10168 cards found
Springstep Dryad

Springstep Dryad {2}{G}

Enchantment Creature - Nymph Dryad
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.)
[Lore I-II] Another target creature you control gets +1/+1 until end of turn.
[Lore III] Search your library for a basic land card, put it onto the battlefield, then shuffle.
3/2
  • Theros Triumphant
Springtime

Springtime {1}{G}

Sorcery
Reveal cards from the top of your library until you reveal a land card, then put that card onto the battlefield tapped. You may put another card revealed this way on top of your library. Put the rest of the cards revealed this way on the bottom in a random order.
Sprite of Spring
Sprout Hermit

Sprite of Spring

Creature - Faerie Shaman
(Color indicator: Sprite of Spring is green)
Each creature you control with power 4 or greater can't be blocked by creature tokens.
“I did not become this for power, or to ‘rejoin my people'. Should there be any reason but to grow into my own truth?”
4/5
Card has other part: Sprout Hermit
  • The Empty Throne of Feanav
Sprout Hermit
Sprite of Spring

Sprout Hermit {1}{G}

Creature - Human Faerie Shaman
Sprout Hermit can't attack unless you control a creature with power 4 or greater.
Attain {3}{G} ({3}{G}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
3/3
Card has other part: Sprite of Spring
  • The Empty Throne of Feanav
Sprout Tender

Sprout Tender {1}{G}{W}

Creature - Plant
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever a +1/+1 counter is put on a creature you control, target creature gains trample until end of turn.
2/2
  • Monsters of Chikyu
Sprout Thought

Sprout Thought {1}{U}

Instant
Draw a card. Scry 2.
Orchestrate {U} (You may exile this card from your hand anytime you could cast a sorcery for its orchestrate cost. When you next resolve a spell, you may cast this from exile without paying its mana cost.)
Spur to Action

Spur to Action {R}

Instant
Target creature gains haste until end of turn. That creature attacks or blocks this turn if able.
“I'm no coward, nervously waiting for others to do what needs to be done.”
—Thailen, Heir to Daeland
  • A Tourney at Whiterun
Spymaster's Raven

Spymaster's Raven {U}

Creature - Bird
Flying
Whenever you foretell a card or cast a foretold spell, you may scry 1.
Aravant had always been infested with smugglers, spies and rogues. All Lord Yaran did was give them a new home.
1/2
  • Quest for the Roseblade
Squall Serpent

Squall Serpent {2}{U/R}

Creature - Snake
Defender
Prismatic — Whenever you cast a multicolored spell, Squall Serpent gets +1/+1 until end of turn and can attack this turn as though it didn't have defender.
3/3
  • Kahembo: Olde Dawn
Squid Pro Quo

Squid Pro Quo {2}{G}{U}

Instant
Gain control of target nonland permanent. The player that controlled it creates a 3/3 blue Squid creature token.
“I love it! Wanna trade for a giant squid?”
—Qililia
Ssytai, Idleglen Adept

Ssytai, Idleglen Adept {1}{W}{U}

Legendary Creature - Lizard Monk
This spell has flash as long as you control a Monk.
When Ssytai enters, return target spell or creature you don't control to its owner's hand.
2/2
  • Adventurers of Onora
Stabilize

Stabilize {U}

Instant
Counter target artifact or sorcery spell.
“Patience is the key to wisdom. Wisdom is the key to cognition. Cognition is the key to perfection.”
—Iekin, God of wisdom
  • Al Tabaq
Staff of Possibilities

Staff of Possibilities {1}

Artifact - Equipment
Equipped creature gets +1/+1.
At the beginning of combat on your turn, choose flying, first strike, vigilance, trample, or haste. Equipped creature gains that ability until end of turn.
Equip {2}
Stage Dressing

Stage Dressing {1}

Artifact
{1}, {T}: Untap target creature.
When short staffed, well made masks can turn an actor into an ensemble.
  • Villains: The Musical
Stage Fright

Stage Fright {1}{U}

Enchantment - Aura
Enchant creature or enchantment
Enchanted permanent doesn't untap during its controller's untap step.
Enchanted permanent can't have counters put on it.
  • Villains: The Musical
Staggering Brilliance

Staggering Brilliance {1}{W}

Instant
Destroy target attacking creature with mana value 3 or less.
Lijing's faith radiates brighter than any light in Nangjiao.
  • Surging Tide
Stained Reliquary

Stained Reliquary {1}

Artifact
As Stained Reliquary enters, choose a card type.
{T}: Target player exiles a card from their graveyard of the chosen type.
{2}, Exile Stained Reliquary: Exile all graveyards. Create a tapped 1/1 white Spirit creature token with flying.
  • The Empty Throne of Feanav
Stake a Claim

Stake a Claim {1}{G}

Instant - Adventure
Put a +1/+1 counter on target creature. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Wimbledon's Herald
  • Adventurers of Onora
Staking Hand

Staking Hand {3}{B}

Sorcery
You draw X cards and you lose X life, where X is the number of cards in your hand.
Read em and weep.
  • High Noon
Stalk the Dylso

Stalk the Dylso {G}

Enchantment
Whenever a creature enters under your team's control, reveal the top card of your library. If it's a creature card, you gain 2 life.
  • Ophorio
Stalked Healer

Stalked Healer {W}

Creature - Human Cleric
Lifelink
When Stalked Healer enters, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
“Whatever's doing the killing out there, we can be sure of one thing: it's got a type.”
—Severin, Azorius hussar
1/1
Stalker in the Mist

Stalker in the Mist {1}{U/B}

Creature - Monkey Spirit
Flash
When Stalker in the Mist enters, up to one target creature gets -1/-0 until end of turn.
An ominous fog lingers in the domain of Nanzan Daio, blurring the line between the living and spirit realms.
2/1
  • Panxiou
Stalker in the Underbrush

Stalker in the Underbrush {4}{U}

Creature - Demon
Bloodprice {2}{U} (You may cast this card by sacrificing a creature and paying its bloodprice.)
A slain demon spends years plotting its revenge before a cultist summons them anew, and even longer enacting it.
4/5
  • Descent from the Highlands
Stalker of Myth

Stalker of Myth {U}{R}

Enchantment Creature - Chimera
Menace
Stalker of Myth gets +1/+0 for each creature you control with chronicle.
{2}, Remove a counter from a permanent you control: Draw a card, then discard a card.
1/3
  • Theros Triumphant
Stalking Baloth

Stalking Baloth {3}{G}{G}

Creature - Beast
Voracious 2 (As this enters, you may sacrifice up to two artifacts and/or creatures. This creature enters with that many +1/+1 counters on it.)
Each creature you control with a +1/+1 counter on it has trample.
5/4
  • End of Wollensie