14930 cards found
Mr. Jackston, the Proprietor

Mr. Jackston, the Proprietor {2}{B}

Legendary Creature - Human Horror
Sacrifice a creature or discard a card: Exile the top card of target player's library. You may cast that card for as long as it remains exiled. Any player may activate this ability but only once each turn and only during their turn.
You and permanents you control have hexproof from spells that were exiled with Mr. Jackston or that share a name with a card exiled with Mr. Jackston.
2/2
  • Video Horror System
Ms. Moxie, Aetherite Proprietor

Ms. Moxie, Aetherite Proprietor {1}{U}{B}

Legendary Creature - Human Rogue
Deception {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Ms. Moxie deals combat damage to a player, you may exile target nonland card with mana value 2 or less from your graveyard. If you do, cast a copy of that card without paying its mana cost.
2/3
  • Over the Horizon
Msuji Operative

Msuji Operative {1}{U/R}{B}

Creature - Lizard Rogue
Menace
Whenever Msuji Operative deals combat damage to a player, reveal the top card of your library, put it into your hand, then you lose life equal to its mana value unless you discard a card.
2/2
  • Kahembo: Olde Dawn
Msuji Sureshot

Msuji Sureshot {4}{W/U}{B}

Creature - Lizard Archer
Protection from spells
When Msuji Sureshot enters, search your library for an instant, sorcery, or Aura card that targets, reveal it, put it into your hand, then shuffle.
6/6
  • Kahembo: Olde Dawn
Mua, Seishin Ascendant

Mua, Seishin Ascendant {1}

Legendary Creature - Spirit Samurai
Sacrifice another colorless creature: Put a +1/+1 counter on target creature.
“Shadow given life; into death does he lead us; the end of an age.”
— Ayashi, Winter Poet
1/1
  • Path of Shadows
Mudslinging

Mudslinging {3}{R}

Instant
Until end of turn, target creature gets +2/+2 and gains “Whenever this creature attacks, you may post a bounty on target creature.” (Put a bounty counter on that creature. It has “When it dies, each opponent draws a card” as long as it has a bounty counter on it.)
  • High Noon
Muggy Mire

Muggy Mire

Land - Island Swamp
({T}: Add {U} or {B}.)
Muggy Mire enters tapped unless you control two or more basic lands.
“The creatures here remind me of my old partner. Perhaps I could... no, I shouldn't.”
—Ema, the traveler
  • Monsters of Chikyu
Mukal Butcher

Mukal Butcher {3}{B}

Creature - Construct Warrior
Deathtouch
Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
“My greatest weapon is useless here. I'm relieved that I'll never have to wield it.”
—Revela Ylerne
3/2
  • Arkadai
Mukal Charger

Mukal Charger {2}{R}{R}

Creature - Construct Berserker
Haste
Whenever Mukal Charger attacks during your first combat phase each turn, untap all Constructs you control. After this phase, there's an additional main phase followed by an additional combat phase.
Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
3/3
  • Arkadai
Mukal Desecrator

Mukal Desecrator {2}{B}

Creature - Construct Warrior
Trample, haste
Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
At the beginning of your end step, sacrifice a creature.
4/3
  • Arkadai
Mukal Forerunner

Mukal Forerunner {R}

Creature - Construct Warrior
Haste
Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
Its presence evacuates whole settlements, fearing the army that follows.
1/1
  • Arkadai
Mukal Pillager

Mukal Pillager {R}

Creature - Construct Warrior
As an additional cost to cast this spell, pay {3} or discard a card.
Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
2/2
  • Arkadai
Mukal Rager

Mukal Rager {2}{R}

Creature - Construct Berserker
Trample
Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
Few live in the harsh, war-torn Gray Desert, and even fewer breathe.
3/1
  • Arkadai
Mukal Reaper

Mukal Reaper {2}{B}

Creature - Construct Warrior
When Mukal Reaper enters, you draw a card and you lose 2 life.
Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
3/1
  • Arkadai
Mukal Sire

Mukal Sire {B}{R}

Creature - Construct Warrior
Whenever Mukal Sire or another Construct you control enters, Mukal Sire deals 1 damage to each opponent.
Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
2/1
  • Arkadai
Mukal Swarmhorde

Mukal Swarmhorde {3}{B}{B}

Creature - Construct Horror
When Mukal Swarmhorde enters, put a +1/+1 counter on each other Construct you control.
Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
4/3
  • Arkadai
Mukal Swordsman

Mukal Swordsman {1}{B}

Creature - Construct Warrior
Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
The Mukal hordes stream endlessly from the Gray Desert, with no plan or purpose but to kill.
2/1
  • Arkadai
Mukal Warleader

Mukal Warleader {2}{R}

Creature - Construct Warrior
Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
Whenever Mukal Warleader attacks, the next Construct spell you cast this turn costs {1} less to cast.
3/2
  • Arkadai
Mukhif the Grim

Mukhif the Grim {1}{B}{B}

Legendary Planeswalker - Mukhif
[+1]: Up to one target creature gets +2/+0 until end of turn. Each player loses 1 life.
[–X]: Return target creature card with mana value X from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield.
[–7]: For each 1 life target player has less than their starting life total, create a 1/1 black Bird creature token with flying and deathtouch.
Loyalty:
4
  • Al Tabaq
Muktann Protectors

Muktann Protectors {R}{G}{W}{U}

Enchantment
Whenever you cast a creature spell, create a 2/1 white Sand creature token with flying.
Whenever you cast an instant or sorcery spell, create a 3/1 red Sand creature token with haste.
Whenever you cast an enchantment or artifact spell, create a 2/2 blue Sand creature token with hexproof.
Whenever a land you control enters, create a 3/3 green Sand creature token.
Mul Daya Elder

Mul Daya Elder {2}{G}{G}

Creature - Elf Druid
When Mul Daya Elder enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Whenever a land you control enters, put a +1/+1 counter on Mul Daya Elder.
1/1
  • Spark of Revolution
Mulch Harvest

Mulch Harvest {4}{G}

Enchantment
Exile a nonland card from your graveyard: For each colored mana symbol in that card's mana cost, add one mana of that color. Activate only once each turn. (For example, if the card's mana cost is {3}{G}{G}{W}, you add {G}{G}{W}.)
  • Tides of War
Mulchborn Behemoth

Mulchborn Behemoth {4}{B}{G}

Creature - Elemental Giant
When Mulchborn Behemoth enters, you may sacrifice any number of lands.
Mulchborn Behemoth gets +1/+1 for each land card in your graveyard.
{B}{G}, Sacrifice a land: Destroy target creature or land.
3/3
  • Aftermath
Mull Over

Mull Over {1}{U}{U}

Sorcery
Look at the top three cards of your library, then put them into your graveyard or back on top of your library in any order.
Draw two cards.
  • Goliaths of Nangjiao
Multiculturalism

Multiculturalism {2}{G}

Enchantment
Whenever a nontoken creature you control enters, if it shares no creature types with other creatures you control, draw a card.
Humans rub shoulders with caprin and naga on the streets of Azutah.
  • Scriptures of Urshad