873 cards found
Wealthy Merchants

Wealthy Merchants {2}{U}

Creature - Human Advisor
When Wealthy Merchants enters the battlefield, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
1/4
  • Scriptures of Urshad
Whisperer of Fortunes

Whisperer of Fortunes {U}

Creature - Human Rogue Wizard
Whenever Whisperer of Fortunes attacks, the next card you foretell this turn costs {0} to foretell.
Whenever you cast a foretold spell, put a +1/+1 counter on Whisperer of Fortunes. It gains flying until end of turn.
1/2
  • Quest for the Roseblade
Wild Tusker
Gamhaugen War Swine

Wild Tusker {R}

Creature - Boar
Haste
Ride {R} ({R}: Transform this and attach it to target creature you control without a Steed. Ride only as a sorcery.)
1/1
Card has other part: Gamhaugen War Swine
  • Quest for the Roseblade
Wildborn Marauder

Wildborn Marauder {2}{G}

Creature - Human Mutant Warrior
Assault {2}{G} (Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
When Wildborn Marauder assaults, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
3/2
  • Over the Horizon
Wildheart Chorister

Wildheart Chorister {2}{G}

Creature - Elf Warrior Bard
Harmony — You may pay {1}{G}. If you do, create a 3/3 green Beast creature token.
When Wildheart Chorister enters the battlefield, harmonize. (Trigger up to one harmony of a permanent you control.)
3/2
  • Over the Horizon
Windworn Spires

Windworn Spires

Land - Desert
Windworn Spires enters the battlefield tapped.
{T}: Add {R}.
Desertcycling {1}{R} ({1}{R}, Discard this card: Search your library for a Desert card, reveal it, and put it into your hand, then shuffle.)
  • Over the Horizon
Wise Old Oak

Wise Old Oak

Land
Wise Old Oak enters the battlefield tapped unless you control a basic Forest.
{T}: Add {G}.
{3}{G}{G}: Until end of turn, Wise Old Oak becomes a 4/4 green Treefolk creature with “Whenever this creature deals combat damage to a player, draw a card.” It's still a land.
  • Quest for the Roseblade
Witch of the Midden

Witch of the Midden {2}{B}

Creature - Human Warlock
Deathtouch
At the beginning of your end step, create a 1/1 black Rat creature token with “This creature can't block.”
{1}{B}, {T}, Sacrifice three other creatures: Each opponent discards a card and loses 2 life. You draw a card and gain 2 life.
1/3
Witchfinder Artur

Witchfinder Artur {1}{U}{B}{R}

Legendary Creature - Human Inquisitor
Whenever Witchfinder Artur enters the battlefield or attacks, each opponent mills two cards and loses 2 life.
Whenever you cast an instant or sorcery spell, you may exile target instant or sorcery card with mana value less than that spell's mana value from an opponent's graveyard. If you do, cast a copy of the exiled card without paying its mana cost.
4/5
  • MSEM Masters: Legends
Witchseeker Mob

Witchseeker Mob {2}{W}{W}

Creature - Human Peasant
Witchseeker Mob's power and toughness are each equal to twice the number of Citizens and/or Peasants you control.
When Witchseeker Mob enters the battlefield, exile target nonland permanent an opponent controls with mana value less than or equal to Witchseeker Mob's power until Witchseeker Mob leaves the battlefield.
*/*
  • Quest for the Roseblade
Wizened Veteran

Wizened Veteran {W}

Creature - Human Soldier
{T}: Tap target creature. Activate only if Wizened Veteran is embattled. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
“I've won a dozen battles in my time, young squire. You'd do well to heed my advice.”
1/3
  • Quest for the Roseblade
Wondrous Bazaar

Wondrous Bazaar

Land
{T}: Add {C}.
{3}, {T}: Create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
  • Scriptures of Urshad
World Tender

World Tender {4}{G}{G}

Creature - Treefolk
Trample
World Tender's power and toughness are each equal to twice the number of differently named lands you control.
All of Urshad is his garden, and all the different beasts and birds his flowers.
*/*
  • Scriptures of Urshad
Worldwise Ascetic

Worldwise Ascetic {1}{W}

Creature - Human Cleric Aurashaper
{2}{W}, Exile Worldwise Ascetic from your graveyard: Create a green Aura enchantment token named Years of Experience attached to target creature. The token has enchant creature and “Enchanted creature gets +2/+2.” Activate only as a sorcery.
2/2
  • Over the Horizon
Wretched Lammasu

Wretched Lammasu {4}{B}

Creature - Zombie Lammasu
Flying
Assault {2}{B} (Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
When Wretched Lammasu assaults, each opponent discards a card.
3/3
  • Scriptures of Urshad
Writing

Writing {2}{U}

Enchantment - Discovery
(As this Discovery enters and after your draw step, add a progress counter. Stop after you've discovered.)
I, II — Draw a card.
Discovery — Noncreature spells you cast cost {1} less to cast.
  • Scriptures of Urshad
Yaran's Curfew

Yaran's Curfew {1}{U}{U}

Instant
Foretell {1}{U}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Counter target spell. If this spell was foretold, draw a card.
  • Quest for the Roseblade
Yaran's Enforcer

Yaran's Enforcer {1}{B}

Creature - Human Rogue
Menace
Yaran's Enforcer gets +1/+1 as long as you foretold a card this turn.
Yaran's Enforcer gets +1/+1 as long as you cast a foretold spell this turn.
“I don't need prophecies. Only orders.”
2/1
  • Quest for the Roseblade
Yaran's Gambit

Yaran's Gambit {2}{U}

Instant
Foretell {2}{U}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Choose one. If this spell was foretold, you may choose both instead —
• Draw three cards, then discard two cards.
• The owner of target nonland permanent puts it on the top or bottom of their library.
  • Quest for the Roseblade
Young Forager

Young Forager {1}{G}

Creature - Human Wizard
Wanderlust — Whenever a land enters the battlefield under your control, if you control four or more differently named lands, create a 1/1 green Saproling creature token.
“Those special blooms must be around here somewhere . . .”
2/1
  • Over the Horizon
Yron Bay Sentinel

Yron Bay Sentinel {1}{U}

Creature - Elemental Soldier
When Yron Bay Sentinel enters the battlefield, draw a card.
“I wonder if, like me, it yearns for a different existence.”
—Zirrat, the Soulsearcher
0/3
  • Quest for the Roseblade
Ysabelle, Skyguard Maverick

Ysabelle, Skyguard Maverick {1}{W}{U}

Legendary Creature - Human Soldier
Flying, vigilance
If a nonland permanent entering the battlefield would cause a triggered ability of a permanent you control to trigger, you may have that ability trigger an additional time. If you do, each opponent copies that ability and may choose new targets for the copies.
1/4
  • MSEM Masters: Legends
Zirrat, the Soulsearcher

Zirrat, the Soulsearcher {5}{U}{U}

Legendary Planeswalker - Zirrat
This spell costs {1} less to cast for each instant and sorcery card in your graveyard.
[+1]: Create a 2/2 blue Elemental Illusion creature token with flying and “Whenever this becomes the target of a spell, sacrifice it.”
[–2]: Return up to one other target nonland permanent to its owner's hand. Draw a card.
Loyalty:
4
  • Quest for the Roseblade