15897 cards found
Bitter Corvus

Bitter Corvus {2}{B}{B}

Creature - Zombie Bird
Flying
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
When Bitter Corvus enters, you may reveal the top X cards of your library, where X is Bitter Corvus' power. You may put up to one card revealed this way into your hand. You lose life equal to its mana value. Put the rest into your graveyard.
3/3
Black Spot

Black Spot {3}{B}

Sorcery
Look at the top four cards of your library. Put any number of them into your graveyard and the rest on top of your library in any order.
You draw two cards and you lose 2 life.
  • Dark Seas of Shiryen
Blacksteel Loadout

Blacksteel Loadout {5}

Artifact - Equipment
Equipped creature gets +4/+2 and has first strike, vigilance, and trample.
Equip {3}
“Ready for war? Never. Ready for battle? Always.”
Blackwall's Edge

Blackwall's Edge

Enchantment Land
When Blackwall's Edge enters, if you control four or more lands, you may have each player conjure a card named Data-Point into their hand. (It's a sorcery that costs {2} with “Draw a card.”)
{T}: Add {C}.
When Blackwall's Edge is destroyed, return it to its owner's hand.
Related card: Data-Point
Blastburn Angel

Blastburn Angel {R}{W}{B}

Artifact Creature - Angel
Advance {1}{R}{W}{B} (Cast this for {1}{R}{W}{B} to advance it as it enters. {1}{R}{W}{B}: Advance this as a sorcery.)
Whenever Blastburn Angel advances, it gets +1/+1 and gains flying until end of turn. It deals 1 damage to each other creature.
3/3
Blighted Branch-Beast

Blighted Branch-Beast {2}{G}{G}

Creature - Treefolk Beast
Trample
{1}{G}: Put an overgrowth counter on target creature you control. As long as it has an overgrowth counter on it, it has base power and toughness 8/8.
“They said the trees sang, but the first tree I found roared. I didn't stay to find another.”
—First mate Tabia of the Lionheart
1/1
  • Dark Seas of Shiryen
Blood for Bones

Blood for Bones {3}{B}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Return a creature card from your graveyard to the battlefield, then return another creature card from your graveyard to your hand.
  • Dark Seas of Shiryen
Blood in the Water

Blood in the Water {2}{B}

Instant
Target creature gets -4/-4 until end of turn. If that creature would die this turn, exile it instead.
Cycling {2} ({2}, Discard this card: Draw a card.)
After just a few short moments, you'd hardly guess there was ever a battle.
  • Elmare: Into the Abyss
Bloodhollow Bruiser

Bloodhollow Bruiser {3}{R}

Creature - Merfolk Warrior
Whenever you discard a card or an artifact is put into your graveyard from the battlefield, put a +1/+1 counter on Bloodhollow Bruiser.
Cycling {2} ({2}, Discard this card: Draw a card.)
To serve in Dawson's crew requires not just a lack of mercy, but an active passion for cruelty.
3/3
  • Elmare: Into the Abyss
Bloodthirsty Jaws

Bloodthirsty Jaws {R}

Instant
Target creature gets +1/+0 and gains first strike until end of turn.
Cycling {2} ({2}, Discard this card: Draw a card.)
“Lord Dawson's merciless rule seems to have rubbed off on the predators that surround Bloodhollow.”
—Riptooth, Dawson's Warden
  • Elmare: Into the Abyss
Bloodwater Scourge

Bloodwater Scourge {4}{R}{R}

Enchantment Creature - Shark
Menace (This creature can't be blocked except by two or more creatures.)
Cycling {R} ({R}, Discard this card: Draw a card.)
If it's stopped swimming, you're dead.
6/3
  • Elmare: Into the Abyss
Boarding Party

Boarding Party {2}{R}{R}

Sorcery
Create three 1/1 blue and red Pirate creature tokens with haste.
Mersey's eyes narrowed as the silhouette of an enemy ship came into view.
“Dawes, accelerate to ramming speed.”
  • Dark Seas of Shiryen
Bonetooth Darter

Bonetooth Darter {U}

Creature - Merfolk Rogue
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.)
Sacrifice Bonetooth Darter: Counter target instant, planeswalker, or sorcery spell unless its controller pays {1}.
1/1
  • Elmare: Into the Abyss
Bramble Armor

Bramble Armor {G}

Enchantment - Aura
Enchant creature
When Bramble Armor enters, put a +1/+1 counter on enchanted creature.
{G}, Sacrifice Bramble Armor: Enchanted creature gains indestructible end of turn. Tap it.
  • Dark Seas of Shiryen
Break Free

Break Free {W}{U}{B}{R}{G}

Instant
You may put a permanent card from your hand onto the battlefield. If it's a planeswalker, it enters with five loyalty counters rather than any other amount, and you may activate its loyalty abilities this turn any time you could cast an instant.
The cat's finally out of the bag.
Breakneck Barque

Breakneck Barque {3}{R}

Artifact - Vehicle
Whenever Breakneck Barque becomes blocked by a creature, Breakneck Barque deals 3 damage to that creature.
Crew 3 (Tap any number of creatures you control with total power 3 or greater: This Vehicle becomes an artifact creature until end of turn.)
6/6
  • Dark Seas of Shiryen
Bridled Narwhal

Bridled Narwhal {5}{W}

Creature - Whale
When Bridled Narwhal enters, you gain 5 life.
Pirates escaping sunken ships have two choices—improvise, or drown.
4/5
  • Dark Seas of Shiryen
Brig of the Damned

Brig of the Damned {4}

Artifact - Vehicle
Deathtouch
When Brig of the Damned enters, return target creature card from your graveyard to your hand. If that card's mana value is 2, you may return it to the battlefield instead.
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
4/4
Brilliant Runepearl

Brilliant Runepearl {3}

Enchantment Artifact
Brilliant Runepearl enters tapped.
Whenever you cast a permanent spell, you gain 1 life.
{T}: Add one mana of any color. Spend this mana only to cast permanent spells.
All a world's beauty within such a fragile coil.
  • Elmare: Into the Abyss
Brine Duelist

Brine Duelist {3}{W}

Creature - Merfolk Soldier
Defender
When Brine Duelist enters, create a Treasure token. (It's an artifact with “{T}, Sacrifice this permanent: Add one mana of any color.”)
{W}{U}{B}{R}{G}: Put a +1/+1 counter on Brine Duelist. It loses defender.
4/4
  • Elmare: Into the Abyss
Broadside Raider

Broadside Raider {1}{R}

Creature - Human Pirate
When Broadside Raider enters, create a 1/1 blue and red Pirate creature token with haste.
“Come on, lads! Let's jump ship!”
1/1
  • Dark Seas of Shiryen
Brume Leviathan

Brume Leviathan {6}{U}

Creature - Leviathan
This spell costs {1} less to cast for each artifact and/or enchantment you control.
Brume leviathans rise with the waves, crashing down on hapless ships as the surf breaks.
5/6
  • Dark Seas of Shiryen
Bubbledome Captain

Bubbledome Captain {4}{W}

Creature - Merfolk Soldier
Concord — Whenever Bubbledome Captain attacks, if there are four or more card types among permanents you control, each other attacking creature gets +1/+1 until end of turn.
“Our sanctum hasn't been breached since its founding— I don't intend for that to change.”
4/4
  • Elmare: Into the Abyss
Bubbledome Chorister

Bubbledome Chorister {1}{G}

Creature - Merfolk Aurashaper Druid
When Bubbledome Chorister enters, create a green Aura enchantment token named Sanctum's Gift attached to target creature. The token has enchant creature and “Enchanted creature has ‘{T}: Add {G} for each enchanted creature you control.'”
1/2
  • Elmare: Into the Abyss
Bubbledome Keeper

Bubbledome Keeper {2}{U}

Creature - Merfolk Wizard
Whenever you cast an enchantment, instant, or sorcery spell, create a 1/1 blue Jellyfish enchantment creature token with slipstream. (It can't be blocked as long as only creatures with slipstream are attacking.)
1/3