15897 cards found
Strident Retainer

Strident Retainer {1}{W}{W}

Creature - Human Soldier
Strident Retainer's power and toughness are each equal to the number of creatures you control.
Art of war — At the beginning of your end step, if Strident Retainer dealt damage to an opponent this turn, create a 1/1 colorless Samurai creature token.
*/*
Student of Lightning

Student of Lightning {1}{R}

Creature - Human Wizard
Defender
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
{T}: Student of Lightning deals damage equal to its power to target player.
0/2
  • The Unraveling
Sunken Outcast

Sunken Outcast {R}

Creature - Merfolk
Heretic (Whenever you cast a spell that doesn't share a color with this creature, it gets +1/+1 until end of turn.)
{1}{W}: You gain life equal to Sunken Outcast's power.
0/1
  • Novea
Swarm of Sporemites

Swarm of Sporemites {1}{G}

Creature - Fungus
Swarm of Sporemites gets +1/+1 for each creature card and Revelation card in your graveyard.
As the borders between things grew thin, even the mold atop old graves began to take on aspects of what fed it.
0/0
  • Beyond Our Ken
Synchronous Battle Armor

Synchronous Battle Armor {2}{U}

Artifact Creature - Equipment Soldier
Synchronous Battle Armor and equipped creature get +1/+1 for each artifact you control.
Whenever equipped creature attacks, tap up to three target creatures.
Reconfigure {3}{U}{U} ({3}{U}{U}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
0/0
  • MSEM Masters: Jumpstart
Synchronous Hellkite

Synchronous Hellkite {3}{R}

Artifact Creature - Dragon Construct
Flying
Synchronous Hellkite enters with a +1/+1 counter for each other artifact you control.
Sacrifice three artifacts: Return Synchronous Hellkite from your graveyard to the battlefield.
0/0
Sythian Traverser

Sythian Traverser {1}{B}

Creature - Human Cleric
Lifelink
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
“These winds are nothing compared to my will to survive.”
0/2
  • Spark of Revolution
TT-20 Salvation

TT-20 Salvation {U}{R}

Artifact Creature - Servo
TT-20 Salvation gets +1/+1 for each other artifact you control.
As TT-20 Salvation enters, create a 1/1 colorless Servo artifact creature token.
“Made with love that lasts.”
—Eldan Jackson, Field Engineer
0/0
  • Animus Vox
Tarmovore

Tarmovore {2}{G}{G}

Creature - Lhurgoyf
Tarmovore's power and toughness are each equal to twice the number of card types among cards in all graveyards.
It's not interested in arguing or debating, it's just interested in eating.
*/*
Tawny Prophet

Tawny Prophet {3}{W}{U}

Creature - Bird Wizard
Flying
Tawny Prophet enters with three +1/+1 counters on it.
{W/U}, Remove a +1/+1 counter from Tawny Prophet: Scry 1, then draw a card.
0/0
  • Kahembo: Olde Dawn
Teikoku Songcrafter

Teikoku Songcrafter {1}{W}{W}

Creature - Human Cleric
When Teikoku Songcrafter enters, create a 2/2 colorless Spirit creature token.
Whenever a colorless creature you control enters, put a +1/+1 counter on it.
0/1
  • Path of Shadows
Temperate Gazebo

Temperate Gazebo {2}{W}

Creature - Wall
Defender
Whenever another creature deals damage to Temperate Gazebo, you gain 3 life.
Not swords, nor spears, nor even the best of arrows phase the dreaded gazebo.
0/6
  • Goliaths of Nangjiao
Temple's Facade

Temple's Facade {4}{W}

Creature - Wall
Defender
Other untapped creatures you control get +0/+1.
Each other creature you control can block an additional creature each combat.
0/6
  • Khaliz-Dorahn
Temur Falconer

Temur Falconer {1}{U}

Creature - Orc Ranger
When Temur Falconer enters, create a 1/1 blue Bird creature token with flying.
Whenever a creature you control with flying deals combat damage to a player or planeswalker, put a +1/+1 counter on Temur Falconer.
0/2
  • MSEM Masters: Jumpstart
Tenacious Brawler

Tenacious Brawler {X}{G}

Enchantment Creature - Spirit
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
Tenacious Brawler enters with X +1/+1 counters on it.
0/0
  • Eralou
Terra Novea

Terra Novea {G}{G}{G}{G}{G}

Legendary Creature - Avatar
Terra Novea's power and toughness are each equal to the number of permanents you control.
{T}: Add {G} for each land you control.
From the molten core, Novea rose.
From the giant's core, life awoke.
*/*
  • Novea
Thailen, Heir to Daeland

Thailen, Heir to Daeland {R}

Legendary Creature - Human Noble
First strike
Thailen, Heir to Daeland's power is equal to the number of other attacking or blocking creatures you control.
“While even one Daelish blade still fights beside mine, my kingdom remains.”
*/2
The Mythical Zhiwu

The Mythical Zhiwu {W}{B}{G}

Legendary Creature - Plant Beast
The Mythical Zhiwu enters with four +1/+1 counters on it.
{1}, Remove a +1/+1 counter from a creature you control: Target creature gets -1/-1 until end of turn. Activate only as a sorcery.
{1}, Remove a +1/+1 counter from a creature you control: Each opponent loses 1 life and you gain 1 life.
0/0
The Tree of Wisdom

The Tree of Wisdom {4}{U}{U}{U}

Legendary Creature - Plant
Defender
Your maximum hand size is thirteen.
{T}: If you have fewer than thirteen cards in hand, draw cards equal to the difference. Activate only as a sorcery.
Seekers drown themselves in the pool at its roots to comprehend the web of fate. None emerge.
0/13
  • Descent from the Highlands
The Urchin King
Performer of Ambition

The Urchin King

Legendary Creature - Human Noble Actor
(Color indicator: The Urchin King is black)
The Urchin King's power and toughness are each equal to the number of cards in all graveyards.
Sacrifice a creature: The Urchin King gains lifelink and indestructible until end of turn.
*/*
Card has other part: Performer of Ambition
Thorn, Keeper of the Wilds

Thorn, Keeper of the Wilds {1}{G}{G}

Legendary Creature - Nymph
Other untapped creatures have hexproof.
Whenever a creature attacks you, put a +1/+1 counter on a creature you control.
“Life is meant to live, not to end.”
0/3
  • Novea
Thorn-Touch Abomination

Thorn-Touch Abomination {X}{G}

Creature - Beast Horror
Flash
Thorn-Touch Abomination enters with X +1/+1 counters on it.
“Before we got past them, I assumed the Guardians were protecting what was inside the Gate from us. Now I realize I had it backwards.”
—Oscar Jones, AOSE explorer
0/0
  • Love Song
Thornbriar Caryatid

Thornbriar Caryatid {1}{G}

Creature - Plant
{T}: Add {G}. If there are three or more creature cards in your graveyard, add {G}{G} instead.
“I've not known them to be so hostile. The earth around them has changed, turning them malign and bitter.”
—Telphe, druid of Nylea
0/3
  • Theros Triumphant
Thriving Budling

Thriving Budling {G}

Creature - Treefolk
{T}: Add one mana of any type that a land you control could produce.
Augmented — At the beginning of your end step, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, untap Thriving Budling and put three +1/+1 counters on it.
0/1
Thriving Hydra

Thriving Hydra {4}{G}{G}{G}{G}

Creature - Hydra
Trample, haste
Thriving Hydra enters with four +1/+1 counters on it.
When Thriving Hydra enters, for each other creature you control, put X +1/+1 counters on that creature, where X is four minus its power.
Whenever Thriving Hydra attacks, double the number of +1/+1 counters on each creature you control.
0/0