control four or more other differently named lands.
{1}, {T}: Add one mana of any color.
A sign was painted, said “Private Property”...
Mechanized Ideal

Mechanized Ideal {3}

Artifact Creature - Construct
Mechanized Ideal gets +X/+Y, where X is the highest base power among other creatures you control and Y is the highest base toughness among other creatures you control.
1/1
  • Carpe Arcanum
Masqued Cleansers

Masqued Cleansers {2}{B}

Creature - Cat Cleric
Whenever one or more cards are put into exile from anywhere, target opponent loses 1 life.
Whenever one or more creatures you control deal combat damage to a player, you may pay 2 life. If you do, purge. (Exile two cards that share a type from graveyards. If you do, draw a card.)
2/1
  • Mious
Damnation of Gluttons

Damnation of Gluttons {W}{B}

Sorcery
Trial 4 (As you cast this spell, an opponent of your choice may pay 4 life. If they don't, they fail the trial.)
Target player sacrifices two noncreature permanents if they failed the trial.
“You don't really need all that.”
  • Mious
Prying Inquiry

Prying Inquiry {1}{B}

Sorcery
Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 1 life.
Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
Flensing Tormentor
Flamebearer's Domain

Flensing Tormentor {1}{R}

Creature - Horror
Menace
Whenever an opponent activates an ability that isn't a mana ability, Flensing Tormentor deals 1 damage to that player.
2/2
Card has other part: Flamebearer's Domain
  • Toll Midnight
Embark

Embark {G}

Sorcery - Adventure
Scry 2. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Paw Valley Pathfinder
  • Adventurers of Onora
Seabreen Protector

Seabreen Protector {1}{U}

Creature - Merfolk Soldier
“We fight to protect the true Seabreen, an unsullied paradise untainted by ambition and greed.”
1/3
  • Zero
Shedding of the Coils

Shedding of the Coils {B}{G}

Sorcery
Target creature you control deals damage equal to its power to target creature you don't control.
Whenever a creature you control with deathtouch deals damage to an opponent, you may sacrifice that creature. If you do, return Shedding of the Coils from your graveyard to your hand.
  • Arkadai
Aqueous Treader

Aqueous Treader {2}{U}

Creature - Elemental
{U}: Aqueous Treader gets +1/-1 until end of turn.
{U}: Aqueous Treader gets -1/+1 until end of turn.
An elemental is only as stable as the mind that controls it.
2/2
  • K15 Core Set
Lotus Debutante

Lotus Debutante {2}{U}

Creature - Human Noble
When Lotus Debutante enters, create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
{3}{U}: Draw a card.
Only the most successful knights can offer a woman a complete lotus gown.
1/3
  • Eralou
Hesitant Vanguard
Luminous Vanguard

Hesitant Vanguard {2}{R}

Creature - Human Soldier
Whenever you cast a spell that's white, blue, black, or green, put a +1/+1 counter on Hesitant Vanguard.
Surpass {5}{R} ({5}{R}: Transform this creature. This costs {1} less to activate for each counter on it. Activate only as a sorcery.)
2/2
Card has other part: Luminous Vanguard
  • Alkabah: The Rise of Soli
Alratha, Pearl of the Sand Sea

Alratha, Pearl of the Sand Sea

Land - Desert
As Alratha, Pearl of the Sand Sea enters, you may have an opponent investigate. If you don't, it enters tapped.
{T}: Add {U}.
{1}{U}, {T}: Investigate.
Berylscale Alaj

Berylscale Alaj {W/U}{B}{G}

Legendary Creature - Lizard Rogue
At the beginning of your upkeep, mill a card.
Whenever a creature card is put into your graveyard from anywhere, if that card has flying, you may put a flying counter on Berylscale Alaj. Repeat this process for first strike, double strike, deathtouch, hexproof, lifelink, menace, reach, trample, and vigilance.
4/4
  • Kahembo: Olde Dawn
Rhudai Overseer

Rhudai Overseer {1}{U}

Creature - Snake Advisor
When Rhudai Overseer enters, look at the top four cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
1/3
  • Scriptures of Urshad
Mystical Dowsing

Mystical Dowsing {3}{U}

Sorcery
Each player mills three cards. For each instant and/or sorcery card milled this way, draw a card.
“Many attempt to tell the future. I find it hard enough to divine the present.”
  • Surging Tide
Pilfered Process

Pilfered Process {2}{U}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Target opponent mills three cards.
III — You may cast target nonland card from a graveyard this turn and you may spend blue mana as though it were mana of any color to cast it.
His own endeavors changing naught, he turned to what his betters thought.
  • Villains: The Musical
Rush of Adrenaline

Rush of Adrenaline {R}

Instant
Target creature gets +2/+1 and gains trample until end of turn.
“What do you truly fear?” Asked Asil. “The fall, or what awaits you below?”
“Both,” replied Mujah, and he leapt.
  • Al Tabaq
Insightful Blow

Insightful Blow {W}{W}

Instant
Insightful Blow deals 3 damage to target attacking or blocking creature. Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
The mutant's ichor blood arced across the air, and Rheila froze; he'd seen it before.
  • Kaleidoscope
Harvest Flesh

Harvest Flesh {4}{R}{R}

Instant
Cast this spell only during your turn and only during the declare attackers step or with its acquiesce ability.
Untap all creatures you control. After this phase, there is an additional combat phase.
Acquiesce (If you cast this spell from your hand, exile it as it resolves. When one or more creatures you control deal combat damage to an opponent, you may cast this card from exile without paying its mana cost.)
  • Beyond Our Ken
Cinders of an Old Era

Cinders of an Old Era {4}{R}{R}

Sorcery
Each player discards their hand and sacrifices five lands. Cinders of an Old Era deals 5 damage to each creature and planeswalker.
At the beginning of each player's next first main phase, that player draws seven cards and adds five mana in any combination of colors.
  • End of Wollensie
Natia Nomad

Natia Nomad {3}{W}

Creature - Human Warrior
Vigilance (Attacking doesn't cause this creature to tap.)
The Natia Valley is one of the key routes many nomadic tribes pass when the seasons change.
1/4
  • Zero
Fish Out of Water

Fish Out of Water {4}{U}{U}

Enchantment
When Fish Out of Water enters, exile the top four cards of each library.
During each of your turns, you may cast a card exiled with Fish Out of Water without paying its mana cost.
“Potential can only be restrained for so long.”
—Azamir, “Planeswalker's Whimsy”
  • Storytime
Unity Spheres

Unity Spheres {4}

Artifact
When Unity Spheres enters, create two 1/1 colorless Construct artifact creature tokens.
Tap two untapped creatures you control: Add two mana of any one color.