15282 cards found
Natural Beauty

Natural Beauty {1}{G}

Sorcery
Search your library for a permanent card that could produce {G}, reveal it, put it into your hand, then shuffle.
  • Sparks of a Multiverse
Natural Cure

Natural Cure {G}

Instant
Return target creature you control to its owner's hand. You gain life equal to its power.
“Every time I lose sight of something, it seems to come back good as new. Finally, some proper challengers.”
—Lucien, the duelist
  • Monsters of Chikyu
Natural Growth

Natural Growth {2}{G}

Sorcery
Destroy target artifact or enchantment.
Scry 1.
“Who needs contraptions when we can witness the beauty of what the land has to offer us?”
—Orriana Galerider
Natural Philosopher

Natural Philosopher {2}{G}{G}

Creature - Human Wizard
This spell can't be countered.
Creatures you control have ward {2}. (Whenever one becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
When Natural Philosopher enters, you gain 2 life for each creature you control with power 4 or greater.
4/3
Natural Recycling

Natural Recycling {1}{G}

Enchantment
{G}, Exile a creature card from your graveyard: Put two +1/+1 counters on target creature.
Life is present in everything, even in death itself.
Naturalize

Naturalize {1}{G}

Instant
Destroy target artifact or enchantment.
“Your contraptions mean nothing to someone who can destroy them on mere contact.”
—Pandora, Warden of Khaliz-Dorahn
Nature Charm

Nature Charm {1}{G}

Instant
Choose one —
• Target creature gets +3/+3 until end of turn.
• Target creature blocks this turn if able.
• Scry 1, then draw a card.
  • Riddles of Revio
Nature's Claim

Nature's Claim {G}

Instant
Destroy target artifact or enchantment. Its controller gains 4 life.
“All things are as children of the soil, and their father will call them home when he decides the time has come.”
—Jarindr, hermit druid
Nature's Defiance

Nature's Defiance {G}

Instant
Put a +1/+1 counter on target creature.
Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Naturebound Druid

Naturebound Druid {G}

Creature - Human Druid
Defender (This creature can't attack.)
When Naturebound Druid enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
0/3
  • Tides of War
Naxila, the Blessed City
Humble Hamlet

Naxila, the Blessed City

Legendary Land
Naxila, the Blessed City enters tapped.
When Naxila, the Blessed City enters, you gain 2 life and draw two cards.
{T}: Add {C}{C}.
“May peace and prosperity reign evermore!”
—Monument inscription
Card has other part: Humble Hamlet
  • Over the Horizon
Naya Command

Naya Command {1}{R}{G}{W}

Instant
Choose two —
• Put three +1/+1 counters on target creature.
• Target player searches their library for up to two basic land cards, reveals those cards, puts one onto the battlefield tapped and the other into their hand, then shuffles.
• Target creature you control fights target creature you don't control.
• Target player gains 5 life.
  • Alara
Naya Shardseeker

Naya Shardseeker {2}{G}

Creature - Elf Scout
Vigilance
Mountaincycling {1}, plainscycling {1} ({1}, Discard this card: Search your libary for a Mountain or Plains card, reveal it, put it into your hand, then shuffle.)
“Beasts in this realm brim with vigor, but I yearn to see Naya's behemoths once more.”
3/3
  • Alara
Neblus' Legacy

Neblus' Legacy

Land
Neblus' Legacy enters tapped.
When Neblus' Legacy enters, you may mill two cards.
{T}: Add {G} or {U}.
  • Rail War
Nebula of Empty Gold

Nebula of Empty Gold

Land
As Nebula of Empty Gold enters, choose two or three colors. You lose life equal to the number of colors chosen this way.
{T}: Add one mana of any of the chosen colors.
“It is the nature of humans to exploit, much as it is our nature to try to escape. For them, the Veil is a limitless battery. For us, an oubliette.”
— Sesilius, Chosen Speaker
Nebula's Blessing

Nebula's Blessing {W}

Instant
Exile target permanent you control, then return that card to the battlefield under your control.
Stardust and hope, sunlight and joy, sweet dreams are made of these.
  • Animus Vox
Nebula's Call

Nebula's Call {G}

Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Add one mana of any color.
“The way the stars are shifting is a startling sign; fate has finally found me.”
—Glitch, Galactic Muse
  • Love Song
Nebula's Majesty

Nebula's Majesty {W}{U}

Sorcery
Return target nonland permanent to its owner's hand.
Exile target nonland permanent you control, then return it to the battlefield under your control.
“Daisy, you're as beautiful as the stars. What a match; I'm half-doomed and you're semisweet.”
— Dr. Sadie Dal to Lieutenant Saxon
  • Love Song
Neckbreaker Viking

Neckbreaker Viking {2}{B}

Creature - Human Warrior
Neckbreaker Viking gets +1/+0 and has menace as long as it's embattled. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
Cultivating a reputation for egregious brutality can clear a viking's path like any weapon.
3/2
  • Glacia: Hail to the Queen
Necrobite

Necrobite {2}{B}

Instant
Target creature gains deathtouch until end of turn. Regenerate it.
The Drow inherited dark magic from their transformation, but also managed to develop some of their own.
  • Aftermath
Necrodromos

Necrodromos {3}

Artifact Creature - Soldier
Deathtouch
When Necrodromos enters, put a +1/+1 counter on target creature.
“And lo, hewn from obsidian, at Athreos's behest, did Purphoros fashion the soldiers of death.”
—The Purphorestia
1/1
  • Theros Triumphant
Necroessence

Necroessence {2}{W}{B}{G}

Enchantment
At the beginning of each end step, if a creature an opponent controlled died this turn, return a creature card from your graveyard to the battlefield.
“You will be given eternal unlife. For this, you must scour the worlds, eradicating unlife in all its other forms. Do you accept?”
  • Sparks of a Multiverse
Necromancer Trainee

Necromancer Trainee {1}{B}

Creature - Human Wizard
“Nimunot belongs to those standing at the top of the food chain, lucky for us, we control the ones who do.”
—Vythraktos, Master Necromancer
2/2
  • K15 Core Set
Necromancer's Gambit

Necromancer's Gambit {3}{B}

Sorcery
Mill three cards. Create a 1/1 black Skeleton creature token for each creature card milled this way. You draw a card and you lose 1 life for each noncreature card milled this way.
  • Arkadai
Necromancer's Talent

Necromancer's Talent {4}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1.
When enchanted creature dies, you may exile it. If you do, return target creature card from your graveyard to the battlefield.
  • K15 Core Set