14561 cards found
Overheat

Overheat {X}{R}{R}

Sorcery
Harness (You may tap a creature you control as you cast this spell. If you do, reduce this spell's mana cost by that creature's power.)
Overheat deals X damage to any target.
  • Monsters of Chikyu
Overkill

Overkill {1}{R}

Sorcery
Overkill deals 4 damage to any target that was dealt damage this turn.
  • Novea
Overloaded Aethergate

Overloaded Aethergate

Land
{T}: Add {C}.
{7}, {T}: Copy target instant or sorcery spell with {X} in its mana cost. You may choose new targets for the copy. This ability costs {1} less to activate for each instant and sorcery card in your graveyard.
  • Storytime
Overpower

Overpower {5}{G}

Sorcery
Creatures you control get +3/+3 until end of turn.
Cycling {2} ({2}, Discard this card: Draw a card.)
“There's a time and place for finesse— but what ever happened to good old-fashioned brute force?”
—Turi of Hollow Depths
  • Elmare: Into the Abyss
  • Alara
Overwhelming Armies

Overwhelming Armies {4}{R}{R}

Enchantment
At the beginning of each upkeep, create X 1/1 white Soldier creature tokens, where X is two plus the number of creatures you control.
“Lesser troops would have trembled at the sight of the oncoming foes. Golden Company simply prepared to meet them head-on.”
—Azamir, “Fall Of Golden Company”
Overwhelming Defeat

Overwhelming Defeat {1}{G}

Sorcery
Recruit. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
Target creature you control fights target creature you don't control.
“My army is perfect, yet you still stand in my way? How foolish must you be?”
—Omid, the Undefeated
  • Alkabah
Overwhelming Force

Overwhelming Force {5}{G}{G}

Sorcery
Creatures you control get +3/+3 until end of turn and creatures your opponents control block this turn if able.
When the wild calls, listen or be trampled into the dust.
  • Zero
Overwhelming Fusillade

Overwhelming Fusillade {4}{R}

Sorcery
Overwhelming Fusillade deals 4 damage divided as you choose among any number of targets.
If you control a creature with power 4 or greater, Overwhelming Fusillade deals 2 damage to each opponent.
Fire. Duck. Reload. Repeat until death.
  • The Empty Throne of Feanav
Overwhelming Guilt

Overwhelming Guilt {1}{B}

Sorcery
Target opponent reveals their hand. You may choose a noncreature, nonland card from it. If you do, that player discards that card. Otherwise, they lose 3 life.
For some, the whispers were calm. Loving. For others, they were a reminder of all the harm they had caused, and would continue to cause.
Overwhelming Paperwork

Overwhelming Paperwork {1}{U}

Artifact
When Overwhelming Paperwork enters or is put into a graveyard from the battlefield, return up to one target creature to its owner's hand.
{3}{U}{U}: Sacrifice Overwhelming Paperwork. Activate only as a sorcery.
Bureaucracy wasn't popular at the best of times.
  • End of Wollensie
Overwhelming Refusal

Overwhelming Refusal {X}{U}{U}

Instant
Counter target spell unless its controller pays {X}. You may cast a spell with mana value X or less from your hand without paying its mana cost.
Lord Yaran answered the dissenters with a simple “no”. The spell that came after, however, said more than a thousand words.
  • Quest for the Roseblade
Overzealous Tutor

Overzealous Tutor {2}{R}{R}

Sorcery
Exile cards from the top of your library until you exile an instant or sorcery card. Put that card into your hand, then Overzealous Tutor deals damage to up to one target creature equal to the number of cards you own in exile.
  • Goliaths of Nangjiao
Owl of the Seven Stars

Owl of the Seven Stars {U}

Creature - Bird
Flying
When Owl of the Seven Stars enters, scry 2.
“As the stars gaze down on all things, so too does their representative know all things.”
—Nakia, Infinity Seer
1/1
  • Alkabah
Ox of Blood Bend

Ox of Blood Bend {2}{R}

Creature - Ox Warrior
Some question the name Blood Bend, assuming its basis is not as morbidly straightforward as it sounds.
3/2
Card has other part: Butcher
  • Kahembo: Olde Dawn
P-3 Ambusher

P-3 Ambusher {3}{B}

Artifact Creature - Servo
When P-3 Ambusher enters, you may sacrifice a creature or discard a creature card. If you do, draw a card.
“These new models of rovers sure as hell ain't normal, but we deal.”
—Lysander Jal, Frontline Medic
3/4
  • Animus Vox
P05 Suppressor

P05 Suppressor {3}{U}{U}

Artifact Creature - Drone
Flash
Flying
When P05 Suppressor enters, create a Function token with “Tap target creature. Put a stun counter on it.” (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
3/3
  • Beyond the Blackwall
P12 Tracker

P12 Tracker {1}{U}{U}

Artifact Creature - Drone
Flash
Flying
Whenever you cast another spell with flash or an instant, conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
3/1
Related card: Data-Point
  • Beyond the Blackwall
P22 Glasseye

P22 Glasseye {3}{U}

Artifact Creature - Drone
Flash
Flying
Whenever you cast another spell with flash or an instant, put a stun counter on up to one target creature if it's tapped. Otherwise, tap it.
3/3
  • Beyond the Blackwall
Pachama, Earthmother

Pachama, Earthmother {4}{G}{G}{G}{G}

Legendary Enchantment Creature - God
You may cast this spell by paying {1}{W}{U}{B}{R}{G} rather than paying its mana cost.
Defender, indestructible
Lands you control are 2/2 Spirit creatures with haste and indestructible.
Her love brings bountiful harvest to all who honor her across the former Caica Empire.
10/10
  • Road to Carü Mapu
Pacifism

Pacifism {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
“I've spent my life grasping at fleeting moments of harmony. I'm quite enjoying this chance to smell the blossoms.”
—Seto San
Related card: Heping, Master Arbitrator
Pacifist Run

Pacifist Run {1}{W}

Enchantment - Aura
Enchant creature
Prevent all damage that would be dealt by enchanted creature.
“I don't kill. It's not a challenge anymore.”
  • Arkadai
Pack Familiar

Pack Familiar {1}{G}

Creature - Human
Ferocious — When Pack Familiar dies, if you control a creature with power 4 or greater, create two 2/2 green Wolf creature tokens.
“Every bond starts with solitude and ends with sacrifice.”
—Thyra, Winter's Warden
2/2
Pack Huntress

Pack Huntress {3}{G}

Creature - Elf Scout
Improve {G} ({G}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
When Pack Huntress enters, create a 2/2 green Wolf creature token.
“I can't really bring myself to see a people that have earned the trust of wolfkind as an enemy.”
—Thyra, Winter's Warden
2/2
  • Seasons of War
Pack Savagery

Pack Savagery {G}

Instant
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
Target creature has base power and toughness 4/4 until end of turn. If you're in a renaissance, untap it and it gains hexproof and indestructible until end of turn.
  • Nangjiao In Bloom
Pact Equivocator

Pact Equivocator {4}{B}

Creature - Demon
Lifelink
When Pact Equivocator enters, you lose 2 life and draw a card.
For all they destroy, demons are quite creative when interpreting pacts.
3/4
  • Feanav: The Apothecary's Progress