15897 cards found
Fathom the Forbidden

Fathom the Forbidden {2}{U}

Instant
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Tether (Then if you cast this from your hand, you may exile it tethered to a creature you control. When it dies, you may cast this from exile without paying its mana cost.)
  • Alara
Seaside Grotto

Seaside Grotto

Land - Island
({T}: Add {U}.)
As Seaside Grotto enters, you may pay 1 life. If you don't, Seaside Grotto enters tapped.
Basic lands you control have “{T}: Add {U}.”
Cosmostorm Rider

Cosmostorm Rider {3}{R}

Creature - Human Shaman
Erratic (When this creature dies, reveal the top four cards of your library. Put a creature card that costs less than this revealed this way onto the battlefield and the rest on the bottom of your library in any order.)
Whenever a creature you control enters, if you didn't cast it from your hand, target land you control becomes a 7/1 red Elemental creature with trample and haste. It's still a land.
2/2
  • Mious
Lakeside Trickster

Lakeside Trickster {2}{U}

Creature - Salamander
Whenever Lakeside Trickster becomes tapped, up to one target creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
The bubble barrage does almost no harm, but excels at disorienting its foes.
2/2
  • Monsters of Chikyu
Ferocious Desert-Hunter

Ferocious Desert-Hunter {4}{R}{R}

Creature - Dragon
Haste
Menace (This creature can't be blocked except by two or more creatures.)
{4}{R}{R}: Ferocious Desert-Hunter gets +X/+0 until end of turn, where X is its power.
It might have lost the ability to fly, but not its greed for prey.
5/5
  • Pyramids of Atuum
Prejudice

Prejudice {1}{B}{B}

Sorcery
Nontoken creatures get -2/-2 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Pride
  • Ophorio
Sartha's Studies

Sartha's Studies {2}{W}

Enchantment
At the beginning of your upkeep, you gain 1 life for each color among permanents you control.
{W}{U}{B}{R}{G}, Sacrifice Sartha's Studies: Double your life total.
As her mentor grew jealous of her skills, Sartha sought others who would teach her.
  • Villains: The Musical
Evil One's Mind Tricks

Evil One's Mind Tricks {3}{U}

Enchantment
As Evil One's Mind Tricks enters choose Lafterii or Evil One.
• Lafterii — Wizards you control have “{3}{U}, {T}: Draw a card.”
• Evil One — Whenever a Zombie you control enters, target player mills two cards.
  • Khaliz-Dorahn
Syrina, the Dragon Queen

Syrina, the Dragon Queen {4}{U}{U}

Legendary Creature - Dragon
Flying
When Syrina, the Dragon Queen enters, gain control of target nonland permanent for as long as you control Syrina, the Dragon Queen.
{2}{U}: Exile Syrina, the Dragon Queen. Return her to the battlefield at the beginning of the next end step.
5/6
Frontier Trackers

Frontier Trackers {G}

Creature - Elf Scout
Improve {G} ({G}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
When Frontier Trackers dies, create a 1/1 green Elf creature token.
1/1
  • Seasons of War
Sweeper Drone

Sweeper Drone {3}

Artifact Creature - Drone
Flying
When Sweeper Drone enters, create a Function token with “Put a +1/+1 counter on each creature named Sweeper Drone you control.” (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
Death is always cheaper than you think.
1/1
  • Beyond the Blackwall
Commoners' Favored

Commoners' Favored {G}

Creature - Human Warrior
Adorned — Commoners' Favored gets +2/+2 as long as it's equipped and/or enchanted.
“To be a Norwick's hero, your back must be strong enough to carry their hopes.”
—Byron
1/1
Prismatic Panes

Prismatic Panes {1}

Artifact
{T}, Tap an untapped creature you control: Add one mana of any color.
A skilled fan girl can weave sunlight into any color or scattering.
  • Villains: The Musical
Dawnglory Griffin

Dawnglory Griffin {R}{W}

Creature - Griffin
Flying, haste
Fellors admire griffins both for their beauty and their fighting skills.
2/1
  • Khaliz-Dorahn
Brave the Frontier

Brave the Frontier {1}{G}

Sorcery
You may play an additional land this turn. Scry 1.
When the Nald Plains becomes covered in snow, many nomads journey through the Natia Pass for warmer climes.
  • Zero
Devotee of Winds

Devotee of Winds {U}

Creature - Human Cleric
Flying
At the beginning of your upkeep, for each seven cards in your graveyard, Devotee of Winds explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
1/1
  • Karina's Explorations
Contemptuous Teacher

Contemptuous Teacher {1}{U}

Creature - Human Wizard
Prowess
{1}{U}, Tap an untapped Wizard you control: Target creature gets -3/-0 until end of turn.
“Is that your best?”
1/1
  • Khaliz-Dorahn
Warden of Distortion

Warden of Distortion {3}{B}{B}

Legendary Creature - Nightmare Dragon
Flying
If Warden of Distortion would die, you may exile a creature card from your graveyard. If you do, Warden of Distortion becomes a copy of that creature, except it's a 4/4 Nightmare Dragon and it has flying and this ability. It gains indestructible until end of turn.
4/4
Brazen Chimera

Brazen Chimera {1}{R}{R}

Creature - Chimera
Alpha (You may have this creature enter with a +1/+1 counter on it. If you do, it becomes alpha and can only attack alone.)
Brazen Chimera can't be blocked except by three or more creatures as long as it has a +1/+1 counter on it.
3/3
  • Goliaths of Nangjiao
Danaj Temple

Danaj Temple

Land - Satrapy
Danaj Temple enters tapped.
Satrapies you control have “{T}: Add {B} or {G}.”
“I beg thee for the hunger to consume.”
—Prayer to Tamaak
Brilliant Capital

Brilliant Capital

Land
{T}: Add {C}.
{1}, {T}: Add {W}{B}.
Enori's capital building powers the rest of the city with marble magitech engines.
  • Discoveries of Akieva
Jaakuna Tyrant

Jaakuna Tyrant {3}{R}

Creature - Human Samurai
Double strike
Art of war — At the beginning of your end step, if Jaakuna Tyrant dealt damage to an opponent this turn, put a +1/+1 counter on it.
2/2
Rahstahde's Command

Rahstahde's Command {W}{U}{B}{R}

Sorcery
Choose two —
• Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
• Each opponent loses life equal to the number of cards you've drawn this turn.
• Rahstahde's Command deals damage to each creature equal to the number of cards you've drawn this turn.
• Create a 1/1 white Soldier creature token for each card you've drawn this turn.
  • Alkabah
Kan's Faithful

Kan's Faithful {2}{W}{W}

Creature - Elemental
Rhapsody {5}{W}{W} (Pay {5}{W}{W} to cast this as a 4/4, or as a sorcery to make it become a 4/4.)
When Kan's Faithful enters, exile up to one target nonland permanent with mana value X or less until Kan's Faithful leaves the battlefield, where X is Kan's Faithful's power.
“For the living, and for the dead.”
2/2
  • Animus Vox
Etherium Leviathan

Etherium Leviathan {4}{U}{U}

Artifact Creature - Leviathan
Embellish {6}{U} (If you cast this spell for {6}{U}, create a 1/1 blue Thopter artifact creature token with flying when it enters.)
Whenever you attack, return any number of nonland permanents with different controllers and mana value less than or equal to the number of artifacts you control to their owners' hands.
5/6