15282 cards found
Purposes

Purposes {2}{G}

Sorcery
Creatures you control get +1/+1 and gain trample until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Intents
  • Ophorio
Pursued Paranoia

Pursued Paranoia {R}

Enchantment - Aura
Enchant creature
When Pursued Paranoia enters, scry 1.
Enchanted creature can't block.
  • A Tourney at Whiterun
Push to the Background

Push to the Background {2}{U}

Instant
Counter target creature spell. Audition for blue. (Create a 1/1 Construct Actor creature token, a Wizard Role giving 2/2 and prowess, or a Warlock Role giving 2/1 and flying. Roles replace older ones.)
“My turn now.”
—Bellard the Boastful
  • The Stage Presents: The Neverending Act
Pyre Apostle

Pyre Apostle {4}{R}{R}

Creature - Dragon
Flying
When Pyre Apostle enters, discard your hand, then draw three cards.
Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
3/3
  • Dark Seas of Shiryen
Pyre Trap

Pyre Trap {2}{R}

Sorcery - Trap
Pyre Trap deals 2 damage to any target.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Pyre Trap deals 4 damage instead, and you may cast it as though it had flash.
  • Spark of Revolution
Pyreheart Angel

Pyreheart Angel {2}{R}{W}

Creature - Angel Warrior
Flying
When Pyreheart Angel enters, exile target creature an opponent controls with mana value 3 or less until Pyreheart Angel leaves the battlefield.
When Pyreheart Angel leaves the battlefield, it deals 3 damage to each opponent.
2/1
  • Alkabah
Pyres-Guild Rallier

Pyres-Guild Rallier {1}{R}

Creature - Goblin Warrior
Whenever another Goblin you control attacks, you may pay {1}. If you do, it gets +1/+0 until end of turn.
Members of the Pyres Guild of Rysela work together for similar goals, often lighting fires and putting themselves in danger.
1/1
  • Spark of Revolution
Pyresong Aspirant

Pyresong Aspirant {R}{G}

Creature - Elf Warrior
Each creature you control with a +1/+1 counter on it has trample.
{1}{R}{G}: Pyresong Aspirant deals 1 damage to target creature. You may have that creature gain hexproof until end of turn.
“Today we make our name!”
3/2
  • Descent from the Highlands
Pyroclastic Maw

Pyroclastic Maw {4}{R}{R}

Creature - Elemental Wurm
When Pyroclastic Maw enters, destroy target land. If that land was nonbasic, Pyroclastic Maw gains haste until end of turn.
“If you ask me, that thing was just trying to clean up its home a little.”
—Rogg, Chaos Treader
4/4
  • Worlds Away
Pyromanticore

Pyromanticore {3}{R}{R}

Creature - Elemental Manticore
Flying
When Pyromanticore enters, it deals X damage to target creature or planeswalker an opponent controls, where X is your devotion to red. Excess damage is dealt to that permanent's controller instead. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)
3/2
  • Theros Triumphant
Qi Harvester

Qi Harvester {W}{B}

Creature - Panda Bear Monk
{1}, Sacrifice another creature: Qi Harvester gains your choice of deathtouch or indestructible until end of turn. If the sacrificed creature was in Qi Harvester's pack, draw a card. (Two or more creatures you control with equal power are in a pack.)
2/2
  • Panxiou
Qilan Archer

Qilan Archer {2}{G}

Creature - Centaur Archer
Reach
If a creature is attacking you and you control a Centaur, you may cast Qilan Archer without paying its mana cost and as though it had flash.
2/3
  • High Noon
Qilanor, Woodland Tracker

Qilanor, Woodland Tracker {1}{U/R}{G}

Legendary Creature - Elf Scout
Prowess
Landfall — Whenever a land you control enters, create a 1/1 green, blue, and red Elf Scout creature token with prowess.
3/3
  • Seasons of War
Qith Maneuver

Qith Maneuver {2}{W}

Instant
Destroy target tapped creature, then untap all creatures you control.
Centuries ago, the catlike Qith were scattered across Mious when calamity struck their home. When a Qith finds a place they belong, they will defend it with all they have.
  • Mious
Quadmired

Quadmired {2}{B}{R}

Sorcery
Up to four target creatures gain winnow until end of turn. (Damage dealt to a creature with winnow also causes its controller to lose that much life.)
“Are you alive out there?”
  • Ophorio
Quake Devourer

Quake Devourer {6}{G}

Creature - Horror
Lionize {1}{G} ({1}{G}, Exile this card from your hand: Put a +1/+1 counter on target creature and it gains the following abilities until end of turn. You may cast this card on a later turn from exile.)
Trample
Whenever this creature deals damage to a player or noncreature permanent, draw a card.
7/6
  • Alkabah: The Rise of Soli
Quan Li, Dusk Operative

Quan Li, Dusk Operative {1}{R/W}{B}

Legendary Creature - Panda Bear Monk
Quan Li, Dusk Operative enters with your choice of a deathtouch or +1/+1 counter on her.
Once each turn, whenever a creature in Quan Li's pack dies, create a 1/1 colorless Spirit creature token. (Two or more creatures you control with equal power are in a pack.)
2/2
  • Panxiou
Quelling Tavern

Quelling Tavern {2}{W}{U}

Enchantment
Whenever you cast an instant or sorcery spell, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Why not have a drink for a spell?
  • High Noon
Questionable Methods

Questionable Methods {U}

Enchantment
At the beginning of combat on your turn, whenever target creature deals combat damage to a player this turn, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
  • Villains: The Musical
Queue Bouncer

Queue Bouncer {3}{U}{U}

Creature - Vampire Actor
When Queue Bouncer enters, return target creature to its owner's hand. If you control another Actor, instead put that creature on top of its owner's library.
“You there. Back of the line.”
3/5
  • Villains: The Musical
Quickstep Ranger
Lifestep Ranger

Quickstep Ranger {3}{G}

Creature - Human Ranger
At the beginning of each end step, put a +1/+1 on Quickstep Ranger for each +1/+1
counter you've put on creatures under your control this turn.
Surpass {5}{G} ({5}{G}: Transform this creature. This costs {1} less to activate for each counter
on it. Activate only as a sorcery.)
2/2
Card has other part: Lifestep Ranger
  • Alkabah: The Rise of Soli
Quiet Moment

Quiet Moment {W}

Instant - Adventure
Spells your opponents cast this turn cost {1} more to cast. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Strict Tutor
  • Adventurers of Onora
Quill Sniper

Quill Sniper {2}{R}

Creature - Porcupine Warrior
{T}: Quill Sniper deals 1 damage to any target if it's an opponent or if you control a storied permanent. (Enchantments and legendary permanents are storied.)
2/2
  • Kahembo: Olde Dawn
Quillback of Gloomhollow

Quillback of Gloomhollow {3}{B}{G}

Legendary Creature - Boar Shaman
When Quillback dies, you may shuffle him into his owner's library. If you do, return up to one target Shaman creature card and up to one target non-Shaman creature card from your graveyard to your hand.
4/2
  • Adventurers of Onora
Rabbit-Rouse

Rabbit-Rouse {G}

Sorcery - Adventure
Put a +1/+1 counter on each creature you control that entered this turn. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Dawn Hill Patriots
  • Adventurers of Onora