14413 cards found
Panthera Magus

Panthera Magus {1}{G}

Creature - Cat Shaman
{T}: Add {G}.
{T}: Add {W}, {U}, {R}, or {B}. Spend this mana only to cast a multicolored spell.
1/2
  • Kahembo: Olde Dawn
Panya of Lands Unknown

Panya of Lands Unknown {1}{U}

Legendary Creature - Mouse Rogue Scout
Flash
As long as Panya and exactly one other creature are attacking, both have flying.
2/1
Card has other part: Find Destiny
  • Adventurers of Onora
Panya, Who Dares to Dream

Panya, Who Dares to Dream {1}{U}

Legendary Creature - Mouse Warrior
Whenever Panya attacks, you may put an escapade counter on her, then you may cast an instant or sorcery card from your hand with mana value equal to the number of escapade counters on Panya without paying its mana cost.
{1}{U}: Panya gains flying until end of turn.
2/1
  • Nangjiao In Bloom
Paomar Greatheart

Paomar Greatheart {2}{G}

Creature - Bear Warrior
Whenever Paomar Greatheart attacks, put a trample counter on target attacking creature in its pack. (Two or more creatures you control with equal power are in a pack.)
4/2
  • Panxiou
Paomar Primus

Paomar Primus {2}{R}{G}

Creature - Bear Shaman
Trample
Creatures in Paomar Primus's pack can't be blocked by more than one creature. (Two or more creatures you control with equal power are in a pack.)
“A leader is only as strong as the weakest of their pack.”
4/4
  • Panxiou
Papier-Mâché Marvel

Papier-Mâché Marvel {2}{U}

Instant
Exile target creature. If you controlled that creature, create a 4/4 red Dragon creature token with flying. Otherwise, its controller creates a 1/1 white Bird creature token with flying.
Showcase {4}{U} (Then if you cast this for its showcase cost, create a 1/1 red Bard creature token that can't block and exile this. Whenever it attacks, you may cast a free copy of this.)
  • Nangjiao In Bloom
Paradise Chimera

Paradise Chimera {2}{G}{U}

Creature - Chimera
Colossal 2—{5}{G}{U} (You may cast this for its colossal cost to have it enter with two +1/+1 counters; or pay {5}{G}{U} as a sorcery: Put two +1/+1 counters on it if it has none.)
Flying
Each creature you control with a counter on it has vigilance and “{T}: Add one mana of any color.”
2/4
  • Theros Triumphant
Paradise Procurement

Paradise Procurement {X}{G}

Sorcery
As an additional cost to cast this spell, sacrifice X lands and/or creatures.
This spell can't be countered.
Create X tapped colorless enchantment land tokens named Paradise with hexproof and “{T}: Add one mana of any color.”
  • Beyond the Blackwall
Paradox Rings

Paradox Rings {0}

Artifact
{1}, {T}, Pay 1 life: Add one mana of any color. Put a charge counter on Paradox Rings.
{T}, Remove three charge counters from Paradox Rings and sacrifice it: Draw a card.
  • Memorium Arcanum
Paradox Sculptor

Paradox Sculptor {2}{U}

Creature - Human Wizard
At the beginning of your upkeep, look at the top card of your library. If it's an artifact or enchantment card, you may reveal it and put it into your hand. Otherwise, you may put it on the bottom of your library.
If you would begin a combat phase, you may skip that phase and begin an additional upkeep step instead.
2/2
  • The Unraveling
Paradox Zone

Paradox Zone {U}{U}

Legendary Enchantment
Whenever a player casts a spell from their hand, they reveal the top card of their library. If it's a nonland card with a mana value less than that spell's, they may cast it without paying its mana cost. Otherwise, they put it on the bottom of their library.
{2}{U}: Scry 1.
  • Survive the Night
Paragon of Honor

Paragon of Honor {1}{W}

Creature - Human Samurai
Flash
If a nontoken creature you don't control would enter and it wasn't cast, exile it instead.
When Paragon of Honor leaves the battlefield, return each card exiled with it to the battlefield under their owner's control.
2/2
  • Tales of Old Jidai
Paragon of Noon

Paragon of Noon {W}

Creature - Human Warrior
{3}{W}{W}: Put a divinity counter on Paragon of Noon. It gains indestructible.
Whenever Paragon of Noon attacks, if it has a divinity counter on it, search your library for a creature card with mana value 1, put it onto the battlefield tapped and attacking, then shuffle.
2/1
Paragon of Purity

Paragon of Purity {1}{W}

Creature - Human Soldier
Players can't pay alternative costs to cast spells. (Casting a spell without paying its mana cost is an alternative cost.)
“Wartorn, broken, and depraved. I suppose it's not their fault. They've lacked something to look up to.”
2/3
  • Memorium Arcanum
Paragon of Virtue
Dance of Grace

Paragon of Virtue

Enchantment - Aura
(Color indicator: Paragon of Virtue is white)
Enchant creature
Enchanted creature gets +1/+1 and has “At the beginning of each end step, you gain 1 life.”
Card has other part: Dance of Grace
  • A Tourney at Whiterun
Paralycker

Paralycker {3}{W}

Creature - Beast
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever a +1/+1 counter is put on a creature you control, tap target creature you don't control.
Through training, it learns to control the potency of its venom.
2/2
  • Monsters of Chikyu
Paralysis Field

Paralysis Field {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Whenever enchanted creature becomes the target of a spell or ability, tap it.
  • Spark of Revolution
Paralysis Specialist

Paralysis Specialist {3}{U}

Creature - Human Wizard
When Paralysis Specialist enters, up to two target creatures don't untap during their controller's next untap step.
“I'm not so good at getting them down, but trust me, once they're down, they're never getting back up.”
3/3
  • Surging Tide
Paralyzing Ennui

Paralyzing Ennui {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets -4/-0.
Mirage {U} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
Paranoid Archivist

Paranoid Archivist {2}{U}

Creature - Human Wizard
Whenever an artifact or enchantment you control enters, target player mills two cards.
“The further I decipher the sphinx's parable, the more I fear this city is doomed to fall.”
1/4
  • The Unraveling
Parasitic Bloodsucker

Parasitic Bloodsucker {3}{G}

Creature - Insect Horror
Parasitic Bloodsucker gets +1/+1 as long as you control a Swamp.
{2}{B}: Parasitic Bloodsucker gains lifelink until end of turn
It feeds on flesh and nightmares.
3/4
  • K15 Core Set
Parasitic Rebirth

Parasitic Rebirth {1}{B}{B}

Instant
Choose one or both—
• Target creature gets -4/-4 until end of turn.
• Return target creature card with mana value 1 from your graveyard to the battlefield.
“Taking advantage of others is only natural.”
—Artian, Phyrexian Architect
  • MSEM Masters Cube
Parasol Twirler

Parasol Twirler {1}{U}

Creature - Human Wizard
Parasol Twirler has flying as long as you control an artifact.
“Impossible? Oh, darling. What you have in looks you lack in imagination.”
2/1
  • Nangjiao In Bloom
Parastu, Soli's Overseer

Parastu, Soli's Overseer {G}{W}{U}

Legendary Creature - Human Noble
At the beginning of combat on your turn, amass Soldiers 1. (Put a +1/+1 counter on an Army you control. It's also a Soldier. If you don't control one, create an 0/0 black Soldier Army creature token first.)
Armies you control have flying and lifelink.
1/3
  • Alkabah: The Rise of Soli
Pariah's Bargain

Pariah's Bargain {W}{U}{B}{R}{G}

Sorcery
Sacrifice any number of permanents. If five colors were among the sacrificed permanents, each player exiles the top five cards of their library. For each player, you may cast up to two cards they exiled this way without paying their mana costs.
Abwad returned to the throne with an army behind him. Zareen only had one option left.
  • Alkabah: The Rise of Soli