If you would create a token, you may instead create a tapped 2/2 green Faerie Bard creature token. Whenever one or more creature tokens you control deal combat damage to a player, that player sacrifices an artifact or enchantment.
Assault {1}{R}(Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.) When Urudi Warlord assaults, it gains first strike until end of turn.
Flash Death knell — Put a +1/+1 counter on each creature you control. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
Draw two cards, then you may foretell a card with foretell from your hand. It costs {0} to foretell this way. You lose 2 life. (You don't reveal that card. You can't foretell cards without foretell in this way.)
Teufel's dark whispers filled Lord Yaran's head with dreams of grandeur.
Other legendary creatures you control get +1/+1. At the beginning of your upkeep, you may search your library for a legendary card, reveal that card, and put it into your hand. If you do, you skip your draw step this turn and shuffle.
When Vagabones enters, look at the top two cards of your library. Put any number of them into your graveyard and the rest on top of your library in any order.
When Vale Ruins enters, you gain 1 life. {T}, Sacrifice Vale Ruins: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
“Finally, a place big and quiet enough to rest.” —Gharsha, Monstrous Quarry
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Valeron Vanguard can't be blocked by 1/1 creatures.
“She weaved through the battle on Sun-Dappled Hill unmatched, driving back the interlopers with grace I've yet to see from even our sigiled knights.” —Kaeda, aven scout
Advance {4}{B}{B}(Cast this for {4}{B}{B} to advance it as it enters. {4}{B}{B}: Advance this as a sorcery.) Flying Whenever Valinov Siphoner advances, target player loses 2 life and you gain 2 life.
“House Valinov will see to you now, after you pay the entry fee, of course....”
Advance {3}{R}{W}{B}(Cast this for {3}{R}{W}{B} to advance it as it enters. {3}{R}{W}{B}: Advance this as a sorcery.) Whenever Valinov Vandal advances, target opponent sacrifices a permanent. Put a +1/+1 counter on Valinov Vandal.
“We'll need to move shop if this keeps up.” —Pidge, tinkering courier
Choose one— • Prevent all damage that would be dealt by creatures without flying this turn. • Prevent all damage that would be dealt by creatures with flying this turn.
Creatures you control get +1/+1 until end of turn. Inscribe {2}{W}({2}{W}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)