15897 cards found
Rahman, Gardener of Greatness

Rahman, Gardener of Greatness {3}{G}{G}

Legendary Creature - Nephilim Druid
Whenever another nontoken creature you control dies, you may return it to the battlefield tapped face down under its owner's control. It's a Forest land.
{4}{G}, Return a land you control to its owner's hand: Create a 3/3 green Wurm creature token. Activate only as a sorcery.
4/4
  • MSEM Masters: Legends
Deepcaller Cultist

Deepcaller Cultist {B}{G}

Creature - Reflection Shaman
{B}{G}, {T}: Reveal the bottom card of your library and exile it. Target creature gets +X/-X until end of turn, where X is that card's mana value.
1/3
  • Oirohpo
Annihilate Aggressor

Annihilate Aggressor {2}{W}

Instant
Exile target attacking creature. You get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
Those who do not comply with the newest regulations will find themselves terminated.
Rapacious Rattler

Rapacious Rattler {R}{R}{R}

Creature - Snake Beast
First strike
When Rapacious Rattler enters, choose one or two targets you don't control. It deals 2 damage to the first and 1 damage to the second.
3/3
Tharyen's Machinations

Tharyen's Machinations {2}{B}{B}

Sorcery
Search your library for a card and put that card into your hand. Then shuffle.
When Tharyen's Machinations is engorged, you may search your library for a card with the same mana value as the permanent that engorged it, reveal it, put it into your hand, then shuffle.
  • Aftermath
Chromatic Interloper

Chromatic Interloper {W}{U}{B}{R}{G}

Creature - Elemental Horror
As Chromatic Interloper enters, choose two abilities from among first strike, menace, vigilance, trample, or haste.
Creatures you control with mana value 5 or greater have the chosen abilities.
Beautiful to behold, but certainly fatal.
7/7
  • Toll Midnight
Mercantile Satrapy

Mercantile Satrapy

Land - Satrapy
{T}: Add {C}.
Satrapies you control enter untapped.
  • Alkabah
Rhysta, Bladebound

Rhysta, Bladebound {W}{W}{B}{B}

Legendary Creature - Spirit Knight
At the beginning of combat on your turn, you may pay 3 life. If you do, target creature seeks secrets or valor. (Give it that Oath Aura. Fulfill secrets by attacking with it and two or more other creatures to draw a card. Fulfill valor by dealing combat damage to a player to create a 2/1 white Soldier token.)
Whenever you fulfill an Oath, each opponent sacrifices a nonland permanent.
4/4
  • The Petals Wilt
Torch Reveler

Torch Reveler {1}{R}

Creature - Devil
Torch Reveler gets +2/+0 as long as you control an artifact.
“I'm sick of this town. I put out the torches to keep devils away, but then darkness invites nasty geists. Next time a vampire asks to bite me, I might just let them!”
—Jaros of Effalen parish
1/3
  • Innistrad In Memoriam
Climber's Gear

Climber's Gear {1}

Artifact - Equipment
Equipped creature has flying.
Equip {3}
  • Harvest Festival
Qilan Warrior

Qilan Warrior {3}{R}

Creature - Centaur Warrior
Trample
Among the once solitary centaurs, some turn to crush the rising civilization.
3/3
  • High Noon
Petty Dispute

Petty Dispute {1}{R}

Sorcery
Target creature you control gets +2/+0 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)
As the plague ravaged the Wards with no sign of slowing down, tempers flared.
  • Dark Seas of Shiryen
Rice Cultivator

Rice Cultivator {2}{W}

Creature - Goat Druid
When Rice Cultivator enters, search your library for a basic Plains card or an artifact card with a mana ability, reveal it, put it into your hand, then shuffle.
“Fieldwork builds character, young Barx. Not everything is best done with your rice thresher.”
1/3
  • Panxiou
Suburban Runebrawler

Suburban Runebrawler {3}{R}{G}

Creature - Human Warlock Warrior
When Suburban Runebrawler enters, exile target instant or sorcery card with mana value 2 or less from your graveyard.
Landfall — Once each turn, when a land you control enters, you may cast a copy of the exiled card without paying its mana cost.
5/4
  • MSEM Masters 2021
Undermarket Hawker

Undermarket Hawker {B}

Creature - Goblin Rogue
{T}, Pay 1 life: Add one mana of any color that a land an opponent controls could produce.
“‘Is it cursed? Why does it cost so little? Why is there blood on the handle?' People these days ask so many questions.”
1/1
  • Worlds Away
Grand Library of Ormos

Grand Library of Ormos {7}

Legendary Artifact Enchantment - Study
Archive 5, archive 5, archive 5 (As this enters, shuffle the top five cards of your main library into a new face up library three times. Sacrifice this after the archived libraries are empty.)
At the beginning of your upkeep, exile the top card of each of your libraries. For each card exiled this way, you may play it without paying its mana cost.
  • MSEM Masters Cube
Kevthra's Command

Kevthra's Command {2}{B}{B}

Instant
Choose two —
• Each opponent sacrifices a creature.
• Each player discards two cards.
• All creatures get -1/-1 until end of turn.
• You draw two cards and you lose 2 life.
Aether Gateway

Aether Gateway

Land
{T}, Sacrifice Aether Gateway: Create a tapped Plains token, Island token, Swamp token, Mountain token, or Forest token.
Encore of the Drowned

Encore of the Drowned {1}{U}

Sorcery
Reprise {4}{U} (As you cast an instant or sorcery spell, you may exile one card with reprise from your graveyard and pay its reprise cost. If you do, add its effects to that spell.)
Target player mills a card. Create X tapped 2/2 black Zombie Pirate creature tokens, where X is the total number of cards milled by this spell.
  • Over the Horizon
Fractured Reach

Fractured Reach

Land
{T}: Add {C}.
{T}, Pay 1 life: Add one mana of any color. Activate only during an opponent's turn.
Exhilarating Vista

Exhilarating Vista {2}{G}{R/W}

Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Create three 1/1 Scout creature tokens that are all colors.
“Onwards, to adventure!”
  • Over the Horizon
The Flames Approach
Auros, Flame-Cursed

The Flames Approach {1}{R}

Sorcery
The Flames Approach deals 3 damage to any target.
Memento {3}{R}{R} (You may cast this from your graveyard for {3}{R}{R}. If you do, put it onto the battlefield transformed after it resolves. Exile it if it would leave the battlefield or not resolve.)
The flames roared all around him, but the town ahead could not suffer his hesitation.
Card has other part: Auros, Flame-Cursed
Cultist's Dagger

Cultist's Dagger {4}

Artifact - Equipment
Equipped creature has “{T}, Sacrifice this creature: Return target creature card from your graveyard to the battlefield.”
Equip {5}
Equip {1}{B}{B}
  • Oirohpo
Cauldish Cavalier

Cauldish Cavalier {2}{B}

Creature - Human Knight
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
When Cauldish Cavalier becomes renowned, you may pay 2 life. If you do, draw two cards.
2/2
  • A Tourney at Whiterun
Forgotten Haunt

Forgotten Haunt

Land
{T}: Add {C}.
{1}, {T}, Sacrifice a creature: Create a 1/1 colorless Spirit creature token.