Other creatures get -1/-1. Recite {1}{B}(You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters or if it would leave the battlefield.)
“Sure the first ghosts are on our side. They always are. It's the ones that killed them you've gotta worry about, and they don't stay dead either.” —Calamity Rose
Lost Explorer has first strike as long as it's attacking. {1}{B}, Exile Lost Explorer from your graveyard: Crystallize. (Put a +1/+1 counter on a creature you control or create a Treasure.)
Whenever Merchant of Flesh or another creature you control dies, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”) {B}, Sacrifice two Treasures: Each opponent sacrifices a creature.
Neo-Soul Nihilist has lifelink as long as it's attacking. When Neo-Soul Nihilist is put into your graveyard from anywhere, you may pay 2 life. If you do, conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
Whenever a creature you control dies, each opponent discards a card. Revive {6}{B}({6}{B}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
{2}{B}: Reclaimed Kalak gains indestructible until end of turn. Revive {3}{W}({3}{W}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
Whenever Angeltouched Komodo attacks, scry 1. Morph {1}{R}(You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Lisseria and the soldiers of Kanaa mounts many great hunts against the lions and manticores of the Urud mountains. With such prey, it only takes a small folly for them to become the hunted.
Haste Desecrate (When this creature enters, you may sacrifice an artifact or land.) When Bloodboil Harlequin desecrates a permanent, up to two target creatures can't block this turn.
Resolute — At the beginning of combat on your turn, if Crazed Swashbuckler's power is greater than its base power, it deals 1 damage to target creature defending player controls. That creature can't block this turn.