14930 cards found
Culminating Salvation

Culminating Salvation {1}{W}{W}

Sorcery
Escalate {W}{W} (Pay this cost for each mode chosen beyond the first.)
Choose one or more. You may choose the same mode more than once.
• Create two 1/1 white Spirit creature tokens with flying.
• You gain 6 life.
  • Memorium Arcanum
Felice, Adira's Salvation

Felice, Adira's Salvation {2}{W}{W}

Legendary Planeswalker - Felice
[+2]: Each player can cast only one more spell until your next turn.
[–3]: Exile all other permanents, then return them to the battlefield tapped under their owner's control. Creatures can't attack you or planeswalkers you control until your next turn.
[–8]: Return all permanent cards from your graveyard to the battlefield tapped.
Loyalty:
3
  • Memorium Arcanum
Felice's Defiance

Felice's Defiance {X}{W}{W}

Instant
Exile X target permanents you control. Return them to the battlefield under your control at the beginning of the next end step.
Draw a card.
With Aerida defeated and her deeds exposed, Felice turned to the rest of Arcanum's academic elite and made her demand: to let her use their new subplane as a refuge for her people.
  • Memorium Arcanum
Paragon of Purity

Paragon of Purity {1}{W}

Creature - Human Soldier
Players can't pay alternative costs to cast spells. (Casting a spell without paying its mana cost is an alternative cost.)
“Wartorn, broken, and depraved. I suppose it's not their fault. They've lacked something to look up to.”
2/3
  • Memorium Arcanum
Almgrove Ambassador

Almgrove Ambassador {1}{U}

Creature - Human Noble
Whenever Almgrove Ambassador blocks or becomes blocked, you may untap target creature and remove it from combat.
“If we must convert our greatest accomplishment into a refugee camp, then I suppose we should make sure they at the very least don't wreck the place.”
1/1
  • Memorium Arcanum
Culminating Conspiracy

Culminating Conspiracy {1}{U}{U}

Sorcery
Escalate {U}{U} (Pay this cost for each mode chosen beyond the first.)
Choose one or more. You may choose the same mode more than once.
• Return target permanent to its owner's hand.
• Shuffle any number of cards from your hand into your library, then draw that many cards plus one.
  • Memorium Arcanum
Master of Masks

Master of Masks

Creature - Elf Shapeshifter
(Color indicator: Master of Masks is blue)
As long as you control an Island, you may cast this spell as a copy of any creature on the battlefield. (This includes casting cost.)
0/0
  • Memorium Arcanum
Recalculation

Recalculation {1}{U}

Instant
Counter target spell unless its controller pays {1}. If they do, draw a card.
As spell after spell was harmlessly dispelled by Felice's wards, Aerida was forcibly reminded that her foe had always been as talented as her.
  • Memorium Arcanum
Unbound Horizons

Unbound Horizons {1}{U}

Instant
Escalate—Return another spell you control to its owner's hand. (Pay this cost for each mode chosen beyond the first.)
Choose one or both —
• Draw a card.
• Draw a card.
  • Memorium Arcanum
Algrin's Legacy

Algrin's Legacy {3}{B}{B}

Creature - Horror
Menace
Whenever Algrin's Legacy becomes the target of a spell an opponent controls, that spell's controller loses 5 life unless they discard a card.
While ultimately simply another piece in Aerida's puzzle, the necromancer dragon Algrin was far from a mere footnote in Adira's histories.
5/4
  • Memorium Arcanum
Fading Dead

Fading Dead {2}{B}{B}

Creature - Zombie
Other creatures get -1/-1.
Recite {1}{B} (You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters or if it would leave the battlefield.)
4/2
  • Memorium Arcanum
Refracted Thoughts

Refracted Thoughts {1}{B}

Instant
Choose target player. Until end of turn, if a spell or ability that player controls would cause them to draw a card, each of their opponents draws a card instead.
“There was a plan. There was a plan. There was a plan. The-”
  • Memorium Arcanum
Shroud in Paranoia

Shroud in Paranoia {1}{B}{B}

Enchantment
If a spell or ability would cause a player to discard one or more cards, that player discards that many cards at random instead.
Whenever a player discards a card, that player loses 2 life.
“Something's after us. After me. I swear it.”
—Barten, academic
  • Memorium Arcanum
Aerida's Study

Aerida's Study {1}{R}{R}

Enchantment - Study
Archive 5 (As this enters, shuffle the top five cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
You may play the top card of the archived library.
You can't play cards from your hand.
  • Memorium Arcanum
Collapsing Realities

Collapsing Realities {3}{R}

Enchantment
Whenever a land enters, Collapsing Realities deals 2 damage to each player.
With every passing day, more of Adira fell prey to the natural entropy that Felice had held off for so long, now eager to resume its work.
  • Memorium Arcanum
End of Worlds

End of Worlds {4}{R}{R}{R}{R}

Sorcery
Each player discards their hand and sacrifices all permanents they control, draws seven cards, then abounds seven times. (To abound, you may cast a spell that costs less than this from your hand without paying its mana cost.)
  • Memorium Arcanum
Adiran Scryers

Adiran Scryers {G}

Creature - Human Shaman
{T}: Add one mana of any type that a land an opponent controls could produce.
Not all were willing to blindly trust the promise of a new world, and traveled through portals of the mind before committing to portals of the body.
1/1
  • Memorium Arcanum
Consuming Symbiosis

Consuming Symbiosis {G}

Instant
Escalate {G} (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Target creature gets +3/+2 until end of turn.
• Target creature gains trample and hexproof until end of turn.
  • Memorium Arcanum
Culminating Wisdom

Culminating Wisdom {1}{G}{G}

Sorcery
Escalate {G}{G} (Pay this cost for each mode chosen beyond the first.)
Choose one or more. You may choose the same mode more than once.
• Create a 3/3 green Beast creature token.
• Search your library for a land card, put it onto the battlefield tapped, then shuffle.
  • Memorium Arcanum
Foliage Hunter

Foliage Hunter {1}{G}

Creature - Dryad
Defender
Foliage Hunter has deathtouch as long as you've cast a spell this turn.
“Stop beating around the bush and just kill the damn thing!”
—Telam, last words
1/4
  • Memorium Arcanum
Root Dancer

Root Dancer {G}

Creature - Human Shaman
Artifacts and lands enter tapped.
Pause for the briefest of moments to consider the whirl of limbs, the tangled twists and arcs, and the display has already won.
1/1
  • Memorium Arcanum
Seek Refuge

Seek Refuge {2}{G}

Instant
Look at the top five cards of your library. You may reveal a creature card or a land card from among them and put it into your hand. Put the rest into your graveyard.
Abound. (To abound, you may cast a spell that costs less than this from your hand without paying its mana cost.)
  • Memorium Arcanum
Equilibrium Paladin

Equilibrium Paladin {2}{W}{U}

Creature - Human Wizard Soldier
Flash
Creatures other than Equilibrium Paladin that entered this turn lose all abilities and have base power and toughness 1/1.
3/4
  • Memorium Arcanum
Inspire Actuality

Inspire Actuality {1}{W}{U}

Instant
Escalate {R} (Pay this cost for each mode chosen beyond the first.)
Choose one or both —
• Untap all creatures you control.
• Take an extra turn after this one. Skip the untap step of that turn. Exile Inspire Actuality.
  • Memorium Arcanum
Withering Husk

Withering Husk {U}{B}

Creature - Zombie Wizard
Whenever Withering Husk enters or attacks, you may discard a card and pay 1 life. If you do, draw a card, then each opponent loses 1 life.
Recite {R} (You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters or if it would leave the battlefield.)
2/1
  • Memorium Arcanum