When Babyscale Bruiser enters, you may reveal a creature card from your hand. If you do, Babyscale Bruiser deals damage to target creature an opponent controls equal to the revealed card's power. That creature deals damage equal to its power to Babyscale Bruiser.
Put two +1/+1 counters on target creature. Untap that creature.
“Why did you save me? After the ravagers fell, you could have cut me down just as easily.” “War was never what I wanted, elf. Now do you finally believe me?” —Imisti and Queen Asamund
When Backwoods Cultivator enters, put a +1/+1 counter on target creature you control. When Backwoods Cultivator dies, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another kind of a counter already there.)
Ward {3}(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) Lifecycle {3}({3}, Discard this card: Create two tapped 1/1 colorless Elemental creature tokens.)
Simul preferred fusing essences into krasis—but on Feanav, a single life's essence was challenge enough.
Trample When Bank Skimmer enters, create a green Aura enchantment token named Turtle's Valor attached to target creature. The token has enchant creature and “Enchanted creature gets +X/+X, where X is its mana value.”
Ward {2}(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) {1}{G}: Bastion Ranger gains reach and deathtouch until end of turn.
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) Whenever a creature you control becomes renowned, draw a card.
Vigilance {4}{G}{G}, {T}: Other creatures you control get +2/+2 until end of turn.
Know how to fight, and you're useful. Know how to spur others to fight, and you're important. Know how to do both at the same time, and you're irreplaceable.
I — Reveal the top four cards of your library. Put a creature card with mana value 4 or less from among them onto the battlefield and the rest into your graveyard. II — Any number of target creatures you control fight target creature you don't control. III — Put up to three target cards from your graveyard on top of your library in any order.
Target creature you control gains indestructible until end of turn if it's embattled. Then it fights target creature you don't control. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
Sleight (You may cast this spell as though it had flash if you pay {1} more to cast it.) Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle.
Return up to one target creature card and up to one target noncreature permanent card with total mana value 4 or less from your graveyard to the battlefield. Exile Beckon the Damned.
“A fickle god this Paragon is, enacting judgment at whim. Your souls will find shelter here.” — Morgrim Fel