15897 cards found
Pledge of Peace

Pledge of Peace {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Knights who refused to heed Jenara's war clarion renounced their sigils, ever loyal to Asha's teachings of peace.
  • Alara
Plush Tea Party

Plush Tea Party {W}

Artifact
Advance {3}{W} (Cast this for {3}{W} to advance it as it enters. {3}{W}: Advance this as a sorcery.)
At the beginning of your upkeep, you gain 1 life.
Whenever Plush Tea Party advances, create a token that's a copy of it.
With every plane she visited, Karina would inevitably bring back a stuffed friend or three.
Polina Elgaud

Polina Elgaud {4}{W}{W}

Legendary Planeswalker - Polina
[+1]: Create a white enchantment token named Intangible Virtue. It has “Creature tokens you control get +1/+1 and have vigilance.”
[–3]: Create a 4/4 white Angel creature token with flying. You gain life equal to the number of tokens you control.
[–5]: Exile all other nonland, nontoken permanents.
Loyalty:
5
  • Innistrad In Memoriam
Polytheism

Polytheism {6}{W}{W}{W}

Enchantment
When Polytheism enters, return up to four target permanent cards not named Polytheism from your graveyard to the battlefield. They become 4/4 God creatures in addition to their other types.
Gods you control have indestructible.
Power Gate

Power Gate {1}{W}

Artifact
Creatures with power equal to the number of cards in your hand can't attack.
Every journey leaves someone behind.
  • MSEM Masters 2019
Power of Love

Power of Love {3}{W}{W}

Enchantment - Aura
Flash
Enchant creature you control
Enchanted creature gets +3/+3 and has lifelink and indestructible.
“We're in this together, okay? We'll keep each other safe, no matter what.”
  • Monsters of Chikyu
Power of Unity

Power of Unity {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each other creature on the battlefield that shares a creature type with it.
The Danuri always fight as one.
  • Khaliz-Dorahn
Powerful Distraction

Powerful Distraction {1}{W}

Instant
Tap up to three target creatures.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
“Play in shambles, reputation in brambles,
Director Ich had one last trick.”
—The Playwright's Gambit, Act III
  • The Stage Presents: The Neverending Act
Precog's Ban

Precog's Ban {1}{W}

Sorcery
Look at target opponent's hand. You may exile a noncreature, nonland card from it. For as long as that card remains exiled, its owner may cast it. A spell cast this way costs {2} more to cast.
Draw a card.
  • Beyond the Blackwall
Prepare for Confrontation

Prepare for Confrontation {2}{W}

Instant
Creatures you control get +0/+2 until end of turn. Untap those creatures.
Allagras approached the survivors with an army to back him. If the group didn't get things clear soon, things could end badly for all.
  • Aftermath
Prepare for Departure

Prepare for Departure {W}

Sorcery
Put a +1/+1 counter on target creature.
Draw a card.
Despite the repercussions of leaving Tinyvale, Mattia knew that taking the foreigner Croaks's offer was perhaps his only chance to follow in his brother's footsteps.
  • Adventurers of Onora
Prepare for Rest

Prepare for Rest {W}

Sorcery
You gain 3 life.
Amass Soldiers 1. (Put a +1/+1 counter on an Army you control. It's also a Soldier. If you don't control one, create an 0/0 black Soldier Army creature token first.)
While Mahara's regiment was stringent, even time for recovery was enforced.
  • Alkabah: The Rise of Soli
Price of Power

Price of Power {2}{W}

Instant
Destroy target creature with power 3 or greater.
In the fifteen years of peace between Daeland and Caulder, the two kingdoms grew rich off trade. And where there are riches, there is greed.
  • A Tourney at Whiterun
Pride

Pride {3}{W}{W}

Sorcery
Create three 2/2 white Cat creature tokens.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Prejudice
  • Ophorio
Priority Paradigm

Priority Paradigm {W}

Enchantment
Flash
When Priority Paradigm enters, conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
The first sorcery spell you cast each turn has flash.
Related card: Data-Point
  • Beyond the Blackwall
Pristine Prison

Pristine Prison {3}{W}{W}

Enchantment
Creatures can't attack you unless their controller pays {2} for each of those creatures.
At the beginning of each opponent's end step, if you didn't lose life this turn, you get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
  • Ophorio
Procession of the Pale

Procession of the Pale {3}{W}

Enchantment
Whenever this enchantment enters or one or more cards leave your graveyard, create a 2/2 black Zombie creature token.
{1}{W}, Discard a card: Tap target nonland permanent and put a stun counter on it. It loses all abilities for as long as it remains tapped.
Nothing will cease Monara's endless march.
  • The Petals Wilt
Prophecy of Peace

Prophecy of Peace {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
Foresee — As you draw Prophecy of Peace, you may reveal it and pay {W}. When you do, target creature can't attack or block this turn.
Proselytize

Proselytize {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
Enchanted creature has “{7}: Destroy Proselytize.”
It didn't take long for the Parish to induct those who didn't pay their tithes.
  • Eralou
Provincial Loyalty

Provincial Loyalty {2}{W}

Enchantment
When Provincial Loyalty enters, put a vigilance counter on each of up to two target creatures you control.
At the beginning of combat on your turn, permutate. (You may remove a counter from a creature you control. If you do, put two +1/+1 counters on a different creature you control.)
  • Kahembo: Olde Dawn
Provisional Order

Provisional Order {2}{W}

Enchantment
At the beginning of your end step, if you control two or more tapped creatures, you may exile target creature. If you do, return that card to the battlefield under its owner's control.
Spymaster Joane's mediation of the succession only succeeded in making her enemies.
  • The Empty Throne of Feanav
Publicly Disgraced
Kept Under Watch

Publicly Disgraced {W}

Instant
Target player can't cast spells this turn.
Fabled {2}{W}{U} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that player.)
Card has other part: Kept Under Watch
  • A Tourney at Whiterun
Pull Away

Pull Away {1}{W}{W}

Instant
Put target nonland permanent on the bottom of its owner's library. You gain life equal to the number of poison counters its owner has.
Her kin tried to hold her back, but in the Twin-Stars she saw the truth of things. Every life nothing more than a facet of the same singular being.
  • Beyond Our Ken
Punish Aggression

Punish Aggression {1}{W}

Instant
Punish Aggression deals 4 damage to target attacking or blocking creature.
“Fellors don't understand that war is not all about brute force. That is something we can use against them.”
  • Khaliz-Dorahn
Punishing Catastrophe

Punishing Catastrophe {4}{W}{W}

Sorcery
Destroy all creatures that aren't enchanted or equipped.
The world will not suffer your greatness if you have nothing to show for it.