1902 cards found
Interstellar Beacon

Interstellar Beacon

Land
{T}: Add {C}.
{1}, {T}: Add two mana of different colors. Activate only if you control five or more lands.
A sky full of stars to light up the path.
  • Animus Vox
Intrepid

Intrepid {3}

Legendary Artifact - Vehicle
Flying
When Intrepid enters, search your library for a land card, reveal it, put it into your hand, then shuffle.
Wanderlust — {0}: Intrepid becomes an artifact creature until end of turn. Activate only if you control four or more differently named lands.
3/3
Inundated Sanctuary

Inundated Sanctuary

Land - Island
({T}: Add {U}.)
Inundated Sanctuary enters tapped with two sanctum counters on it.
{T}, Remove a sanctum counter from Inundated Sanctuary: Add {W} or {B}.
  • Goliaths of Nangjiao
Inviolable Realms

Inviolable Realms

Land
Inviolable Realms enters tapped unless you control two or more other lands.
{T}: Add {U}.
{T}, Pay 1 life: Add {W} or {B}.
  • Beyond Our Ken
Invisibility Cloak

Invisibility Cloak {2}

Artifact - Equipment
Equipped creature has hexproof.
{2}: Exile equipped creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Equip {1}
  • Villains: The Musical
Iron Signet

Iron Signet {2}

Artifact
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
Ironhide Hadhayosh

Ironhide Hadhayosh {6}

Artifact Creature - Ox
Trample
When Ironhide Hadhayosh dies, put two +1/+1 counters on target creature you control.
A replica of a grand invading beast, a hadhayosh grants those manage to slay it near unlimited power.
5/4
  • Alkabah
Island

Island

Basic Land - Island
Related card: Sinner's Solace
Isochron Wand

Isochron Wand {3}

Artifact
As Isochron Wand enters, you may exile an instant or sorcery card with mana value 1 from your hand.
At the beginning of your upkeep, you may copy the exiled card. If you do, you may cast the copy without paying its mana cost if the spell's mana value is 1.
Isolated Cloister

Isolated Cloister

Land - Forest
({T}: Add {G}.)
Isolated Cloister enters tapped.
{G}, {T}, Reveal a green card from your hand: You gain 1 life.
Jade Counterweight

Jade Counterweight {2}

Artifact - Equipment
When Jade Counterweight enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Equipped creature gets +1/+1.
Equip {1}
  • Panxiou
Jade Sentinel

Jade Sentinel {1}

Artifact Creature - Spirit
{1}, {T}: Put a +1/+1 counter on Jade Sentinel. Activate only if you control a creature with power greater than Jade Sentinel's.
“May your pack inspire greatness within you, and you in turn inspire your pack.”
—Cascading Zhenzu
1/1
  • Panxiou
Jade Temple

Jade Temple

Land
{T}: Add {C}.
{T}: Add {C}{C}. You can't spend this mana to cast spells or activate abilities of lands.
Jagged Cairn

Jagged Cairn

Land
Jagged Cairn enters tapped.
{T}: Add {R} or {G}.
{2}{R}{G}, {T}, Sacrifice Jagged Cairn: Draw a card.
Klothys does not need shrines. Nature follows fate's patterns already.
  • Theros Triumphant
Jagged Crag

Jagged Crag

Land - Mountain Plains
({T}: Add {R} or {W}.)
Jagged Crag enters tapped.
Jailer's Manacles

Jailer's Manacles {4}

Artifact
{1}, {T}: Tap target creature.
  • A Tourney at Whiterun
Javelin

Javelin {4}

Artifact - Equipment
Equipped creature gets +2/+0 and has “{T}, Unattach Javelin: It deals 2 damage to target creature.”
Equip {2}
  • Zero
Jet Pack

Jet Pack {1}

Artifact - Equipment
Advance {2} (Cast this for {2} to advance it as it enters. {2}: Advance this as a sorcery.)
Equipped creature gets +X/+0 and has flying, where X is the number of times it and Jet Pack have advanced this turn.
Equip {1}
  • Karina's Explorations
Joyous Chromatelk

Joyous Chromatelk {3}

Artifact Creature - Elk
As Joyous Chromatelk enters, choose a color.
All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.
{T}: Add one mana of the chosen color.
It roams the mountains, spreading wild flowers for a purpose lost to time.
2/2
Jungle Hollow

Jungle Hollow

Land
Jungle Hollow enters tapped.
When Jungle Hollow enters, you gain 1 life.
{T}: Add {B} or {G}.
Jungle Shrine

Jungle Shrine

Land
Jungle Shrine enters tapped.
{T}: Add {R}, {G}, or {W}.
Naya, heart of abundant life, tread upon by awe-inspiring titans.
  • Alara
Junktrawler

Junktrawler {4}

Artifact Creature - Construct
When Junktrawler enters, create a tapped colorless Powercell artifact token with “{T}: Add {C}.”
Tap another untapped artifact you control: Junktrawler gets +1/+1 until end of turn.
3/2
Kaleidoscape

Kaleidoscape

Land
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a spell that's three or more colors.
The knight braced herself against the coming Maelstrom, ready for its destruction, only to witness its magnificent acts of creation.
  • Alara
Kaleidostone

Kaleidostone {2}

Artifact
When Kaleidostone enters, draw a card.
{5}, {T}, Sacrifice Kaleidostone: Add {W}{U}{B}{R}{G}.
It glistens with every color of the rainbow, entertaining tender children and simple sultans alike.
  • Al Tabaq
Kameno Yoroi

Kameno Yoroi {1}

Artifact - Equipment
Equipped creatures you control get +1/+1.
Equip {2}
  • Path of Shadows