15897 cards found
Skywise Emissary

Skywise Emissary {2}{W}{W}

Creature - Griffin
Flying
As long as you control exactly one other creature, that creature gets +1/+1 and has flying.
Griffins help keep the peace with kind eyes and sharp claws.
3/3
  • Dark Seas of Shiryen
Slaffield Workgate

Slaffield Workgate {1}{W}

Enchantment
Whenever Slaffield Workgate or another enchantment you control enters, create a 0/2 white Ox creature token.
{3}{W}: Return another target enchantment you control to its owner's hand.
Enter a world devoted to quietude.
Sledgesuit Prospector

Sledgesuit Prospector {1}{R}

Artifact Creature - Construct
Whenever Sledgesuit Prospector attacks, choose any number —
• Sacrifice an artifact. If you do, put a +1/+1 counter on Sledgesuit Prospector.
• Discard a card. If you do, create a Treasure token.
2/2
  • Elmare: Into the Abyss
Sleepless Vigil

Sleepless Vigil {1}{U}{U}

Enchantment - Aura Curse
Enchant opponent
Whenever you attack enchanted player, look at the top X cards of your library, where X is one plus the number of attacking creatures you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.
  • Dark Seas of Shiryen
Small Luxuries

Small Luxuries {B}

Instant
You draw a card and you lose 1 life. Exile Small Luxuries.
At the beginning of your upkeep, you may return Small Luxuries from your graveyard to your hand.
“Hang in there, Fareeha.”
Smell Blood

Smell Blood {1}{G}

Instant
Target creature gets +3/+3 until end of turn.
Cycling {2} ({2}, Discard this card: Draw a card.)
It's prudent to be extremely careful with sharp objects around Bloodhollow.
  • Elmare: Into the Abyss
Solemn Cleaver

Solemn Cleaver {3}{W}

Creature - Dwarf Warrior
First strike
As the dead rose, Jalro steadied his hand. There would be days in the future for remorse, but today was for courage.
3/2
  • Dark Seas of Shiryen
Song of the Sea

Song of the Sea {2}{G}

Sorcery
Put three +1/+1 counters on target creature you control. It voyages. (If it isn't blocking or targeted by another spell or ability, it phases out.)
“Hear the music on the wind, boys? Let's sing along.”
  • Dark Seas of Shiryen
Soul Cajoler

Soul Cajoler {2}{B}

Creature - Angel
Flying, lifelink
Morph {4}{B}
When Soul Cajoler is turned face up, manifest the bottom card of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
“May this creation be worthy of true life.”
1/3
  • MSEM Secret Lair Drops
  • Mious
Soulblade

Soulblade {1}{W}

Artifact - Equipment
When Soulblade enters, exile target creature card with mana value 3 or less from your graveyard.
Whenever equipped creature attacks, create a token that's a copy of a card exiled with Soulblade that's tapped and attacking. Exile the token at end of combat.
Equip {1}
Soulbreaker of Mautakesh

Soulbreaker of Mautakesh {1}{B}

Creature - Snake Wizard
Poisonous 3 (Whenever this creature deals combat damage to a player, that player gets three poison counters.)
When Soulbreaker of Mautakesh enters, target poisoned player sacrifices a creature.
3/1
Spare Supplies

Spare Supplies {2}

Artifact
Spare Supplies enters tapped.
When Spare Supplies enters, draw a card.
{2}, {T}, Sacrifice Spare Supplies: Draw a card.
  • Elmare: Into the Abyss
Speaker of Open Waters

Speaker of Open Waters {3}{G}{W}

Creature - Merfolk Aurashaper Cleric
When Speaker of Open Waters enters, create a green and white Aura enchantment token named Moray's Resolve attached to target creature you control. The token has enchant creature and “Enchanted creatures you control get +2/+2 and have trample and lifelink.”
1/1
  • Elmare: Into the Abyss
Spearhead Ophan

Spearhead Ophan {3}{G}

Creature - Angel
Trample
Morph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When you turn Spearhead Ophan face up, creatures you control get +2/+2 and gain trample until end of turn.
“We give praise to the Wheels of Destruction: what they grind to dust, we can replace.”
—Fhaub, Gusmite artisan
3/3
  • MSEM Secret Lair Drops
  • Mious
Specimen Collector

Specimen Collector {2}{B}

Artifact Creature - Construct Warrior
When Specimen Collector enters, you may salvage a creature card. (Exile one from your graveyard until this creature leaves the battlefield. Whenever this creature deals combat damage to a player, put a card it salvaged into your hand.)
The Others quickly set to work harvesting keepsakes to bring back home.
3/2
  • Elmare: Into the Abyss
Stalked Healer

Stalked Healer {W}

Creature - Human Cleric
Lifelink
When Stalked Healer enters, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
1/1
Stall Fate

Stall Fate {W}{U}

Instant
Return target spell to its owner's hand. Its controller can't cast spells this turn. (Spells cast before this resolves are unaffected.)
Starlit Raze
Scarlet Haze

Starlit Raze {1}{R}

Sorcery
Nonbasic lands target player controls don't untap during that player's next untap step.
Fabled {3}{R} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that player.)
Card has other part: Scarlet Haze
Staunch Constrictor

Staunch Constrictor {2}{G}

Creature - Snake
{G}, Discard a card: Staunch Constrictor gets +1/+1 until end of turn.
Its body extends and contracts at will to fit whatever ends up in its gullet.
3/3
  • Dark Seas of Shiryen
Storm the Seafloor

Storm the Seafloor {2}{B}

Sorcery
Mill five cards, then for each of those cards, a creature you control salvages that card unless an opponent pays 3 life. (Exile it from your graveyard until that creature leaves the battlefield. Whenever that creature deals combat damage to a player, put a card it salvaged into your hand.)
Their journey was over. Their destiny was fulfilled. It was time to claim what was promised.
  • Elmare: Into the Abyss
Storytime

Storytime {3}{W}{W}

Enchantment
If you would lose the game, instead sacrifice a storied permanent. If you do and your life total is less than 1, it becomes 1.
“One last story, my dear emperor. The story of our love, and of the stories I told.”
—Azamir, “Happily Ever After”
Strange Tides

Strange Tides {2}{U}

Enchantment - Aura Curse
Enchant opponent
At the beginning of enchanted player's upkeep, they mill two cards.
{U}, Sacrifice Strange Tides: Shuffle up to four target cards from your graveyard into your library.
  • Dark Seas of Shiryen
Sturdyshell Hammerclaw

Sturdyshell Hammerclaw {2}{G}{G}

Enchantment Creature - Crab
Concord — At the beginning of combat on your turn, if there are four or more card types among permanents you control, Sturdyshell Hammerclaw gets +2/+1 and gains trample until end of turn.
“Trespassers enter Coralight at their own risk.”
—Warning sign
3/4
  • Elmare: Into the Abyss
Stygian Leviathan

Stygian Leviathan {3}{B}{B}

Creature - Leviathan
When Stygian Leviathan enters, target opponent loses life equal to the number of Curses attached to them and you gain that much life.
With cursed gold on board, no corner of the three seas is safe.
4/4
  • Dark Seas of Shiryen
Subnautical Legionnaire

Subnautical Legionnaire {3}{W}{W}

Creature - Merfolk Soldier
First strike, vigilance
When Subnautical Legionnaire enters, choose artifact, enchantment, or Merfolk. Exile target nonland permanent you don't control until you control no permanents of the chosen type.
Excellence, exemplified.
4/4
  • Elmare: Into the Abyss