14928 cards found
Mindblaze Pyromancer

Mindblaze Pyromancer {2}{R}

Creature - Human Wizard
Whenever a source you control deals noncombat damage to a player, put a +1/+1 counter on Mindblaze Pyromancer.
His heart burns twice as hot as the fire he conjures.
1/1
  • K15 Core Set
Mindhunter Grizzly

Mindhunter Grizzly {1}{G}

Creature - Bear
Mindhunter Grizzly can't attack or block unless you scried this turn.
{5}{U}: Scry 1.
4/4
  • Mious
Mindscape Ripper

Mindscape Ripper {1}{G}{W}{U}

Creature - Horror Wizard
Whenever an enchantment you control enters, choose one that hasn't been chosen this turn —
• Draw a card.
• Put two +1/+1 counters on target creature you control.
3/3
  • The Stage Presents: The Neverending Act
Mindscreech Drake

Mindscreech Drake {5}{U}

Creature - Drake
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Mindscreech Drake deals combat damage to a player, that player mills three cards.
3/4
  • K15 Core Set
Mindwinder

Mindwinder {2}{G}

Creature - Snake
Deathtouch
Whenever an opponent casts a noncreature spell, draw a card.
You'll feel your mind break long before your body does.
1/2
  • Zero
Miner's Barracks

Miner's Barracks {1}{R}{G}

Enchantment
At the beginning of your end step, create a Gold token for each creature you controlled that became tapped this turn. (It's an artifact with “Sacrifice this artifact: Add one mana of any color.”)
  • High Noon
Minnow's Accomplice

Minnow's Accomplice {1}{U}

Creature - Construct Pirate
{2}{U}, Remove a counter from a permanent you control: If it was a +1/+1 counter, draw a card. If it was a lore counter, put a +1/+1 counter on Minnow's Accomplice. Activate only as a sorcery.
1/3
  • The Stage Presents: The Neverending Act
Minstrel's Armor

Minstrel's Armor {2}{W}

Artifact - Equipment
Equipped creature gets +2/+2 and has ward {2}.
Whenever a creature you control enters, if you cast it from exile, you may attach Minstrel's Armor to it.
Equip {2}
“Gather ‘round, and I'll sing you a song of roads I used to know...”
  • Adventurers of Onora
Mirage Adept

Mirage Adept {2}{R}

Creature - Reflection Wizard
{1}{R}, {T}: Target creature gains shimmer until end of turn. (Whenever it attacks this turn, create a tapped and attacking token that's a copy of it. Exile that token at the beginning of the end step.)
2/2
Mire Sculptor

Mire Sculptor {B}{G}

Creature - Human Warlock
When Mire Sculptor enters, mill three cards.
Whenever you sacrifice a permanent, you may pay {2}. If you do, return target permanent card from your graveyard to your hand.
2/3
  • Nangjiao In Bloom
Mire Triton

Mire Triton {1}{B}

Creature - Zombie Merfolk
Deathtouch
When Mire Triton enters, mill two cards and you gain 2 life.
Caught between life and death, between land and sea, between thought and oblivion.
2/1
  • Theros Triumphant
Miroran Skycatcher

Miroran Skycatcher {2}{G}

Creature - Elemental
Reach
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
Other Elementals you control get +1/+1 as long as Miroran Skycatcher has a +1/+1 counter on it.
1/2
  • Spark of Revolution
Mirror Mirage

Mirror Mirage {1}{G}

Enchantment
You may have Mirror Mirage enter as a copy of any land on the battlefield, except it's an enchantment in addition to its other types.
Struck with sand blindness.
—Nomadic saying meaning “tricked by a mirage”
  • Over the Horizon
Mirror Paradigm

Mirror Paradigm {1}{R}{R}

Enchantment
When Mirror Paradigm enters, conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
Once each turn, when a sorcery card is put into your graveyard from anywhere, you may copy it. If you do, you may cast the copy. (You still pay its costs.)
Replication is the root of all progress.
Related card: Data-Point
  • Beyond the Blackwall
Mirror Reality

Mirror Reality {U}{U}

Sorcery
The next time you cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Acquiesce (If you cast this spell from your hand, exile it as it resolves. When one or more creatures you control deal combat damage to an opponent, you may cast this card from exile without paying its mana cost.)
  • Beyond Our Ken
Mirrored Mask

Mirrored Mask {1}

Artifact - Equipment
Whenever equipped creature blocks or becomes blocked by a creature, you may have equipped creature become a copy of that creature until end of turn.
Equip {1}
  • Villains: The Musical
Mirrorweft Rod

Mirrorweft Rod {2}

Artifact - Equipment
The “legend rule” doesn't apply to artifacts and enchantments you control.
Equipped creature gets +1/+1 for each artifact and/or enchantment you control.
Equip {2}
  • Seasons of War
Mischievous Capuchin

Mischievous Capuchin {2}{U}

Creature - Monkey Monk
Flash
Whenever Mischievous Capuchin or another Monk you control enters, tap target creature you don't control. If it was already tapped, it doesn't untap during its controller's next untap step.
2/2
  • Adventurers of Onora
Misquantify

Misquantify {U}

Instant
Counter target noncreature spell with an odd mana value. (Zero is even.)
Apprentice thaumaturges study mathemancy at the Dekatia Academy. One minor error in their spellwork can lead to disastrous consequences.
  • Theros Triumphant
Missing Manifestation

Missing Manifestation {R}

Sorcery
Glitch {2} (Remove one [restriction] for each time you pay the glitch cost.)
Create a 3/2 red creature token named Error with trample and haste. [Exile it at the beginning of the next end step.]
Though bound by the Maker's Egg, the SOURCE is felt in every new tear in reality.
  • Arkadai
Mist Lurker

Mist Lurker {4}{G}{U}

Creature - Beast
Flash (You may cast this spell any time you could cast an instant.)
When Mist Lurker enters, tap all creatures you don't control.
4/4
  • Zero
Mist-Valley Ancient

Mist-Valley Ancient {5}{G}

Creature - Beast
Hexproof
Mist-Valley Ancient enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
Elves believe the whitecover was breathed into being by Progenitus.
7/7
  • Alara
Mist-Valley Minotaurs

Mist-Valley Minotaurs {3}{R}

Creature - Minotaur Warrior
{1}{R}, Discard a card: Draw a card. Mist-Valley Minotaurs gets +2/+0 until end of turn.
Many who aim to hunt the behemoth Uril in Naya's whitecover instead find an axe at their throats.
3/4
  • Alara
Mistcharm

Mistcharm {1}{G}

Enchantment - Aura
Enchant creature
Enchanted creature has hexproof.
{U}: Return Mistcharm to its owner's hand.
Let the silence stay for a moment more.
  • Novea
Molecular Mimicry

Molecular Mimicry {1}{G}

Sorcery
Conjure into your hand a duplicate of target nontoken permanent you control or permanent card in your graveyard.
Exile Molecular Mimicry.
In a desperate attempt to salvage an empire under assault, GenTech decided to publicly expunge their ethical guidelines.
  • Beyond the Blackwall