14928 cards found
Remnant of Past Realities

Remnant of Past Realities {1}

Artifact - Clue
{T}: Target player exiles a card from their graveyard.
{2}, Sacrifice Remnant of Past Realities: Exile each opponent's graveyard. Draw a card.
“You might want to believe this is just another stage setup, another set of props, another design. Dig deeper. You know that's not what it is.”
—Salome, to Paul
  • The Stage Presents: The Neverending Act
Remnant of the Hunt

Remnant of the Hunt {1}{G}

Creature - Spirit Warrior
When Remnant of the Hunt leaves your graveyard, create a token that's a copy of it, except it has no mana cost.
Revive {3}{G}{G} ({3}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of this card, except it has no mana cost. Activate this ability only any time you could cast a sorcery.)
2/2
  • Beyond Our Ken
Rend

Rend {B}

Instant
Rend deals 1 damage to any target and you gain 1 life.
Whenever you cast a black spell, you may pay {1} and exile Rend from your graveyard. If you do, destroy target creature or planeswalker if it was dealt damage this turn.
“I never throw the first spear to kill. It's no fun without a little clawing and gurgling.”
  • Descent from the Highlands
Rendezvous Behind the Curtain

Rendezvous Behind the Curtain {3}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It loses any Roles you don't control.)
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
  • The Stage Presents: The Neverending Act
Rending Fiend
Clawed Flame

Rending Fiend

Creature - Demon
(Color indicator: Rending Fiend is black and red)
Whenever a creature enters, each opponent loses 1 life.
Where there is enough destruction, a demon will be born to cause more.
3/3
Card has other part: Clawed Flame
  • Feanav: The Apothecary's Progress
Renowned Healer

Renowned Healer {W}

Creature - Human Cleric Avatar
Whenever another creature you control is dealt damage, put a +1/+1 counter on it. If you do, upgrade Renowned Healer. (Give it one of the listed counters it doesn't already have. The damaged creature must survive to get the counter.)
• +1/+1
• Flying
• Lifelink
“You can keep your tools of death. I prefer to stick to my strengths.”
1/1
  • Arkadai
Reorganized Thoughts

Reorganized Thoughts {1}{U}{U}

Instant
Kicker {U} (You may pay an additional {U} as you cast this spell.)
Counter target spell. If this spell was kicked, look at the top three cards of your library, then put them back in any order.
  • Tides of War
Repel the Tinyvale Siege

Repel the Tinyvale Siege {3}{G}{W}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever you put one or more +1/+1 counters on a creature, add a quest counter.
Create two 1/1 green and white Mouse Soldier creature tokens with vigilance.
Until end of turn, creatures you control get +1/+1 and gain lifelink.
  • Adventurers of Onora
Repent's Champion

Repent's Champion {R}{W}

Creature - Human Soldier
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
2/2
  • New Horizons
Replication Module

Replication Module {2}{G}{U}

Enchantment - Module
(Activate each submodule once as a sorcery. When this enters, activate one submodule for free.)
{4}{G}: Recreate
Put two +1/+1 counters on each creature token you control.
{4}{U}: Reproduce
Draw a card for each noncreature token you control.
{3}{G}{U}: Repeat
Replication Module gains “At the beginning of your upkeep, you may create a token that's a copy of target token you control.”
  • Beyond the Blackwall
Repository of Thoughts
Gathering of Minds

Repository of Thoughts

Artifact - Monument
(Color indicator: Repository of Thoughts is blue and green)
Whenever a creature dies, put a +1/+1 counter on Repository of Thoughts.
At the beginning of each combat, you may move a counter from Repository of Thoughts to target creature.
Card has other part: Gathering of Minds
  • Alkabah
Repressed Potential

Repressed Potential {2}{U}

Instant
Until end of turn, target creature loses all abilities and has base power and toughness 1/1. Scry 1. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.)
If your body is strong but your mind is weak, a Lafterii will have no problem disposing of you.
  • K15 Core Set
Repurpose Debris

Repurpose Debris {2}{B}{B}

Instant
Return target creature card from your graveyard to the battlefield. It has base power and toughness 1/1 and is a Construct in addition to its other types. (This effect lasts indefinitely.)
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
  • The Stage Presents: The Neverending Act
Repurposed Custodian

Repurposed Custodian {3}

Artifact Creature - Servo
When Repurposed Custodian enters, shuffle any number of target cards from graveyards into their owner's libraries.
“No idea what the Precursors made it for, but we use it to ensure that your ashes are properly scattered on the wind.”
—Brandy Axel
2/4
  • Animus Vox
Research Experience

Research Experience {2}{U}

Instant
Wanderlust — When you cast this spell, you may copy it if you control four or more differently named lands.
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
  • Worlds Away
Resleeve

Resleeve {3}{B}{B}

Sorcery
Return target creature or planeswalker card from your graveyard to the battlefield.
Flashback—{1}{B}{B}, Sacrifice a creature or a planeswalker. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Tyrant turned hero, the greatest mind of yesterday obeying the inevitable masters of tomorrow.
  • Beyond the Blackwall
Resolute Crusader

Resolute Crusader {3}{W}

Creature - Human Warrior
This spell costs {2} less to cast as long as you've sacrificed an Idol this turn.
“Lijing protects me, so I protect his realm. Simple as that.”
3/4
  • Surging Tide
Resplendent Bearing

Resplendent Bearing {R}{R}

Enchantment - Aura
Enchant creature
Enchanted creature and other Soldier creatures you control get +1/+1.
Whenever enchanted creature attacks, you may tap or untap target creature you don't control.
  • Plagues of Fretport
Rest in the Wiedfree

Rest in the Wiedfree {B}{G}

Sorcery
Choose one —
• Destroy target nonland permanent with mana value less than or equal to the number of card types among cards in your graveyard.
• Return to the battlefield target creature card from your graveyard with mana value less than or equal to the number of card types among permanents you control.
  • End of Wollensie
Restore Faith

Restore Faith {2}{W}

Sorcery - Adventure
Return target creature card with mana value 3 or less from your graveyard to the battlefield. You gain 3 life.
Card has other part: Scourge of the Slipsands
  • Adventurers of Onora
Resurgent Oasis

Resurgent Oasis

Land - Desert
{T}: Add {C}.
{3}, Exile Resurgent Oasis from your graveyard: Choose a basic land type. Create a tapped colorless land token that's a Desert and the chosen basic land type.
  • Over the Horizon
Reticent Possessor

Reticent Possessor {1}{U}{U}

Creature - Spirit
Flying
When Reticent Possessor enters, you may attach target Aura you control to target permanent or player it could enchant.
2/2
  • Glacia: Hail to the Queen
Reticulate Chemist

Reticulate Chemist {1}{U}{B}

Creature - Snake Wizard
Flash
Whenever you cast a Tale, look at the top two cards of your library. Put one into your hand and the other back on top or into your graveyard.
3/2
  • Kahembo: Olde Dawn
Return of the Fallen

Return of the Fallen {3}{B}

Sorcery
Trial 4 (As you cast this spell, an opponent of your choice may pay 4 life. If they don't, they fail the trial.)
Put target creature card from a graveyard onto the battlefield under your control. That creature gains haste. Sacrifice it at the beginning of the next end step unless the trial was failed.
  • Mious
Return to Light

Return to Light {4}{B}

Sorcery
Primal {1}{W}{W} (During your turn, you may cast this spell for {1}{W}{W} instead of playing a land.)
Return target creature card from your graveyard to the battlefield.
You are not yet allowed to die.
  • Novea