15897 cards found
Bloodbraid Ritualist

Bloodbraid Ritualist {1}{B}

Creature - Human Shaman
{B}, Discard a card: Bloodbraid Ritualist gains indestructible until end of turn. Tap it.
At the beginning of your upkeep, you may have Bloodbraid Ritualist consume. If you do, draw a card. (To consume, sacrifice another creature or exile a creature card from your graveyard.)
2/2
  • Alara
Opalescent Palace

Opalescent Palace

Land
{T}: Add {U} or {R}. You lose 1 life unless you have less life than an opponent.
In his pilgrimage to the Mirror Pools, Lei Gong discovered the more literal secrets of self-reflection.
  • Panxiou
Patient Optimizer

Patient Optimizer {U}

Creature - Human Wizard Avatar
Patient Optimizer gets +4/+4 as long as it has four or more kinds of counters on it.
Whenever you draw your second card each turn, upgrade Patient Optimizer. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Flying
• Hexproof
• Prowess
1/1
  • Arkadai
Time Stands Still, Heroes Emerge

Time Stands Still, Heroes Emerge {1}{G}

Sorcery
Target creature you control gets +4/+4 until end of turn.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
  • The Stage Presents: The Neverending Act
Addermark Eviscerator
Adderblade Exterminator

Addermark Eviscerator

Creature - Werewolf
(Color indicator: Addermark Eviscerator is green)
Deathtouch
Whenever Addermark Eviscerator deals combat damage to a player, draw a card.
At the beginning of your end step, if Addermark Eviscerator didn't attack this turn, transform it.
3/2
Card has other part: Adderblade Exterminator
  • Innistrad In Memoriam
Scrounging Dunes

Scrounging Dunes

Land - Animus
Scrounging Dunes enters tapped.
{T}: Add {W} or {B}.
{1}{W}{B}: Until end of turn, Scrounging Dunes becomes a Wurm creature with lifelink in addition to its other types.
Scavenge {1}{W}{B}
2/1
  • Panxiou
Depraved Dreadlord

Depraved Dreadlord {4}{B}{B}

Creature - Demon Noble Knight
Whenever this creature attacks, if you gained or lost life this turn, it gains flying until end of turn.
When this creature dies, create a 2/2 black Zombie creature token.
Even now, the dead are not the greatest power on Meredir.
4/6
  • The Petals Wilt
Favorable Winds

Favorable Winds {1}{U}

Enchantment
Creatures you control with flying get +1/+1.
The winds of Lafterwal blow strong enough to aid any winged creature in even the longest of journeys.
  • K15 Core Set
Ruthless Mastiff

Ruthless Mastiff {R}

Creature - Hound
{2}{R}: Ruthless Mastiff gets +3/+0 until end of turn.
A guard hound never loses a scent until its prey is trapped in its firm jaws.
1/2
  • Kahembo: Olde Dawn
Militia Commander

Militia Commander {2}{W}{W}

Creature - Human Peasant Warrior
When Militia Commander enters, create a 1/1 white Peasant creature token.
Other Citizens and Peasants you control get +1/+1.
“Look alive, lads and lasses! Fight for your queen, and your homes!”
3/2
  • Quest for the Roseblade
Creed, Eternal Straggler

Creed, Eternal Straggler {3}{R}

Legendary Creature - Spirit Soldier
First strike
Whenever Creed, Eternal Straggler attacks, exile the top card of your library. You may play that card this turn, and that spell costs {2} less to cast.
Death waits for no man. Revenge is patient.
3/3
Raw Muscle

Raw Muscle {G}

Enchantment
Once each turn, when a creature you control enters, you may draw a card if its power is greater than each other creature's power.
The jungle has one law: be stronger than everything else.
  • Sparks of a Multiverse
Borsuppa Outrider

Borsuppa Outrider {2}{R}

Creature - Human Nomad
Assault {R} (Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
When Borsuppa Outrider assaults, it deals 2 damage to each opponent.
2/3
  • Scriptures of Urshad
Fine Craftsmanship

Fine Craftsmanship {R}

Enchantment - Aura
Enchant artifact
Enchanted artifact is an Equipment and has “Equipped creature gets +2/+0” and equip {0}.
“I can turn anything into an axe. Heirlooms, coins, flowers, axes, very small rocks...”
  • Oirohpo
Reaper of the Fields

Reaper of the Fields {2}{W}

Creature - Human
Whenever a Plains you control enters, you may put a creature card with mana value 2 or less from your hand onto the battlefield.
“Hard work requires inner passion.”
2/1
  • Survive the Night
Avid Researcher

Avid Researcher {1}{U}

Creature - Human Wizard
Eureka! (At the beginning of each end step, you get a research counter if you cast a spell this turn. Then if you have eight or more research counters, remove them and create a Masterpiece token of your choice.)
{T}: Draw a card, then discard a card.
0/1
Procedural Genesis

Procedural Genesis {X}{G}{G}{G}

Sorcery
Reveal the top card of your library and put that card into your hand. If it's a permanent card with mana value X or less, instead you may put it onto the battlefield. If you do and fewer than seven permanents have been put onto the battlefield this way, repeat this process. X can't be 0.
  • Arkadai
Loyal Warhorse
Trusty Steed

Loyal Warhorse {1}{W}

Creature - Horse
Ride {2}{W} ({2}{W}: Transform this and attach it to target creature you control without a Steed. Ride only as a sorcery.)
Strong and reliable Stilthorpe horses are favorites of the chevaliers of Yroncaster.
2/2
Card has other part: Trusty Steed
  • Quest for the Roseblade
Rising Faith

Rising Faith {1}{W}

Instant
You gain 4 life. Surveil 2.
Whenever you cast a spell, you may pay {W} and exile Rising Faith from your graveyard. If you do, that spell gains lifelink. (If it becomes a permanent, it keeps lifelink indefinitely.)
In the shadows of Dusk City's neon descent a new path was shaping itself. One that promised freedom from greed, liberty through sharing.
  • Beyond the Blackwall
Enduring Memory

Enduring Memory {1}{G}

Sorcery
As an additional cost to cast this spell, reveal a sorcery card from your hand or pay {2}.
Return target card from your graveyard to your hand.
  • Ophorio
Putrid Corcass

Putrid Corcass

Land
Putrid Corcass enters tapped. When it enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
{T}: Add {B} or {G}.
At day, a locus of growth. At night, a cesspool of decay.
  • Innistrad In Memoriam
S-40 Wallbreaker

S-40 Wallbreaker {4}

Artifact Creature - Construct
Whenever S-40 Wallbreaker attacks, create a 1/1 colorless Construct artifact creature token.
{X}, Sacrifice X artifacts: S-40 Wallbreaker deals X damage to each opponent.
4/4
  • MSEM Masters Cube
Twin Lis of the Divine Realm

Twin Lis of the Divine Realm {1}{W}{W}

Legendary Creature - Human Warrior
Each creature you control with a +1/+1 counter on it has double strike.
If one or more +1/+1 counters would be put on a creature you control, put that many plus one +1/+1 counters on that creature instead.
2/2
  • Goliaths of Nangjiao
Altar of Order

Altar of Order

Land
Altar of Order enters tapped.
{T}: Add {W}.
{T}: Add {U} or {R}. Altar of Order doesn't untap during your next untap step unless you control an Angel creature.
  • Mious
Lightwrencher

Lightwrencher {2}{W}

Creature - Nymph Shaman
{B}, Sacrifice a creature: Put a +1/+1 counter on Lightwrencher.
In the depths where the Lotus doesn't shine, the once playful nymphs begin to change in the darkness.
2/2
  • Novea