14930 cards found
Moranai Paragon

Moranai Paragon {G}

Creature - Human Samurai
At the beginning of your upkeep, you may put a reinforcement counter on Moranai Paragon.
Whenever Moranai Paragon attacks, you may put a creature card with mana value equal to the number of reinforcement counters on Moranai Paragon from your hand onto the battlefield.
1/2
  • Path of Shadows
Moranai Survivalist

Moranai Survivalist {1}{G}

Creature - Human Monk Wizard
Moranai Survivalist enters with three +1/+1 counters on it if you didn't cast it from your hand.
Revive {3}{G}{G} ({3}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
2/2
Moranai Tracker

Moranai Tracker {1}{R}{G}

Creature - Human Warrior
Whenever you activate an ability of a creature that isn't a mana ability, Moranai Tracker gets +1/+1 until end of turn.
As fewer scouts returned from patrolling the borders, it became clear to Eiji that fleeing Shengin was no longer an option.
3/3
  • Tales of Old Jidai
Morbid Mimic

Morbid Mimic {W}{B}

Creature - Human Horror
Whenever Morbid Mimic enters or attacks, exile up to one target creature card from a graveyard.
Morbid Mimic has all activated abilities of cards exiled with it.
“Daddy's home.”
—“Sleep Tight”
2/1
  • Video Horror System
Morbid Plunder

Morbid Plunder {1}{B}{B}

Sorcery
Return up to two target creature cards from your graveyard to your hand.
The best treasures—to a necromancer at least—are those who never considered themselves treasures at all.
  • Zero
Moreena of the High Council

Moreena of the High Council {4}{W}{W}

Legendary Creature - Angel
Flying
Whenever another creature you control attacks, you may pay {1}. If you do, put a +1/+1 counter on it.
“The bravest of warriors with the gentlest of souls.”
—Laia of the High Council
3/4
  • K15 Core Set
Moreena's Banner

Moreena's Banner {3}

Artifact
{T}: Add {W}.
{W}, {T}: Target creature gains vigilance until end of turn.
A symbol of hope and strength for both Heavenly and Land-Dwellers alike.
  • K15 Core Set
Moresso, Infuser of Light

Moresso, Infuser of Light {VP}{VP}{VP}{VP}

Legendary Creature - Elemental
(Spend a different color of mana on each {VP}.)
Moresso, Infuser of Light is all colors.
Hexproof from monocolored
Whenever you cast a spell with four or more mana symbols in its mana cost, add four mana of different colors. This ability triggers only once each turn.
4/4
  • MSEM Masters: Legends
Morning Mists

Morning Mists {1}{W}

Enchantment
Whenever a creature you control enters, you gain 1 life.
{2}{U}: Return target creature you control to its owner's hand.
In the hazy dawn, knights allow themselves a few more minutes of sleep while their squires fetch water and food.
  • A Tourney at Whiterun
Morning Passages

Morning Passages {W}

Instant
Untap target creature. Prevent all damage that would be dealt to that creature this turn. Scry 1. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.)
  • Plagues of Fretport
Morning Sun

Morning Sun {1}{W}

Sorcery
Put two +1/+1 or loyalty counters on target creature or planeswalker. It gains lifelink until end of turn.
“It seems we're both looking for someone here. Perhaps we could help each other.”
—Sanaito, to Karina
  • Monsters of Chikyu
Morning's Rise

Morning's Rise {2}{W}{W}

Sorcery
Choose target creature. Scry 3, then reveal the top card of your library. You gain X life and put X +1/+1 counters on that creature, where X is the revealed card's mana value.
  • Spark of Revolution 14 186
Morning's Warden

Morning's Warden {3}{W}

Creature - Human Cleric Warrior
Lifelink
Whenever Morning's Warden becomes the target of a spell or ability an opponent controls, exile target creature that player controls.
“I used to trust the Angels to defend us, but Miss Alia taught me that we must take the fight to the Banished if we want anything to change.”
3/4
  • Discoveries of Akieva
Morningheart Griffin

Morningheart Griffin {4}{W}

Creature - Griffin
Flying
When Morningheart Griffin dies, return target enchantment card from your graveyard to your hand.
“But the griffin did not perish; its heart was a piece of the sun.”
—Aeron, Fables of the Ancients
3/3
  • Theros Triumphant
Morningsoul Posse

Morningsoul Posse {2}{G}{W}

Creature - Human Scout
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever a creature you control becomes renowned, you gain 2 life.
“On behalf of Lady Mari and her crew: Get out of the way.”
3/3
  • Rail War
Morningstar Blaze

Morningstar Blaze {X}{B/R}{B/R}

Sorcery
Morningstar Blaze deals X damage divided as you choose among one or two targets.
The lab had tried to produce more like Animus, but also stored the reagents that Lettie would use to end that effort.
  • Feanav: The Apothecary's Progress
Morose Bohemian

Morose Bohemian {2}{U}

Creature - Human Noble
When Morose Bohemian enters, scry 1, then draw a card.
If suffering is a muse, then her only fear is being unable to translate inspiration to canvas before her time runs out.
2/1
  • Plagues of Fretport
Morose Harpist

Morose Harpist {1}{U}{B}

Creature - Human Wizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, each opponent loses life equal to Morose Harpist's power.
She plays her dark melody on a lonely peak, with bodies of men driven mad by her song scattered about below.
0/4
  • Surging Tide
Morphic Verge

Morphic Verge

Land
{T}: Add {C}.
{1}, {T}, Sacrifice Morphic Verge: Choose two different basic land types. Create a colorless land token that's the chosen types.
“Today's barrens are tomorrow's oasis.”
—Skeul, Transnaturalist
Morrow Probe

Morrow Probe {1}{U}{U}

Sorcery
Target opponent mills five cards, then you exile up to two instant and/or sorcery cards from that player's graveyard. You may cast those cards for as long as they remain exiled, and you may spend mana as though it were mana of any type to cast them.
  • Al Tabaq
Mortal Benediction

Mortal Benediction {W/B}{G}

Sorcery
Choose up to one target land card and up to one target creature card with mana value 3 or less from your graveyard. Return one to the battlefield and the rest to your hand.
After immortality was relinquished from the earth-warders Lian Taizi and Zhu Bajie, lotuses bloomed once more in the mortal realms.
Mortal Deeds

Mortal Deeds {2}{G}

Instant
Choose one —
• Destroy target artifact or enchantment.
• Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
That which was built will collapse. That which had bloomed will wilt. That which had created will consume.
  • Beyond Our Ken
Mortal Finish

Mortal Finish {3}{B}

Instant
Exile target creature or planeswalker, then exile its controller's graveyard.
The heart pulses in protest in its final moments, but the race is run.
  • Alara
Mortal Frailty

Mortal Frailty {1}{B}

Instant
Target creature gets -2/-2 until end of turn. Mill two cards.
“Know your station. Let not your ambition lead you to immorality.”
—Lao Xiang, Apex of Austerity
  • Panxiou
Mortal Frame
Wistful Automaton

Mortal Frame

Creature - Human
(Color indicator: Mortal Frame is red)
Prowess, trample
When this creature transforms into Mortal Frame, add {R}{R}{R}.
She knew millions of words in millions of tongues, but only one of them captured how she felt: whole.
3/1
Card has other part: Wistful Automaton
  • Villains: The Musical