14930 cards found
Mending Caretaker
Hopeful Caretaker

Mending Caretaker

Creature - Beast
(Color indicator: Mending Caretaker is white)
Lifelink
If a source would deal damage to a player, you may prevent X of that damage, where X is the number of +1/+1 counters on Mending Caretaker.
...while some will find a particular creature they will protect with their life.
4/4
Card has other part: Hopeful Caretaker
  • Monsters of Chikyu
Improvised Guardian

Improvised Guardian {2}{W}

Creature - Bird
Flying
Vanguard — Whenever a creature you control attacks alone, it gains first strike until end of turn.
“I know, it seems really silly at first, but you'll be surprised how far a little dedication gets you.”
—Professor Maple
2/2
  • Monsters of Chikyu
Innocence

Innocence {4}{W}

Enchantment
Creatures can't attack you or planeswalkers you control unless their controller pays {X} for each of those creatures, where X is the number of attacking creatures.
“It's so cute!”
—Telam, last words
  • Monsters of Chikyu
Maternal Monster

Maternal Monster {2}{W}

Creature - Beast
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever an experience ability puts a +1/+1 counter on a creature you control, put a +1/+1 counter on that creature.
1/1
  • Monsters of Chikyu
Morning Sun

Morning Sun {1}{W}

Sorcery
Put two +1/+1 or loyalty counters on target creature or planeswalker. It gains lifelink until end of turn.
“It seems we're both looking for someone here. Perhaps we could help each other.”
—Sanaito, to Karina
  • Monsters of Chikyu
Nocturnal Watcher

Nocturnal Watcher {1}{W}

Creature - Bird
Flying
Whenever another creature enters, you gain 1 life.
The owls of Chikyu are prized by trainers. There are many better fighters, but no better sentries.
1/1
  • Monsters of Chikyu
Nurse Trainee

Nurse Trainee {3}{W}

Creature - Human Cleric
Flash
When Nurse Trainee enters, you may prevent the next 2 damage that would be dealt to another target creature this turn.
“We'll get you and yours patched up, good as new!”
2/4
  • Monsters of Chikyu
One on One

One on One {1}{W}

Enchantment
Vanguard — Whenever a creature you control attacks alone, put a +1/+1 counter on it.
In a duel between Chikyu's trainers, honor demands that each side use only a single monster at a time.
  • Monsters of Chikyu
Paralycker

Paralycker {3}{W}

Creature - Beast
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever a +1/+1 counter is put on a creature you control, tap target creature you don't control.
Through training, it learns to control the potency of its venom.
2/2
  • Monsters of Chikyu
Pitfall Pangolin

Pitfall Pangolin {1}{W}

Creature - Pangolin
Whenever a creature attacks you or a planeswalker you control, Pitfall Pangolin gets +1/+0 until end of turn.
The pits it leaves behind are small, just enough to catch an unsuspecting ankle.
2/2
  • Monsters of Chikyu
Power of Love

Power of Love {3}{W}{W}

Enchantment - Aura
Flash
Enchant creature you control
Enchanted creature gets +3/+3 and has lifelink and indestructible.
“We're in this together, okay? We'll keep each other safe, no matter what.”
  • Monsters of Chikyu
Rallywing

Rallywing {3}{W}{W}

Creature - Bird
Flying
When Rallywing enters, creatures you control get +1/+1 until end of turn.
Through years of training, the connection between a monster and trainer can elevate to sharing their senses.
3/3
  • Monsters of Chikyu
Revitalize

Revitalize {1}{W}

Instant
You gain 3 life.
Draw a card.
“The healing magic on this plane is incredible. Trained monsters are so used to being patched up that they barely even fear violence.”
—Karina Oblay, field notes
Run Away

Run Away {W}

Instant
Target creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
“Some monsters don't want to be near people at all, and they seem to have figured out all sorts of ways to keep it that way.”
—Karina Oblay, field notes
  • Monsters of Chikyu
Sanaito's Blessing

Sanaito's Blessing {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature has vigilance.
Whenever enchanted creature attacks or blocks, you gain 2 life.
“My time away from Chikyu and from Ema has been trying, but it has not been without benefits.”
  • Monsters of Chikyu
Sandslinger

Sandslinger {W}

Creature - Bird
Flying
Whenever Sandslinger attacks, you may tap target creature if you've gained life this turn.
The prairie bird is not the strongest flier, but its ability to whip up sand as an attack or distraction is unmatched.
1/1
  • Monsters of Chikyu
Slinking Sentinel

Slinking Sentinel {1}{W}

Creature - Ferret
Vanguard — Whenever a creature you control attacks alone, it gets +1/+1 until end of turn. Untap that creature.
“A team with a few of these patrols most of the villages to detect attacks well in advance.”
—Karina Oblay, field notes
1/2
  • Monsters of Chikyu
Slumbering Bear

Slumbering Bear {1}{W}

Creature - Bear Beast
Defender
Whenever Slumbering Bear is dealt damage, put a +1/+1 counter on it.
Remove a +1/+1 counter from Slumbering Bear: It can attack as though it didn't have defender this turn.
3/3
  • Monsters of Chikyu
Steelfeather Shrike

Steelfeather Shrike {2}{W}{W}

Creature - Bird
Flying
Vanguard — Whenever a creature you control attacks alone, you may put a +1/+1 counter on it.
“Its skin has become both its armor and its weapon. Truly an inspiration.”
—Lucien, the duelist
3/3
  • Monsters of Chikyu
Unburdened

Unburdened {2}{W}

Instant
Destroy target artifact or enchantment. You gain life equal to its mana value.
  • Monsters of Chikyu
Wings of Trust

Wings of Trust {1}{W}

Creature - Bird
Flying
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
As long as Wings of Trust has three or more +1/+1 counters on it, it has lifelink and vigilance.
1/1
  • Monsters of Chikyu
Wishing Star

Wishing Star {X}{W}

Instant
Harness (You may tap a creature you control as you cast this spell. If you do, reduce this spell's mana cost by that creature's power.)
You gain X life.
Sometimes one good night is all you need to set your worries aside.
  • Monsters of Chikyu
Work Up

Work Up {1}{W}

Instant
Put a +1/+1 counter on target creature. It gains first strike until end of turn. You gain 2 life.
“Trainers with similar monsters have an easier time, but they sell themselves short. Don't cheat yourself with the easy path.”
—Masaru, aspiring champion
  • Monsters of Chikyu
Zankon, Ema's Claws

Zankon, Ema's Claws {2}{W}{W}

Legendary Creature - Mongoose
First strike
Whenever Zankon, Ema's Claws blocks or becomes blocked, put a +1/+1 counter on each creature you control.
“Zankon covers every angle. With him at your side, their only winning move is not to play.”
—Ema, the traveler
2/2
  • Monsters of Chikyu
Barnacle Crawler

Barnacle Crawler {1}{U}

Creature - Turtle
Vanguard — Whenever a creature you control attacks alone, it gets +1/+3 until end of turn.
Many monsters aim to be the most fearsome around, but some just learn to survive the increasing danger.
1/3
  • Monsters of Chikyu