10168 cards found
Soul Engulfer

Soul Engulfer {1}{B}{B}

Creature - Demon
Menace
Inspired — Whenever Soul Engulfer becomes untapped, each opponent loses 4 life.
“Don't fret, Ing'Wei. On my honor, you'll find it just as harmless as it is macabre.”
—Tzeling Yange
0/4
  • Nangjiao In Bloom
Soul Flame

Soul Flame {X}{R}

Instant
Choose one—
• Soul Flame deals X damage to target nonred creature.
• Target red creature gets +X/+0 until end of turn.
  • Zero
Soul Gate

Soul Gate {2}

Artifact
{1}, {T}: Exile target card from a graveyard. Scry 1.
{T}, Exile Soul Gate: Exile all graveyards.
Soul Jar

Soul Jar {2}{W}

Enchantment
When Soul Jar enters, exile target creature and each other creature with the same name as that creature until Soul Jar leaves the battlefield.
  • Tales of Old Jidai
Soul Leak

Soul Leak {1}{B}

Instant
Destroy target creature unless its controller pays {3}.
Soul Pierce

Soul Pierce {U}

Instant
Counter target creature spell unless its controller pays {2}.
“Come face me when we're both on the same levels of reality.”
—Lafterii insult
Soul Release

Soul Release {1}{B}

Sorcery
Target opponent loses 3 life and you gain 3 life. Scry 1.
The unearthing of the Bloodguard's Hand warped Glacia's very structure, making the souls of the living perilously vulnerable to disruption.
  • Glacia: Hail to the Queen
Soul Stroke

Soul Stroke {3}{B}

Instant
Target creature gets -3/-3 until end of turn. You gain 3 life.
“Had a big solid blade on one of its limbs, but that's not what it cut me with. Gods, it should've.”
—Hradil the Half-Living
  • Glacia: Hail to the Queen
Soul Trapper

Soul Trapper {4}{U}

Enchantment Creature - Spirit
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
When Soul Trapper enters, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Soul Trapper.
4/2
  • Eralou
Soul Warden

Soul Warden {W}

Creature - Human Cleric
Whenever another creature enters, you gain 1 life.
1/1
Soul of Misery

Soul of Misery {1}{W}

Creature - Spirit
Soul of Misery gets +1/+1 as long as you control a Swamp.
{4}{B}: Target player discards a card. Activate only as a sorcery.
2/1
  • Tides of War
Soul of the Sands

Soul of the Sands {4}{W}

Enchantment Creature - Sand Elemental
When Soul of the Sands enters, choose one —
• You gain 4 life.
• If you gained life this turn, draw a card.
Alrathan soldiers are expected to hit the ground running. They didn't expect the ground to hit back.
4/4
  • Riddles of Revio
Soul's Attendant

Soul's Attendant {W}

Creature - Human Cleric
Whenever another creature enters, you may gain 1 life.
Clerics take pride in overseeing all ages of life. From protecting newborns from possession, to warding family homes, to purging the dead of flesh.
1/1
Soul-Capturing Lantern

Soul-Capturing Lantern {1}

Artifact
When Soul-Capturing Lantern enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
{1}, {T}: Add one mana of any color.
{6}, {T}, Sacrifice Soul-Capturing Lantern: Exile target nonland permanent. Activate only as a sorcery.
  • Innistrad In Memoriam
Soul-Synthesizer

Soul-Synthesizer {1}

Artifact
{1}, {T}, Sacrifice Soul-Synthesizer: Look at the top seven cards of your library. You may reveal a card with an activated ability from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Life's ultimate riddle, resolved?
Soulblade Warrior

Soulblade Warrior {R}

Artifact Creature - Human Spirit Warrior
Advance {2}{R} (Cast this for {2}{R} to advance it as it enters. {2}{R}: Advance this as a sorcery.)
Haste
Whenever Soulblade Warrior advances, it gets +2/+0 until end of turn.
She wears your heart on her sleeve.
1/1
  • Karina's Explorations
Soulbreaker Apprentice

Soulbreaker Apprentice {B}

Creature - Human Warlock
{1}, Sacrifice a creature: Each opponent loses 1 life and you gain 1 life.
“Velinor called my techniques amateurish. Nothing a few forbidden scrolls can't fix.”
1/1
  • Seasons of War
Soulcleaver

Soulcleaver {2}{W}

Creature - Spirit
Other Spirits you control get +1/+1.
As long as a Spirit you control has flying, Soulcleaver has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
2/2
  • Karina's Explorations
Souldebt Collector

Souldebt Collector {4}{B}

Enchantment Creature - Spirit
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
Haste
5/4
  • Eralou
Soulight Captain

Soulight Captain {3}{W}

Creature - Spirit Soldier
At the beginning of each end step, if you gained life this turn, put a +1/+1 counter on a creature you control.
“Your heart is pure despite your outwards sins and failures. Come, join the brotherhood of eternal guardians.”
—Kotis
2/2
  • Zero
Soulless Backstabber

Soulless Backstabber {1}{U}{B}

Creature - Vampire Rogue
Flash
Other Rogues you control get +1/+1.
Rogue spells you cast have flash.
“Don't worry, I've got your back.”
2/2
  • Villains: The Musical
Soulless Decree

Soulless Decree {2}{B}{B}

Instant
Destroy target creature. Then if you control a Wizard, that creature's controller loses 1 life for each creature card in their graveyard.
“No need to fret, friend. Eventually death comes for everyone.”
  • Goliaths of Nangjiao
Souls of the Jury

Souls of the Jury {2}{W}

Creature - Spirit
Flying
Whenever Souls of the Jury enters or an opponent fails a trial, create a 1/1 white Cleric creature token.
“Justice never dies.”
1/1
  • Mious
Soulsmoke Adept

Soulsmoke Adept {1}{W}

Creature - Human Monk
Soulsmoke Adept gets +1/+0 and has lifelink as long as it's embattled. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
“The last breaths of the dead linger here, waiting to coalesce into ghouls—but I can make much better use of them.”
2/2
Soulsorrow Shade

Soulsorrow Shade {2}{B}

Creature - Shade
Sacrifice a creature: Soulsorrow Shade gets +2/+2 until end of turn.
Many people fear going into the dark, but are unaware that the dark can come to them.
3/1
  • Tides of War