14930 cards found
Mortal Pilgrimage

Mortal Pilgrimage {W}

Sorcery
Exile target creature. If its power is 3 or greater, return that card to the battlefield under its owner's control at the beginning of the next end step.
Any can make the journey. Only those strong in faith can survive it.
  • Al Tabaq
Mortal Realms

Mortal Realms

Land
Mortal Realms enters tapped unless you control two or more other lands.
{T}: Add {R}.
{T}, Pay 1 life: Add {B} or {G}.
  • Beyond Our Ken
Mortal Resurrection
Immortal Ascension

Mortal Resurrection {2}{W}

Sorcery
Return target creature card with mana value 3 or less from your graveyard to the battlefield.
Fabled {4}{W}{W} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that creature.)
Card has other part: Immortal Ascension
  • Glacia: Hail to the Queen
Mortal Tapestry

Mortal Tapestry {3}{G}

Creature - Human Monk
Mortal Tapestry gets +1/+1 for each land card in your graveyard.
Revive {4}{G} ({4}{G}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
2/2
  • Tales of Old Jidai
Mortal Whims Falter

Mortal Whims Falter {U/B}

Sorcery - Revelation
Gain control of target creature until end of turn.
Coalesce {6}{U}{B} (You may cast this from your graveyard for {6}{U}{B}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
As long as Mortal Whims Falter is on the battlefield, you can't lose control of permanents.
5/3
  • MSEM Masters 2021
Mortal Will

Mortal Will {B}

Instant
When target creature you control dies this turn, create a token that's a copy of it, except it has no mana cost.
Some fell; others clawed their way back up.
Mortal's Conundrum

Mortal's Conundrum

Conspiracy
(Color indicator: Mortal's Conundrum is black)
Puzzlebox (Begin the game with this and another card you own from outside the game in the command zone, locked. That card is face down until you unlock this.)
{3}: Unlock Mortal's Conundrum. If the revealed card is black, put it into your hand. Otherwise, put it on top of your library.
At the beginning of your upkeep, if Mortal's Conundrum is unlocked, you lose 2 life.
  • The Unraveling
Mortality Keeper

Mortality Keeper {1}{B}

Creature - Devil Advisor
Players can't gain life.
At the beginning of each player's upkeep, if that player has 10 or less life, they lose 1 life.
“Time is running out, questant. Will you find redemption before I destroy you?”
2/1
  • Mious
Mortified Medium

Mortified Medium {2}{W}

Creature - Human Cleric
Whenever Mortified Medium or another creature enters, you gain 1 life.
As long as you have at least 10 life more than your starting life total, Mortified Medium gets +4/+4 and has flying.
2/2
  • Feanav: The Apothecary's Progress
Morwyn, Voice of Vraniveer

Morwyn, Voice of Vraniveer {2}{W}{W}

Legendary Creature - Angel
Flying
{1}{W/U}{W/U}: Creatures you control gain flying until end of turn if another creature you control has flying. The same is true for first strike, double strike, deathtouch, haste, indestructible, lifelink, menace, reach, trample, and vigilance.
4/3
  • Seasons of War
Mosecf, the Sunseeker's Path

Mosecf, the Sunseeker's Path

Legendary Land - Plains
Mosecf, the Sunseeker's Path enters tapped.
Whenever a creature you control attacks, put a creation counter on Mosecf.
{T}, Remove ten creation counters from Mosecf and sacrifice it: Creatures you control get +2/+2 and gain vigilance until end of turn. Activate only as a sorcery.
Moss Dweller

Moss Dweller {3}{G}

Creature - Giant Warrior
When Moss Dweller enters, put a +1/+1 counter on another target creature.
“It showed me the symbols we should follow, to know we're on the right track. It wants us to go.”
—Lizaveth
3/3
  • The Unraveling
Moss Viper

Moss Viper {G}

Creature - Snake
Deathtouch
Here lies Nemosyne the Cunning
Chosen by Pharika
Slain by Pharika
—Tombstone inscription
1/1
  • Theros Triumphant
Mossvine Lurker

Mossvine Lurker {2}{G}

Creature - Treefolk
Mossvine Lurker has trample as long as it has a +1/+1 counter on it.
Those creatures that tread the Eternal Fronds are filled with vigor with every step they take.
3/2
  • Tides of War
Mossy Companion

Mossy Companion {2}{G}{G}

Creature - Elemental
Vigilance, reach, trample
“The strange creature with a glowing stick seemed excited, and so Ersten decided that he would protect it.”
—Azamir, “Of Moss And Men”
5/5
Mossy Shrine

Mossy Shrine

Land - Swamp Forest
({T}: Add {B} or {G}.)
Mossy Shrine enters tapped unless you control two or more basic lands.
“The War-Clans once worshiped many gods, before they learned Ghariv's truth.”
—His Holiness Jorah
  • The Land Bundle
Moth-Heart Husk

Moth-Heart Husk {2}{B}

Creature - Human
When Moth-Heart Husk dies, create a 1/1 black Spirit creature token with flying.
Revive {3}{B} ({3}{B}, Exile this card from your graveyard: Create a token that's a copy of this card, except it has no mana cost. Activate this ability only any time you could cast a sorcery.)
3/1
  • Beyond Our Ken
Mother Night

Mother Night {3}{B}{B}

Legendary Creature - Avatar
Deathtouch
Other creatures you control get -1/-1.
Whenever Mother Night attacks, put target creature card from a graveyard onto the battlefield under your control.
Life is a cruel mistress.
3/3
  • Novea
Mother Roo

Mother Roo {3}{U}

Creature - Kangaroo
{B}{G}{U}: Mother Roo gets +2/+2 and gains flying until end of turn.
3/3
Card has other part: Bounding
  • Karina's Explorations
Mother Snake
Winding Snake

Mother Snake

Creature - Snake
(Color indicator: Mother Snake is green)
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
There is always more to learn.
4/4
Card has other part: Winding Snake
  • Monsters of Chikyu
Mother of Cranes

Mother of Cranes {3}{W}

Creature - Bird
Flying
Whenever another creature you control enters, you gain 1 life.
“Stand within the crane's shadow”
— Saying meaning “stay safe”
2/3
  • Goliaths of Nangjiao
Mother of Herbs

Mother of Herbs {1}{B}{G}

Creature - Human Shaman
Whenever you sacrifice a permanent, you may put a -1/-1 counter on target creature.
Red flowers are a powerful herb, sure to restore any warrior. Pink flowers are a powerful poison, sure to ruin any warrior.
3/1
  • Sparks of a Multiverse
Mother of Owls

Mother of Owls {2}{U}

Creature - Bird
Flying
When Mother of Owls dies, you may return target creature an opponent controls to its owner's hand.
She would give anything to save her young, including and far beyond her own life.
2/1
  • Goliaths of Nangjiao
Mother's Disciples

Mother's Disciples {2}{B}

Creature - Human Shaman
Whenever a creature dies, put a +1/+1 counter on Mother's Disciples.
One does not worship life without respecting death as well.
2/2
Motley Crew

Motley Crew {1}{R}

Creature - Human Scout
Motley Crew has no name while it's being cast. (It will always make first contact.)
{2}{R}: Creatures you control named Motley Crew get +1/+0 until end of turn.
Every week Karina was whisked to a different plane, meeting countless students like herself, but each with a story of their own.
2/2
  • Karina's Explorations