14928 cards found
Molten Basin

Molten Basin

Land
You may play Molten Basin from your graveyard as long as seven or more cards are in your graveyard.
Molten Basin enters tapped.
{T}: Add {B} or {R}.
Cycling {1}{B}{R} ({1}{B}{R}, Discard this card: Draw a card.)
  • Elmare: Into the Abyss
Monsoon Lagoon

Monsoon Lagoon

Land - Forest Island
({T}: Add {G} or {U}.)
Monsoon Lagoon enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
Monstrous Amalgam

Monstrous Amalgam {2}{B}{B}

Creature - Zombie
Monstrous Amalgam gets +X/+X, where X is the number of creature cards in your graveyard.
{B}, Reappropriate: Put a +1/+1 counter on Monstrous Amalgam. Activate only once each turn. (To reappropriate, exile exactly two cards from your hand and/or graveyard.)
2/2
Monstrous Champion

Monstrous Champion {1}{R}{R}

Enchantment
Vanguard — Whenever a creature you control attacks alone, that creature gets +3/+0 until end of turn.
“It's all up to you. I've got your back. Lets make our name.”
—Masaru, aspiring champion
  • Monsters of Chikyu
Monstrous Hila

Monstrous Hila {4}{R}{R}

Creature - Lizard
Assault {2}{R} (Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
When Monstrous Hila assaults, it deals 3 damage to any target.
6/6
  • Scriptures of Urshad
Montane Palace

Montane Palace

Land
{T}: Add {R} or {G}. You lose 1 life unless you have less life than an opponent.
Tales tell that the great mountains were formed through Kui Mu Lang's attempts to escape his underground prison.
  • Panxiou
Monumental Siege

Monumental Siege {4}{R}{R}

Instant
Monumental Siege deals 5 damage divided as you choose among any number of targets. Whenever a creature dealt damage this way this turn dies, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
  • Surging Tide
Moon of the Encroaching Night

Moon of the Encroaching Night

Land - Swamp
({T}: Add {B}.)
Moon of the Encroaching Night enters tapped.
{1}{B}, {T}: Scry 1.
  • Harvest Festival
Moon of the Final Dawn

Moon of the Final Dawn

Land - Plains
({T}: Add {W}.)
Moon of the Final Dawn enters tapped.
{1}{W}, {T}: Scry 1.
  • Harvest Festival
Moon of the Frozen Dusk

Moon of the Frozen Dusk

Land - Island
({T}: Add {U}.)
Moon of the Frozen Dusk enters tapped.
{1}{U}, {T}: Scry 1.
  • Harvest Festival
Moon of the Lingering Day

Moon of the Lingering Day

Land - Mountain
({T}: Add {R}.)
Moon of the Lingering Day enters tapped.
{1}{R}, {T}: Scry 1.
  • Harvest Festival
Moon of the Promised Day

Moon of the Promised Day

Land - Forest
({T}: Add {G}.)
Moon of the Promised Day enters tapped.
{1}{G}, {T}: Scry 1.
  • Harvest Festival
Moonlace

Moonlace {U}

Instant
Target spell or permanent becomes colorless.
As the sun's power waned, its dancers would find a more constant source of inspiration, further changing the already warped nymphs.
  • Novea
Moonlight Strix

Moonlight Strix {1}{W}

Creature - Bird
Flying
Whenever another creature with flying you control enters, put a +1/+1 counter on Moonlight Strix.
The sun doesn't set for long on Revio, but for those moments the sky fills with wings.
1/1
  • Riddles of Revio
Moonlit Lurker

Moonlit Lurker {3}

Artifact Creature - Scarecrow
Whenever Moonlit Lurker blocks, put a +1/+1 counter on it.
Shine brightest in the darkest of nights.
0/2
  • High Noon
Moonshadow Remnant

Moonshadow Remnant {1}{W}{W}

Creature - Illusion Assassin
When Moonshadow Remnant enters, destroy target tapped creature.
Mirage {3}{W}{W} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
2/2
Moonwing Watcher

Moonwing Watcher {2}{U}

Creature - Bird
Flying
{1}{U}: Reveal the top card of your library. Moonwing Watcher's base power becomes equal to that card's mana value.
Prophecy {U} (Once each turn, you may exile a card with prophecy as you reveal it. When you do, you may cast it for its prophecy cost as long as it's exiled.)
1/2
Morality Module

Morality Module {W}{B}

Enchantment - Module
(Activate each submodule once as a sorcery. When this enters, activate one submodule for free.)
{2}{W}: Virtue
You gain 6 life.
{2}{B}: Corruption
Each opponent loses 3 life.
{1}{W}{B}: Absolution
Morality Module gains “At the beginning of your end step, if you have more life than an opponent, you may pay 2 life. If you do, draw a card.”
  • Beyond the Blackwall
Moranai Survivalist

Moranai Survivalist {1}{G}

Creature - Human Monk Wizard
Moranai Survivalist enters with three +1/+1 counters on it if you didn't cast it from your hand.
Revive {3}{G}{G} ({3}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
2/2
Moranai Tracker

Moranai Tracker {1}{R}{G}

Creature - Human Warrior
Whenever you activate an ability of a creature that isn't a mana ability, Moranai Tracker gets +1/+1 until end of turn.
As fewer scouts returned from patrolling the borders, it became clear to Eiji that fleeing Shengin was no longer an option.
3/3
  • Tales of Old Jidai
Moreena's Banner

Moreena's Banner {3}

Artifact
{T}: Add {W}.
{W}, {T}: Target creature gains vigilance until end of turn.
A symbol of hope and strength for both Heavenly and Land-Dwellers alike.
  • K15 Core Set
Morning Mists

Morning Mists {1}{W}

Enchantment
Whenever a creature you control enters, you gain 1 life.
{2}{U}: Return target creature you control to its owner's hand.
In the hazy dawn, knights allow themselves a few more minutes of sleep while their squires fetch water and food.
  • A Tourney at Whiterun
Morning Passages

Morning Passages {W}

Instant
Untap target creature. Prevent all damage that would be dealt to that creature this turn. Scry 1. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.)
  • Plagues of Fretport
Morning Sun

Morning Sun {1}{W}

Sorcery
Put two +1/+1 or loyalty counters on target creature or planeswalker. It gains lifelink until end of turn.
“It seems we're both looking for someone here. Perhaps we could help each other.”
—Sanaito, to Karina
  • Monsters of Chikyu
Mortal Pilgrimage

Mortal Pilgrimage {W}

Sorcery
Exile target creature. If its power is 3 or greater, return that card to the battlefield under its owner's control at the beginning of the next end step.
Any can make the journey. Only those strong in faith can survive it.
  • Al Tabaq